RFC1323

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Network Working Group V. Jacobson Request for Comments: 1323 LBL Obsoletes: RFC 1072, RFC 1185 R. Braden

                                                                 ISI
                                                           D. Borman
                                                       Cray Research
                                                            May 1992
              TCP Extensions for High Performance

Status of This Memo

This RFC specifies an IAB standards track protocol for the Internet community, and requests discussion and suggestions for improvements. Please refer to the current edition of the "IAB Official Protocol Standards" for the standardization state and status of this protocol. Distribution of this memo is unlimited.

Abstract

This memo presents a set of TCP extensions to improve performance over large bandwidth*delay product paths and to provide reliable operation over very high-speed paths. It defines new TCP options for scaled windows and timestamps, which are designed to provide compatible interworking with TCP's that do not implement the extensions. The timestamps are used for two distinct mechanisms: RTTM (Round Trip Time Measurement) and PAWS (Protect Against Wrapped Sequences). Selective acknowledgments are not included in this memo.

This memo combines and supersedes RFC-1072 and RFC-1185, adding additional clarification and more detailed specification. Appendix C summarizes the changes from the earlier RFCs.

TABLE OF CONTENTS

INTRODUCTION

The TCP protocol [Postel81] was designed to operate reliably over almost any transmission medium regardless of transmission rate, delay, corruption, duplication, or reordering of segments. Production TCP implementations currently adapt to transfer rates in the range of 100 bps to 10**7 bps and round-trip delays in the range 1 ms to 100 seconds. Recent work on TCP performance has shown that TCP can work well over a variety of Internet paths, ranging from 800 Mbit/sec I/O channels to 300 bit/sec dial-up modems [Jacobson88a].

The introduction of fiber optics is resulting in ever-higher transmission speeds, and the fastest paths are moving out of the domain for which TCP was originally engineered. This memo defines a set of modest extensions to TCP to extend the domain of its application to match this increasing network capability. It is based upon and obsoletes RFC-1072 [Jacobson88b] and RFC-1185 [Jacobson90b].

There is no one-line answer to the question: "How fast can TCP go?". There are two separate kinds of issues, performance and reliability, and each depends upon different parameters. We discuss each in turn.

1.1 TCP Performance

  TCP performance depends not upon the transfer rate itself, but
  rather upon the product of the transfer rate and the round-trip
  delay.  This "bandwidth*delay product" measures the amount of data
  that would "fill the pipe"; it is the buffer space required at
  sender and receiver to obtain maximum throughput on the TCP
  connection over the path, i.e., the amount of unacknowledged data
  that TCP must handle in order to keep the pipeline full.  TCP
  performance problems arise when the bandwidth*delay product is
  large.  We refer to an Internet path operating in this region as a
  "long, fat pipe", and a network containing this path as an "LFN"
  (pronounced "elephan(t)").
  High-capacity packet satellite channels (e.g., DARPA's Wideband
  Net) are LFN's.  For example, a DS1-speed satellite channel has a
  bandwidth*delay product of 10**6 bits or more; this corresponds to
  100 outstanding TCP segments of 1200 bytes each.  Terrestrial
  fiber-optical paths will also fall into the LFN class; for
  example, a cross-country delay of 30 ms at a DS3 bandwidth
  (45Mbps) also exceeds 10**6 bits.
  There are three fundamental performance problems with the current
  TCP over LFN paths:
  (1)  Window Size Limit
       The TCP header uses a 16 bit field to report the receive
       window size to the sender.  Therefore, the largest window
       that can be used is 2**16 = 65K bytes.
       To circumvent this problem, Section 2 of this memo defines a
       new TCP option, "Window Scale", to allow windows larger than
       2**16.  This option defines an implicit scale factor, which
       is used to multiply the window size value found in a TCP
       header to obtain the true window size.
  (2)  Recovery from Losses
       Packet losses in an LFN can have a catastrophic effect on
       throughput.  Until recently, properly-operating TCP
       implementations would cause the data pipeline to drain with
       every packet loss, and require a slow-start action to
       recover.  Recently, the Fast Retransmit and Fast Recovery
       algorithms [Jacobson90c] have been introduced.  Their
       combined effect is to recover from one packet loss per
       window, without draining the pipeline.  However, more than
       one packet loss per window typically results in a
       retransmission timeout and the resulting pipeline drain and
       slow start.
       Expanding the window size to match the capacity of an LFN
       results in a corresponding increase of the probability of
       more than one packet per window being dropped.  This could
       have a devastating effect upon the throughput of TCP over an
       LFN.  In addition, if a congestion control mechanism based
       upon some form of random dropping were introduced into
       gateways, randomly spaced packet drops would become common,
       possible increasing the probability of dropping more than one
       packet per window.
       To generalize the Fast Retransmit/Fast Recovery mechanism to
       handle multiple packets dropped per window, selective
       acknowledgments are required.  Unlike the normal cumulative
       acknowledgments of TCP, selective acknowledgments give the
       sender a complete picture of which segments are queued at the
       receiver and which have not yet arrived.  Some evidence in
       favor of selective acknowledgments has been published
       [NBS85], and selective acknowledgments have been included in
       a number of experimental Internet protocols -- VMTP
       [Cheriton88], NETBLT [Clark87], and RDP [Velten84], and
       proposed for OSI TP4 [NBS85].  However, in the non-LFN
       regime, selective acknowledgments reduce the number of
       packets retransmitted but do not otherwise improve
       performance, making their complexity of questionable value.
       However, selective acknowledgments are expected to become
       much more important in the LFN regime.
       RFC-1072 defined a new TCP "SACK" option to send a selective
       acknowledgment.  However, there are important technical
       issues to be worked out concerning both the format and
       semantics of the SACK option.  Therefore, SACK has been
       omitted from this package of extensions.  It is hoped that
       SACK can "catch up" during the standardization process.
  (3)  Round-Trip Measurement
       TCP implements reliable data delivery by retransmitting
       segments that are not acknowledged within some retransmission
       timeout (RTO) interval.  Accurate dynamic determination of an
       appropriate RTO is essential to TCP performance.  RTO is
       determined by estimating the mean and variance of the
       measured round-trip time (RTT), i.e., the time interval
       between sending a segment and receiving an acknowledgment for
       it [Jacobson88a].
       Section 4 introduces a new TCP option, "Timestamps", and then
       defines a mechanism using this option that allows nearly
       every segment, including retransmissions, to be timed at
       negligible computational cost.  We use the mnemonic RTTM
       (Round Trip Time Measurement) for this mechanism, to
       distinguish it from other uses of the Timestamps option.

1.2 TCP Reliability

  Now we turn from performance to reliability.  High transfer rate
  enters TCP performance through the bandwidth*delay product.
  However, high transfer rate alone can threaten TCP reliability by
  violating the assumptions behind the TCP mechanism for duplicate
  detection and sequencing.
  An especially serious kind of error may result from an accidental
  reuse of TCP sequence numbers in data segments.  Suppose that an
  "old duplicate segment", e.g., a duplicate data segment that was
  delayed in Internet queues, is delivered to the receiver at the
  wrong moment, so that its sequence numbers falls somewhere within
  the current window.  There would be no checksum failure to warn of
  the error, and the result could be an undetected corruption of the
  data.  Reception of an old duplicate ACK segment at the
  transmitter could be only slightly less serious: it is likely to
  lock up the connection so that no further progress can be made,
  forcing an RST on the connection.
  TCP reliability depends upon the existence of a bound on the
  lifetime of a segment: the "Maximum Segment Lifetime" or MSL.  An
  MSL is generally required by any reliable transport protocol,
  since every sequence number field must be finite, and therefore
  any sequence number may eventually be reused.  In the Internet
  protocol suite, the MSL bound is enforced by an IP-layer
  mechanism, the "Time-to-Live" or TTL field.
  Duplication of sequence numbers might happen in either of two
  ways:
  (1)  Sequence number wrap-around on the current connection
       A TCP sequence number contains 32 bits.  At a high enough
       transfer rate, the 32-bit sequence space may be "wrapped"
       (cycled) within the time that a segment is delayed in queues.
  (2)  Earlier incarnation of the connection
       Suppose that a connection terminates, either by a proper
       close sequence or due to a host crash, and the same
       connection (i.e., using the same pair of sockets) is
       immediately reopened.  A delayed segment from the terminated
       connection could fall within the current window for the new
       incarnation and be accepted as valid.
  Duplicates from earlier incarnations, Case (2), are avoided by
  enforcing the current fixed MSL of the TCP spec, as explained in
  Section 5.3 and Appendix B.   However, case (1), avoiding the
  reuse of sequence numbers within the same connection, requires an
  MSL bound that depends upon the transfer rate, and at high enough
  rates, a new mechanism is required.
  More specifically, if the maximum effective bandwidth at which TCP
  is able to transmit over a particular path is B bytes per second,
  then the following constraint must be satisfied for error-free
  operation:
      2**31 / B  > MSL (secs)                     [1]
  The following table shows the value for Twrap = 2**31/B in
  seconds, for some important values of the bandwidth B:
       Network       B*8          B         Twrap
                  bits/sec   bytes/sec      secs
       _______    _______      ______       ______
       ARPANET       56kbps       7KBps    3*10**5 (~3.6 days)
       DS1          1.5Mbps     190KBps    10**4 (~3 hours)
       Ethernet      10Mbps    1.25MBps    1700 (~30 mins)
       DS3           45Mbps     5.6MBps    380
       FDDI         100Mbps    12.5MBps    170
       Gigabit        1Gbps     125MBps    17
  It is clear that wrap-around of the sequence space is not a
  problem for 56kbps packet switching or even 10Mbps Ethernets.  On
  the other hand, at DS3 and FDDI speeds, Twrap is comparable to the
  2 minute MSL assumed by the TCP specification [Postel81].  Moving
  towards gigabit speeds, Twrap becomes too small for reliable
  enforcement by the Internet TTL mechanism.
  The 16-bit window field of TCP limits the effective bandwidth B to
  2**16/RTT, where RTT is the round-trip time in seconds
  [McKenzie89].  If the RTT is large enough, this limits B to a
  value that meets the constraint [1] for a large MSL value.  For
  example, consider a transcontinental backbone with an RTT of 60ms
  (set by the laws of physics).  With the bandwidth*delay product
  limited to 64KB by the TCP window size, B is then limited to
  1.1MBps, no matter how high the theoretical transfer rate of the
  path.  This corresponds to cycling the sequence number space in
  Twrap= 2000 secs, which is safe in today's Internet.
  It is important to understand that the culprit is not the larger
  window but rather the high bandwidth.  For example, consider a
  (very large) FDDI LAN with a diameter of 10km.  Using the speed of
  light, we can compute the RTT across the ring as
  (2*10**4)/(3*10**8) = 67 microseconds, and the delay*bandwidth
  product is then 833 bytes.  A TCP connection across this LAN using
  a window of only 833 bytes will run at the full 100mbps and can
  wrap the sequence space in about 3 minutes, very close to the MSL
  of TCP.  Thus, high speed alone can cause a reliability problem
  with sequence number wrap-around, even without extended windows.
  Watson's Delta-T protocol [Watson81] includes network-layer
  mechanisms for precise enforcement of an MSL.  In contrast, the IP
  mechanism for MSL enforcement is loosely defined and even more
  loosely implemented in the Internet.  Therefore, it is unwise to
  depend upon active enforcement of MSL for TCP connections, and it
  is unrealistic to imagine setting MSL's smaller than the current
  values (e.g., 120 seconds specified for TCP).
  A possible fix for the problem of cycling the sequence space would
  be to increase the size of the TCP sequence number field.  For
  example, the sequence number field (and also the acknowledgment
  field) could be expanded to 64 bits.  This could be done either by
  changing the TCP header or by means of an additional option.
  Section 5 presents a different mechanism, which we call PAWS
  (Protect Against Wrapped Sequence numbers), to extend TCP
  reliability to transfer rates well beyond the foreseeable upper
  limit of network bandwidths.  PAWS uses the TCP Timestamps option
  defined in Section 4 to protect against old duplicates from the
  same connection.

1.3 Using TCP options

  The extensions defined in this memo all use new TCP options.  We
  must address two possible issues concerning the use of TCP
  options: (1) compatibility and (2) overhead.
  We must pay careful attention to compatibility, i.e., to
  interoperation with existing implementations.  The only TCP option
  defined previously, MSS, may appear only on a SYN segment.  Every
  implementation should (and we expect that most will) ignore
  unknown options on SYN segments.  However, some buggy TCP
  implementation might be crashed by the first appearance of an
  option on a non-SYN segment.  Therefore, for each of the
  extensions defined below, TCP options will be sent on non-SYN
  segments only when an exchange of options on the SYN segments has
  indicated that both sides understand the extension.  Furthermore,
  an extension option will be sent in a <SYN,ACK> segment only if
  the corresponding option was received in the initial <SYN>
  segment.
  A question may be raised about the bandwidth and processing
  overhead for TCP options.  Those options that occur on SYN
  segments are not likely to cause a performance concern.  Opening a
  TCP connection requires execution of significant special-case
  code, and the processing of options is unlikely to increase that
  cost significantly.
  On the other hand, a Timestamps option may appear in any data or
  ACK segment, adding 12 bytes to the 20-byte TCP header.  We
  believe that the bandwidth saved by reducing unnecessary
  retransmissions will more than pay for the extra header bandwidth.
  There is also an issue about the processing overhead for parsing
  the variable byte-aligned format of options, particularly with a
  RISC-architecture CPU.  To meet this concern, Appendix A contains
  a recommended layout of the options in TCP headers to achieve
  reasonable data field alignment.  In the spirit of Header
  Prediction, a TCP can quickly test for this layout and if it is
  verified then use a fast path.  Hosts that use this canonical
  layout will effectively use the options as a set of fixed-format
  fields appended to the TCP header.  However, to retain the
  philosophical and protocol framework of TCP options, a TCP must be
  prepared to parse an arbitrary options field, albeit with less
  efficiency.
  Finally, we observe that most of the mechanisms defined in this
  memo are important for LFN's and/or very high-speed networks.  For
  low-speed networks, it might be a performance optimization to NOT
  use these mechanisms.  A TCP vendor concerned about optimal
  performance over low-speed paths might consider turning these
  extensions off for low-speed paths, or allow a user or
  installation manager to disable them.

TCP WINDOW SCALE OPTION

2.1 Introduction

  The window scale extension expands the definition of the TCP
  window to 32 bits and then uses a scale factor to carry this 32-
  bit value in the 16-bit Window field of the TCP header (SEG.WND in
  RFC-793).  The scale factor is carried in a new TCP option, Window
  Scale.  This option is sent only in a SYN segment (a segment with
  the SYN bit on), hence the window scale is fixed in each direction
  when a connection is opened.  (Another design choice would be to
  specify the window scale in every TCP segment.  It would be
  incorrect to send a window scale option only when the scale factor
  changed, since a TCP option in an acknowledgement segment will not
  be delivered reliably (unless the ACK happens to be piggy-backed
  on data in the other direction).  Fixing the scale when the
  connection is opened has the advantage of lower overhead but the
  disadvantage that the scale factor cannot be changed during the
  connection.)
  The maximum receive window, and therefore the scale factor, is
  determined by the maximum receive buffer space.  In a typical
  modern implementation, this maximum buffer space is set by default
  but can be overridden by a user program before a TCP connection is
  opened.  This determines the scale factor, and therefore no new
  user interface is needed for window scaling.

2.2 Window Scale Option

  The three-byte Window Scale option may be sent in a SYN segment by
  a TCP.  It has two purposes: (1) indicate that the TCP is prepared
  to do both send and receive window scaling, and (2) communicate a
  scale factor to be applied to its receive window.  Thus, a TCP
  that is prepared to scale windows should send the option, even if
  its own scale factor is 1.  The scale factor is limited to a power
  of two and encoded logarithmically, so it may be implemented by
  binary shift operations.
  TCP Window Scale Option (WSopt):
     Kind: 3 Length: 3 bytes
            +---------+---------+---------+
            | Kind=3  |Length=3 |shift.cnt|
            +---------+---------+---------+
     This option is an offer, not a promise; both sides must send
     Window Scale options in their SYN segments to enable window
     scaling in either direction.  If window scaling is enabled,
     then the TCP that sent this option will right-shift its true
     receive-window values by 'shift.cnt' bits for transmission in
     SEG.WND.  The value 'shift.cnt' may be zero (offering to scale,
     while applying a scale factor of 1 to the receive window).
     This option may be sent in an initial <SYN> segment (i.e., a
     segment with the SYN bit on and the ACK bit off).  It may also
     be sent in a <SYN,ACK> segment, but only if a Window Scale op-
     tion was received in the initial <SYN> segment.  A Window Scale
     option in a segment without a SYN bit should be ignored.
     The Window field in a SYN (i.e., a <SYN> or <SYN,ACK>) segment
     itself is never scaled.

2.3 Using the Window Scale Option

  A model implementation of window scaling is as follows, using the
  notation of RFC-793 [Postel81]:
  *    All windows are treated as 32-bit quantities for storage in
       the connection control block and for local calculations.
       This includes the send-window (SND.WND) and the receive-
       window (RCV.WND) values, as well as the congestion window.
  *    The connection state is augmented by two window shift counts,
       Snd.Wind.Scale and Rcv.Wind.Scale, to be applied to the
       incoming and outgoing window fields, respectively.
  *    If a TCP receives a <SYN> segment containing a Window Scale
       option, it sends its own Window Scale option in the <SYN,ACK>
       segment.
  *    The Window Scale option is sent with shift.cnt = R, where R
       is the value that the TCP would like to use for its receive
       window.
  *    Upon receiving a SYN segment with a Window Scale option
       containing shift.cnt = S, a TCP sets Snd.Wind.Scale to S and
       sets Rcv.Wind.Scale to R; otherwise, it sets both
       Snd.Wind.Scale and Rcv.Wind.Scale to zero.
  *    The window field (SEG.WND) in the header of every incoming
       segment, with the exception of SYN segments, is left-shifted
       by Snd.Wind.Scale bits before updating SND.WND:
          SND.WND = SEG.WND << Snd.Wind.Scale
       (assuming the other conditions of RFC793 are met, and using
       the "C" notation "<<" for left-shift).
  *    The window field (SEG.WND) of every outgoing segment, with
       the exception of SYN segments, is right-shifted by
       Rcv.Wind.Scale bits:
          SEG.WND = RCV.WND >> Rcv.Wind.Scale.
  TCP determines if a data segment is "old" or "new" by testing
  whether its sequence number is within 2**31 bytes of the left edge
  of the window, and if it is not, discarding the data as "old".  To
  insure that new data is never mistakenly considered old and vice-
  versa, the left edge of the sender's window has to be at most
  2**31 away from the right edge of the receiver's window.
  Similarly with the sender's right edge and receiver's left edge.
  Since the right and left edges of either the sender's or
  receiver's window differ by the window size, and since the sender
  and receiver windows can be out of phase by at most the window
  size, the above constraints imply that 2 * the max window size
  must be less than 2**31, or
       max window < 2**30
  Since the max window is 2**S (where S is the scaling shift count)
  times at most 2**16 - 1 (the maximum unscaled window), the maximum
  window is guaranteed to be < 2*30 if S <= 14.  Thus, the shift
  count must be limited to 14 (which allows windows of 2**30 = 1
  Gbyte).  If a Window Scale option is received with a shift.cnt
  value exceeding 14, the TCP should log the error but use 14
  instead of the specified value.
  The scale factor applies only to the Window field as transmitted
  in the TCP header; each TCP using extended windows will maintain
  the window values locally as 32-bit numbers.  For example, the
  "congestion window" computed by Slow Start and Congestion
  Avoidance is not affected by the scale factor, so window scaling
  will not introduce quantization into the congestion window.

RTTM: ROUND-TRIP TIME MEASUREMENT

3.1 Introduction

  Accurate and current RTT estimates are necessary to adapt to
  changing traffic conditions and to avoid an instability known as
  "congestion collapse" [Nagle84] in a busy network.  However,
  accurate measurement of RTT may be difficult both in theory and in
  implementation.
  Many TCP implementations base their RTT measurements upon a sample
  of only one packet per window.  While this yields an adequate
  approximation to the RTT for small windows, it results in an
  unacceptably poor RTT estimate for an LFN.  If we look at RTT
  estimation as a signal processing problem (which it is), a data
  signal at some frequency, the packet rate, is being sampled at a
  lower frequency, the window rate.  This lower sampling frequency
  violates Nyquist's criteria and may therefore introduce "aliasing"
  artifacts into the estimated RTT [Hamming77].
  A good RTT estimator with a conservative retransmission timeout
  calculation can tolerate aliasing when the sampling frequency is
  "close" to the data frequency.   For example, with a window of 8
  packets, the sample rate is 1/8 the data frequency -- less than an
  order of magnitude different.  However, when the window is tens or
  hundreds of packets, the RTT estimator may be seriously in error,
  resulting in spurious retransmissions.
  If there are dropped packets, the problem becomes worse.  Zhang
  [Zhang86], Jain [Jain86] and Karn [Karn87] have shown that it is
  not possible to accumulate reliable RTT estimates if retransmitted
  segments are included in the estimate.  Since a full window of
  data will have been transmitted prior to a retransmission, all of
  the segments in that window will have to be ACKed before the next
  RTT sample can be taken.  This means at least an additional
  window's worth of time between RTT measurements and, as the error
  rate approaches one per window of data (e.g., 10**-6 errors per
  bit for the Wideband satellite network), it becomes effectively
  impossible to obtain a valid RTT measurement.
  A solution to these problems, which actually simplifies the sender
  substantially, is as follows: using TCP options, the sender places
  a timestamp in each data segment, and the receiver reflects these
  timestamps back in ACK segments.  Then a single subtract gives the
  sender an accurate RTT measurement for every ACK segment (which
  will correspond to every other data segment, with a sensible
  receiver).  We call this the RTTM (Round-Trip Time Measurement)
  mechanism.
  It is vitally important to use the RTTM mechanism with big
  windows; otherwise, the door is opened to some dangerous
  instabilities due to aliasing.  Furthermore, the option is
  probably useful for all TCP's, since it simplifies the sender.

3.2 TCP Timestamps Option

  TCP is a symmetric protocol, allowing data to be sent at any time
  in either direction, and therefore timestamp echoing may occur in
  either direction.  For simplicity and symmetry, we specify that
  timestamps always be sent and echoed in both directions.  For
  efficiency, we combine the timestamp and timestamp reply fields
  into a single TCP Timestamps Option.
  TCP Timestamps Option (TSopt):
     Kind: 8
     Length: 10 bytes
      +-------+-------+---------------------+---------------------+
      |Kind=8 |  10   |   TS Value (TSval)  |TS Echo Reply (TSecr)|
      +-------+-------+---------------------+---------------------+
          1       1              4                     4
     The Timestamps option carries two four-byte timestamp fields.
     The Timestamp Value field (TSval) contains the current value of
     the timestamp clock of the TCP sending the option.
     The Timestamp Echo Reply field (TSecr) is only valid if the ACK
     bit is set in the TCP header; if it is valid, it echos a times-
     tamp value that was sent by the remote TCP in the TSval field
     of a Timestamps option.  When TSecr is not valid, its value
     must be zero.  The TSecr value will generally be from the most
     recent Timestamp option that was received; however, there are
     exceptions that are explained below.
     A TCP may send the Timestamps option (TSopt) in an initial
     <SYN> segment (i.e., segment containing a SYN bit and no ACK
     bit), and may send a TSopt in other segments only if it re-
     ceived a TSopt in the initial <SYN> segment for the connection.

3.3 The RTTM Mechanism

  The timestamp value to be sent in TSval is to be obtained from a
  (virtual) clock that we call the "timestamp clock".  Its values
  must be at least approximately proportional to real time, in order
  to measure actual RTT.
  The following example illustrates a one-way data flow with
  segments arriving in sequence without loss.  Here A, B, C...
  represent data blocks occupying successive blocks of sequence
  numbers, and ACK(A),...  represent the corresponding cumulative
  acknowledgments.  The two timestamp fields of the Timestamps
  option are shown symbolically as <TSval= x,TSecr=y>.  Each TSecr
  field contains the value most recently received in a TSval field.
     TCP  A                                          TCP B
                    <A,TSval=1,TSecr=120> ------>
         <---- <ACK(A),TSval=127,TSecr=1>
                    <B,TSval=5,TSecr=127> ------>
         <---- <ACK(B),TSval=131,TSecr=5>
                    <C,TSval=65,TSecr=131> ------>
         <---- <ACK(C),TSval=191,TSecr=65>
                    (etc)
  The dotted line marks a pause (60 time units long) in which A had
  nothing to send.  Note that this pause inflates the RTT which B
  could infer from receiving TSecr=131 in data segment C.  Thus, in
  one-way data flows, RTTM in the reverse direction measures a value
  that is inflated by gaps in sending data.  However, the following
  rule prevents a resulting inflation of the measured RTT:
       A TSecr value received in a segment is used to update the
       averaged RTT measurement only if the segment acknowledges
       some new data, i.e., only if it advances the left edge of the
       send window.
  Since TCP B is not sending data, the data segment C does not
  acknowledge any new data when it arrives at B.  Thus, the inflated
  RTTM measurement is not used to update B's RTTM measurement.

3.4 Which Timestamp to Echo

  If more than one Timestamps option is received before a reply
  segment is sent, the TCP must choose only one of the TSvals to
  echo, ignoring the others.  To minimize the state kept in the
  receiver (i.e., the number of unprocessed TSvals), the receiver
  should be required to retain at most one timestamp in the
  connection control block.
  There are three situations to consider:
  (A)  Delayed ACKs.
       Many TCP's acknowledge only every Kth segment out of a group
       of segments arriving within a short time interval; this
       policy is known generally as "delayed ACKs".  The data-sender
       TCP must measure the effective RTT, including the additional
       time due to delayed ACKs, or else it will retransmit
       unnecessarily.  Thus, when delayed ACKs are in use, the
       receiver should reply with the TSval field from the earliest
       unacknowledged segment.
  (B)  A hole in the sequence space (segment(s) have been lost).
       The sender will continue sending until the window is filled,
       and the receiver may be generating ACKs as these out-of-order
       segments arrive (e.g., to aid "fast retransmit").
       The lost segment is probably a sign of congestion, and in
       that situation the sender should be conservative about
       retransmission.  Furthermore, it is better to overestimate
       than underestimate the RTT.  An ACK for an out-of-order
       segment should therefore contain the timestamp from the most
       recent segment that advanced the window.
       The same situation occurs if segments are re-ordered by the
       network.
  (C)  A filled hole in the sequence space.
       The segment that fills the hole represents the most recent
       measurement of the network characteristics.  On the other
       hand, an RTT computed from an earlier segment would probably
       include the sender's retransmit time-out, badly biasing the
       sender's average RTT estimate.  Thus, the timestamp from the
       latest segment (which filled the hole) must be echoed.
  An algorithm that covers all three cases is described in the
  following rules for Timestamps option processing on a synchronized
  connection:
  (1)  The connection state is augmented with two 32-bit slots:
       TS.Recent holds a timestamp to be echoed in TSecr whenever a
       segment is sent, and Last.ACK.sent holds the ACK field from
       the last segment sent.  Last.ACK.sent will equal RCV.NXT
       except when ACKs have been delayed.
  (2)  If Last.ACK.sent falls within the range of sequence numbers
       of an incoming segment:
          SEG.SEQ <= Last.ACK.sent < SEG.SEQ + SEG.LEN
       then the TSval from the segment is copied to TS.Recent;
       otherwise, the TSval is ignored.
  (3)  When a TSopt is sent, its TSecr field is set to the current
       TS.Recent value.
  The following examples illustrate these rules.  Here A, B, C...
  represent data segments occupying successive blocks of sequence
  numbers, and ACK(A),...  represent the corresponding
  acknowledgment segments.  Note that ACK(A) has the same sequence
  number as B.  We show only one direction of timestamp echoing, for
  clarity.
  o    Packets arrive in sequence, and some of the ACKs are delayed.
       By Case (A), the timestamp from the oldest unacknowledged
       segment is echoed.
                                                  TS.Recent
                <A, TSval=1> ------------------->
                                                      1
                <B, TSval=2> ------------------->
                                                      1
                <C, TSval=3> ------------------->
                                                      1
                         <---- <ACK(C), TSecr=1>
                (etc)
  o    Packets arrive out of order, and every packet is
       acknowledged.
       By Case (B), the timestamp from the last segment that
       advanced the left window edge is echoed, until the missing
       segment arrives; it is echoed according to Case (C).  The
       same sequence would occur if segments B and D were lost and
       retransmitted..
                                                  TS.Recent
                <A, TSval=1> ------------------->
                                                      1
                         <---- <ACK(A), TSecr=1>
                                                      1
                <C, TSval=3> ------------------->
                                                      1
                         <---- <ACK(A), TSecr=1>
                                                      1
                <B, TSval=2> ------------------->
                                                      2
                         <---- <ACK(C), TSecr=2>
                                                      2
                <E, TSval=5> ------------------->
                                                      2
                         <---- <ACK(C), TSecr=2>
                                                      2
                <D, TSval=4> ------------------->
                                                      4
                         <---- <ACK(E), TSecr=4>
                (etc)

PAWS: PROTECT AGAINST WRAPPED SEQUENCE NUMBERS

4.1 Introduction

  Section 4.2 describes a simple mechanism to reject old duplicate
  segments that might corrupt an open TCP connection; we call this
  mechanism PAWS (Protect Against Wrapped Sequence numbers).  PAWS
  operates within a single TCP connection, using state that is saved
  in the connection control block.  Section 4.3 and Appendix C
  discuss the implications of the PAWS mechanism for avoiding old
  duplicates from previous incarnations of the same connection.

4.2 The PAWS Mechanism

  PAWS uses the same TCP Timestamps option as the RTTM mechanism
  described earlier, and assumes that every received TCP segment
  (including data and ACK segments) contains a timestamp SEG.TSval
  whose values are monotone non-decreasing in time.  The basic idea
  is that a segment can be discarded as an old duplicate if it is
  received with a timestamp SEG.TSval less than some timestamp
  recently received on this connection.
  In both the PAWS and the RTTM mechanism, the "timestamps" are 32-
  bit unsigned integers in a modular 32-bit space.  Thus, "less
  than" is defined the same way it is for TCP sequence numbers, and
  the same implementation techniques apply.  If s and t are
  timestamp values, s < t if 0 < (t - s) < 2**31, computed in
  unsigned 32-bit arithmetic.
  The choice of incoming timestamps to be saved for this comparison
  must guarantee a value that is monotone increasing.  For example,
  we might save the timestamp from the segment that last advanced
  the left edge of the receive window, i.e., the most recent in-
  sequence segment.  Instead, we choose the value TS.Recent
  introduced in Section 3.4 for the RTTM mechanism, since using a
  common value for both PAWS and RTTM simplifies the implementation
  of both.  As Section 3.4 explained, TS.Recent differs from the
  timestamp from the last in-sequence segment only in the case of
  delayed ACKs, and therefore by less than one window.  Either
  choice will therefore protect against sequence number wrap-around.
  RTTM was specified in a symmetrical manner, so that TSval
  timestamps are carried in both data and ACK segments and are
  echoed in TSecr fields carried in returning ACK or data segments.
  PAWS submits all incoming segments to the same test, and therefore
  protects against duplicate ACK segments as well as data segments.
  (An alternative un-symmetric algorithm would protect against old
  duplicate ACKs: the sender of data would reject incoming ACK
  segments whose TSecr values were less than the TSecr saved from
  the last segment whose ACK field advanced the left edge of the
  send window.  This algorithm was deemed to lack economy of
  mechanism and symmetry.)
  TSval timestamps sent on {SYN} and {SYN,ACK} segments are used to
  initialize PAWS.  PAWS protects against old duplicate non-SYN
  segments, and duplicate SYN segments received while there is a
  synchronized connection.  Duplicate {SYN} and {SYN,ACK} segments
  received when there is no connection will be discarded by the
  normal 3-way handshake and sequence number checks of TCP.
  It is recommended that RST segments NOT carry timestamps, and that
  RST segments be acceptable regardless of their timestamp.  Old
  duplicate RST segments should be exceedingly unlikely, and their
  cleanup function should take precedence over timestamps.
  4.2.1  Basic PAWS Algorithm
     The PAWS algorithm requires the following processing to be
     performed on all incoming segments for a synchronized
     connection:
     R1)  If there is a Timestamps option in the arriving segment
          and SEG.TSval < TS.Recent and if TS.Recent is valid (see
          later discussion), then treat the arriving segment as not
          acceptable:
               Send an acknowledgement in reply as specified in
               RFC-793 page 69 and drop the segment.
               Note: it is necessary to send an ACK segment in order
               to retain TCP's mechanisms for detecting and
               recovering from half-open connections.  For example,
               see Figure 10 of RFC-793.
     R2)  If the segment is outside the window, reject it (normal
          TCP processing)
     R3)  If an arriving segment satisfies: SEG.SEQ <= Last.ACK.sent
          (see Section 3.4), then record its timestamp in TS.Recent.
     R4)  If an arriving segment is in-sequence (i.e., at the left
          window edge), then accept it normally.
     R5)  Otherwise, treat the segment as a normal in-window, out-
          of-sequence TCP segment (e.g., queue it for later delivery
          to the user).
     Steps R2, R4, and R5 are the normal TCP processing steps
     specified by RFC-793.
     It is important to note that the timestamp is checked only when
     a segment first arrives at the receiver, regardless of whether
     it is in-sequence or it must be queued for later delivery.
     Consider the following example.
          Suppose the segment sequence: A.1, B.1, C.1, ..., Z.1 has
          been sent, where the letter indicates the sequence number
          and the digit represents the timestamp.  Suppose also that
          segment B.1 has been lost.  The timestamp in TS.TStamp is
          1 (from A.1), so C.1, ..., Z.1 are considered acceptable
          and are queued.  When B is retransmitted as segment B.2
          (using the latest timestamp), it fills the hole and causes
          all the segments through Z to be acknowledged and passed
          to the user.  The timestamps of the queued segments are
          *not* inspected again at this time, since they have
          already been accepted.  When B.2 is accepted, TS.Stamp is
          set to 2.
     This rule allows reasonable performance under loss.  A full
     window of data is in transit at all times, and after a loss a
     full window less one packet will show up out-of-sequence to be
     queued at the receiver (e.g., up to ~2**30 bytes of data); the
     timestamp option must not result in discarding this data.
     In certain unlikely circumstances, the algorithm of rules R1-R4
     could lead to discarding some segments unnecessarily, as shown
     in the following example:
          Suppose again that segments: A.1, B.1, C.1, ..., Z.1 have
          been sent in sequence and that segment B.1 has been lost.
          Furthermore, suppose delivery of some of C.1, ... Z.1 is
          delayed until AFTER the retransmission B.2 arrives at the
          receiver.  These delayed segments will be discarded
          unnecessarily when they do arrive, since their timestamps
          are now out of date.
     This case is very unlikely to occur.  If the retransmission was
     triggered by a timeout, some of the segments C.1, ... Z.1 must
     have been delayed longer than the RTO time.  This is presumably
     an unlikely event, or there would be many spurious timeouts and
     retransmissions.  If B's retransmission was triggered by the
     "fast retransmit" algorithm, i.e., by duplicate ACKs, then the
     queued segments that caused these ACKs must have been received
     already.
     Even if a segment were delayed past the RTO, the Fast
     Retransmit mechanism [Jacobson90c] will cause the delayed
     packets to be retransmitted at the same time as B.2, avoiding
     an extra RTT and therefore causing a very small performance
     penalty.
     We know of no case with a significant probability of occurrence
     in which timestamps will cause performance degradation by
     unnecessarily discarding segments.
  4.2.2  Timestamp Clock
     It is important to understand that the PAWS algorithm does not
     require clock synchronization between sender and receiver.  The
     sender's timestamp clock is used to stamp the segments, and the
     sender uses the echoed timestamp to measure RTT's.  However,
     the receiver treats the timestamp as simply a monotone-
     increasing serial number, without any necessary connection to
     its clock.  From the receiver's viewpoint, the timestamp is
     acting as a logical extension of the high-order bits of the
     sequence number.
     The receiver algorithm does place some requirements on the
     frequency of the timestamp clock.
     (a)  The timestamp clock must not be "too slow".
          It must tick at least once for each 2**31 bytes sent.  In
          fact, in order to be useful to the sender for round trip
          timing, the clock should tick at least once per window's
          worth of data, and even with the RFC-1072 window
          extension, 2**31 bytes must be at least two windows.
          To make this more quantitative, any clock faster than 1
          tick/sec will reject old duplicate segments for link
          speeds of ~8 Gbps.  A 1ms timestamp clock will work at
          link speeds up to 8 Tbps (8*10**12) bps!
     (b)  The timestamp clock must not be "too fast".
          Its recycling time must be greater than MSL seconds.
          Since the clock (timestamp) is 32 bits and the worst-case
          MSL is 255 seconds, the maximum acceptable clock frequency
          is one tick every 59 ns.
          However, it is desirable to establish a much longer
          recycle period, in order to handle outdated timestamps on
          idle connections (see Section 4.2.3), and to relax the MSL
          requirement for preventing sequence number wrap-around.
          With a 1 ms timestamp clock, the 32-bit timestamp will
          wrap its sign bit in 24.8 days.  Thus, it will reject old
          duplicates on the same connection if MSL is 24.8 days or
          less.  This appears to be a very safe figure; an MSL of
          24.8 days or longer can probably be assumed by the gateway
          system without requiring precise MSL enforcement by the
          TTL value in the IP layer.
     Based upon these considerations, we choose a timestamp clock
     frequency in the range 1 ms to 1 sec per tick.  This range also
     matches the requirements of the RTTM mechanism, which does not
     need much more resolution than the granularity of the
     retransmit timer, e.g., tens or hundreds of milliseconds.
     The PAWS mechanism also puts a strong monotonicity requirement
     on the sender's timestamp clock.  The method of implementation
     of the timestamp clock to meet this requirement depends upon
     the system hardware and software.
     *    Some hosts have a hardware clock that is guaranteed to be
          monotonic between hardware resets.
     *    A clock interrupt may be used to simply increment a binary
          integer by 1 periodically.
     *    The timestamp clock may be derived from a system clock
          that is subject to being abruptly changed, by adding a
          variable offset value.  This offset is initialized to
          zero.  When a new timestamp clock value is needed, the
          offset can be adjusted as necessary to make the new value
          equal to or larger than the previous value (which was
          saved for this purpose).
  4.2.3  Outdated Timestamps
     If a connection remains idle long enough for the timestamp
     clock of the other TCP to wrap its sign bit, then the value
     saved in TS.Recent will become too old; as a result, the PAWS
     mechanism will cause all subsequent segments to be rejected,
     freezing the connection (until the timestamp clock wraps its
     sign bit again).
     With the chosen range of timestamp clock frequencies (1 sec to
     1 ms), the time to wrap the sign bit will be between 24.8 days
     and 24800 days.  A TCP connection that is idle for more than 24
     days and then comes to life is exceedingly unusual.  However,
     it is undesirable in principle to place any limitation on TCP
     connection lifetimes.
     We therefore require that an implementation of PAWS include a
     mechanism to "invalidate" the TS.Recent value when a connection
     is idle for more than 24 days.  (An alternative solution to the
     problem of outdated timestamps would be to send keepalive
     segments at a very low rate, but still more often than the
     wrap-around time for timestamps, e.g., once a day.  This would
     impose negligible overhead.  However, the TCP specification has
     never included keepalives, so the solution based upon
     invalidation was chosen.)
     Note that a TCP does not know the frequency, and therefore, the
     wraparound time, of the other TCP, so it must assume the worst.
     The validity of TS.Recent needs to be checked only if the basic
     PAWS timestamp check fails, i.e., only if SEG.TSval <
     TS.Recent.  If TS.Recent is found to be invalid, then the
     segment is accepted, regardless of the failure of the timestamp
     check, and rule R3 updates TS.Recent with the TSval from the
     new segment.
     To detect how long the connection has been idle, the TCP may
     update a clock or timestamp value associated with the
     connection whenever TS.Recent is updated, for example.  The
     details will be implementation-dependent.
  4.2.4  Header Prediction
     "Header prediction" [Jacobson90a] is a high-performance
     transport protocol implementation technique that is most
     important for high-speed links.  This technique optimizes the
     code for the most common case, receiving a segment correctly
     and in order.  Using header prediction, the receiver asks the
     question, "Is this segment the next in sequence?"  This
     question can be answered in fewer machine instructions than the
     question, "Is this segment within the window?"
     Adding header prediction to our timestamp procedure leads to
     the following recommended sequence for processing an arriving
     TCP segment:
     H1)  Check timestamp (same as step R1 above)
     H2)  Do header prediction: if segment is next in sequence and
          if there are no special conditions requiring additional
          processing, accept the segment, record its timestamp, and
          skip H3.
     H3)  Process the segment normally, as specified in RFC-793.
          This includes dropping segments that are outside the win-
          dow and possibly sending acknowledgments, and queueing
          in-window, out-of-sequence segments.
     Another possibility would be to interchange steps H1 and H2,
     i.e., to perform the header prediction step H2 FIRST, and
     perform H1 and H3 only when header prediction fails.  This
     could be a performance improvement, since the timestamp check
     in step H1 is very unlikely to fail, and it requires interval
     arithmetic on a finite field, a relatively expensive operation.
     To perform this check on every single segment is contrary to
     the philosophy of header prediction.  We believe that this
     change might reduce CPU time for TCP protocol processing by up
     to 5-10% on high-speed networks.
     However, putting H2 first would create a hazard: a segment from
     2**32 bytes in the past might arrive at exactly the wrong time
     and be accepted mistakenly by the header-prediction step.  The
     following reasoning has been introduced [Jacobson90b] to show
     that the probability of this failure is negligible.
          If all segments are equally likely to show up as old
          duplicates, then the probability of an old duplicate
          exactly matching the left window edge is the maximum
          segment size (MSS) divided by the size of the sequence
          space.  This ratio must be less than 2**-16, since MSS
          must be < 2**16; for example, it will be (2**12)/(2**32) =
          2**-20 for an FDDI link.  However, the older a segment is,
          the less likely it is to be retained in the Internet, and
          under any reasonable model of segment lifetime the
          probability of an old duplicate exactly at the left window
          edge must be much smaller than 2**-16.
          The 16 bit TCP checksum also allows a basic unreliability
          of one part in 2**16.  A protocol mechanism whose
          reliability exceeds the reliability of the TCP checksum
          should be considered "good enough", i.e., it won't
          contribute significantly to the overall error rate.  We
          therefore believe we can ignore the problem of an old
          duplicate being accepted by doing header prediction before
          checking the timestamp.
     However, this probabilistic argument is not universally
     accepted, and the consensus at present is that the performance
     gain does not justify the hazard in the general case.  It is
     therefore recommended that H2 follow H1.

4.3. Duplicates from Earlier Incarnations of Connection

  The PAWS mechanism protects against errors due to sequence number
  wrap-around on high-speed connection.  Segments from an earlier
  incarnation of the same connection are also a potential cause of
  old duplicate errors.  In both cases, the TCP mechanisms to
  prevent such errors depend upon the enforcement of a maximum
  segment lifetime (MSL) by the Internet (IP) layer (see Appendix of
  RFC-1185 for a detailed discussion).  Unlike the case of sequence
  space wrap-around, the MSL required to prevent old duplicate
  errors from earlier incarnations does not depend upon the transfer
  rate.  If the IP layer enforces the recommended 2 minute MSL of
  TCP, and if the TCP rules are followed, TCP connections will be
  safe from earlier incarnations, no matter how high the network
  speed.  Thus, the PAWS mechanism is not required for this case.
  We may still ask whether the PAWS mechanism can provide additional
  security against old duplicates from earlier connections, allowing
  us to relax the enforcement of MSL by the IP layer.  Appendix B
  explores this question, showing that further assumptions and/or
  mechanisms are required, beyond those of PAWS.  This is not part
  of the current extension.

CONCLUSIONS AND ACKNOWLEDGMENTS

This memo presented a set of extensions to TCP to provide efficient operation over large-bandwidth*delay-product paths and reliable operation over very high-speed paths. These extensions are designed to provide compatible interworking with TCP's that do not implement the extensions.

These mechanisms are implemented using new TCP options for scaled windows and timestamps. The timestamps are used for two distinct mechanisms: RTTM (Round Trip Time Measurement) and PAWS (Protect Against Wrapped Sequences).

The Window Scale option was originally suggested by Mike St. Johns of USAF/DCA. The present form of the option was suggested by Mike Karels of UC Berkeley in response to a more cumbersome scheme defined by Van Jacobson. Lixia Zhang helped formulate the PAWS mechanism description in RFC-1185.

Finally, much of this work originated as the result of discussions within the End-to-End Task Force on the theoretical limitations of transport protocols in general and TCP in particular. More recently, task force members and other on the end2end-interest list have made valuable contributions by pointing out flaws in the algorithms and the documentation. The authors are grateful for all these contributions.

REFERENCES

  [Clark87]  Clark, D., Lambert, M., and L. Zhang, "NETBLT: A Bulk
  Data Transfer Protocol", RFC 998, MIT, March 1987.
  [Garlick77]  Garlick, L., R. Rom, and J. Postel, "Issues in
  Reliable Host-to-Host Protocols", Proc. Second Berkeley Workshop
  on Distributed Data Management and Computer Networks, May 1977.
  [Hamming77]  Hamming, R., "Digital Filters", ISBN 0-13-212571-4,
  Prentice Hall, Englewood Cliffs, N.J., 1977.
  [Cheriton88]  Cheriton, D., "VMTP: Versatile Message Transaction
  Protocol", RFC 1045, Stanford University, February 1988.
  [Jacobson88a] Jacobson, V., "Congestion Avoidance and Control",
  SIGCOMM '88, Stanford, CA., August 1988.
  [Jacobson88b]  Jacobson, V., and R. Braden, "TCP Extensions for
  Long-Delay Paths", RFC-1072, LBL and USC/Information Sciences
  Institute, October 1988.
  [Jacobson90a]  Jacobson, V., "4BSD Header Prediction", ACM
  Computer Communication Review, April 1990.
  [Jacobson90b]  Jacobson, V., Braden, R., and Zhang, L., "TCP
  Extension for High-Speed Paths", RFC-1185, LBL and USC/Information
  Sciences Institute, October 1990.
  [Jacobson90c]  Jacobson, V., "Modified TCP congestion avoidance
  algorithm", Message to end2end-interest mailing list, April 1990.
  [Jain86]  Jain, R., "Divergence of Timeout Algorithms for Packet
  Retransmissions", Proc. Fifth Phoenix Conf. on Comp. and Comm.,
  Scottsdale, Arizona, March 1986.
  [Karn87]  Karn, P. and C. Partridge, "Estimating Round-Trip Times
  in Reliable Transport Protocols", Proc. SIGCOMM '87, Stowe, VT,
  August 1987.
  [McKenzie89]  McKenzie, A., "A Problem with the TCP Big Window
  Option", RFC 1110, BBN STC, August 1989.
  [Nagle84]  Nagle, J., "Congestion Control in IP/TCP
  Internetworks", RFC 896, FACC, January 1984.
  [NBS85]  Colella, R., Aronoff, R., and K. Mills, "Performance
  Improvements for ISO Transport", Ninth Data Comm Symposium,
  published in ACM SIGCOMM Comp Comm Review, vol. 15, no. 5,
  September 1985.
  [Postel81]  Postel, J., "Transmission Control Protocol - DARPA
  Internet Program Protocol Specification", RFC 793, DARPA,
  September 1981.
  [Velten84] Velten, D., Hinden, R., and J. Sax, "Reliable Data
  Protocol", RFC 908, BBN, July 1984.
  [Watson81]  Watson, R., "Timer-based Mechanisms in Reliable
  Transport Protocol Connection Management", Computer Networks, Vol.
  5, 1981.
  [Zhang86]  Zhang, L., "Why TCP Timers Don't Work Well", Proc.
  SIGCOMM '86, Stowe, Vt., August 1986.

APPENDIX A: IMPLEMENTATION SUGGESTIONS

The following layouts are recommended for sending options on non-SYN segments, to achieve maximum feasible alignment of 32-bit and 64-bit machines.

   +--------+--------+--------+--------+
   |   NOP  |  NOP   |  TSopt |   10   |
   +--------+--------+--------+--------+
   |          TSval   timestamp        |
   +--------+--------+--------+--------+
   |          TSecr   timestamp        |
   +--------+--------+--------+--------+

APPENDIX B: DUPLICATES FROM EARLIER CONNECTION INCARNATIONS

There are two cases to be considered: (1) a system crashing (and losing connection state) and restarting, and (2) the same connection being closed and reopened without a loss of host state. These will be described in the following two sections.

B.1 System Crash with Loss of State

  TCP's quiet time of one MSL upon system startup handles the loss
  of connection state in a system crash/restart.  For an
  explanation, see for example "When to Keep Quiet" in the TCP
  protocol specification [Postel81].  The MSL that is required here
  does not depend upon the transfer speed.  The current TCP MSL of 2
  minutes seems acceptable as an operational compromise, as many
  host systems take this long to boot after a crash.
  However, the timestamp option may be used to ease the MSL
  requirements (or to provide additional security against data
  corruption).  If timestamps are being used and if the timestamp
  clock can be guaranteed to be monotonic over a system
  crash/restart, i.e., if the first value of the sender's timestamp
  clock after a crash/restart can be guaranteed to be greater than
  the last value before the restart, then a quiet time will be
  unnecessary.
  To dispense totally with the quiet time would require that the
  host clock be synchronized to a time source that is stable over
  the crash/restart period, with an accuracy of one timestamp clock
  tick or better.  We can back off from this strict requirement to
  take advantage of approximate clock synchronization.  Suppose that
  the clock is always re-synchronized to within N timestamp clock
  ticks and that booting (extended with a quiet time, if necessary)
  takes more than N ticks.  This will guarantee monotonicity of the
  timestamps, which can then be used to reject old duplicates even
  without an enforced MSL.

B.2 Closing and Reopening a Connection

  When a TCP connection is closed, a delay of 2*MSL in TIME-WAIT
  state ties up the socket pair for 4 minutes (see Section 3.5 of
  [Postel81].  Applications built upon TCP that close one connection
  and open a new one (e.g., an FTP data transfer connection using
  Stream mode) must choose a new socket pair each time.  The TIME-
  WAIT delay serves two different purposes:
  (a)  Implement the full-duplex reliable close handshake of TCP.
       The proper time to delay the final close step is not really
       related to the MSL; it depends instead upon the RTO for the
       FIN segments and therefore upon the RTT of the path.  (It
       could be argued that the side that is sending a FIN knows
       what degree of reliability it needs, and therefore it should
       be able to determine the length of the TIME-WAIT delay for
       the FIN's recipient.  This could be accomplished with an
       appropriate TCP option in FIN segments.)
       Although there is no formal upper-bound on RTT, common
       network engineering practice makes an RTT greater than 1
       minute very unlikely.  Thus, the 4 minute delay in TIME-WAIT
       state works satisfactorily to provide a reliable full-duplex
       TCP close.  Note again that this is independent of MSL
       enforcement and network speed.
       The TIME-WAIT state could cause an indirect performance
       problem if an application needed to repeatedly close one
       connection and open another at a very high frequency, since
       the number of available TCP ports on a host is less than
       2**16.  However, high network speeds are not the major
       contributor to this problem; the RTT is the limiting factor
       in how quickly connections can be opened and closed.
       Therefore, this problem will be no worse at high transfer
       speeds.
  (b)  Allow old duplicate segments to expire.
       To replace this function of TIME-WAIT state, a mechanism
       would have to operate across connections.  PAWS is defined
       strictly within a single connection; the last timestamp is
       TS.Recent is kept in the connection control block, and
       discarded when a connection is closed.
       An additional mechanism could be added to the TCP, a per-host
       cache of the last timestamp received from any connection.
       This value could then be used in the PAWS mechanism to reject
       old duplicate segments from earlier incarnations of the
       connection, if the timestamp clock can be guaranteed to have
       ticked at least once since the old connection was open.  This
       would require that the TIME-WAIT delay plus the RTT together
       must be at least one tick of the sender's timestamp clock.
       Such an extension is not part of the proposal of this RFC.
       Note that this is a variant on the mechanism proposed by
       Garlick, Rom, and Postel [Garlick77], which required each
       host to maintain connection records containing the highest
       sequence numbers on every connection.  Using timestamps
       instead, it is only necessary to keep one quantity per remote
       host, regardless of the number of simultaneous connections to
       that host.

APPENDIX C: CHANGES FROM RFC-1072, RFC-1185

The protocol extensions defined in this document differ in several important ways from those defined in RFC-1072 and RFC-1185.

(a) SACK has been deferred to a later memo.

(b) The detailed rules for sending timestamp replies (see Section

    3.4) differ in important ways.  The earlier rules could result
    in an under-estimate of the RTT in certain cases (packets
    dropped or out of order).

(c) The same value TS.Recent is now shared by the two distinct

    mechanisms RTTM and PAWS.  This simplification became possible
    because of change (b).

(d) An ambiguity in RFC-1185 was resolved in favor of putting

    timestamps on ACK as well as data segments.  This supports the
    symmetry of the underlying TCP protocol.

(e) The echo and echo reply options of RFC-1072 were combined into a

    single Timestamps option, to reflect the symmetry and to
    simplify processing.

(f) The problem of outdated timestamps on long-idle connections,

    discussed in Section 4.2.2, was realized and resolved.

(g) RFC-1185 recommended that header prediction take precedence over

    the timestamp check.  Based upon some scepticism about the
    probabilistic arguments given in Section 4.2.4, it was decided
    to recommend that the timestamp check be performed first.

(h) The spec was modified so that the extended options will be sent

    on <SYN,ACK> segments only when they are received in the
    corresponding <SYN> segments.  This provides the most
    conservative possible conditions for interoperation with
    implementations without the extensions.

In addition to these substantive changes, the present RFC attempts to specify the algorithms unambiguously by presenting modifications to the Event Processing rules of RFC-793; see Appendix E.

APPENDIX D: SUMMARY OF NOTATION

The following notation has been used in this document.

Options

   WSopt:       TCP Window Scale Option
   TSopt:       TCP Timestamps Option

Option Fields

   shift.cnt:   Window scale byte in WSopt.
   TSval:       32-bit Timestamp Value field in TSopt.
   TSecr:       32-bit Timestamp Reply field in TSopt.

Option Fields in Current Segment

   SEG.TSval:   TSval field from TSopt in current segment.
   SEG.TSecr:   TSecr field from TSopt in current segment.
   SEG.WSopt:   8-bit value in WSopt

Clock Values

   my.TSclock:      Local source of 32-bit timestamp values
   my.TSclock.rate: Period of my.TSclock (1 ms to 1 sec).

Per-Connection State Variables

   TS.Recent:       Latest received Timestamp
   Last.ACK.sent:   Last ACK field sent
   Snd.TS.OK:       1-bit flag
   Snd.WS.OK:       1-bit flag
   Rcv.Wind.Scale:  Receive window scale power
   Snd.Wind.Scale:  Send window scale power

APPENDIX E: EVENT PROCESSING

Event Processing

 OPEN Call
 ...
An initial send sequence number (ISS) is selected.  Send a SYN
segment of the form:
    <SEQ=ISS><CTL=SYN><TSval=my.TSclock><WSopt=Rcv.Wind.Scale>
  ...
 SEND Call
CLOSED STATE (i.e., TCB does not exist)
  ...
LISTEN STATE
  If the foreign socket is specified, then change the connection
  from passive to active, select an ISS.  Send a SYN segment
  containing the options: <TSval=my.TSclock> and
  <WSopt=Rcv.Wind.Scale>.  Set SND.UNA to ISS, SND.NXT to ISS+1.
  Enter SYN-SENT state. ...
SYN-SENT STATE
SYN-RECEIVED STATE
  ...
ESTABLISHED STATE
CLOSE-WAIT STATE
  Segmentize the buffer and send it with a piggybacked
  acknowledgment (acknowledgment value = RCV.NXT).  ...
  If the urgent flag is set ...
  If the Snd.TS.OK flag is set, then include the TCP Timestamps
  option <TSval=my.TSclock,TSecr=TS.Recent> in each data segment.
  Scale the receive window for transmission in the segment header:
        SEG.WND = (SND.WND >> Rcv.Wind.Scale).
 SEGMENT ARRIVES
 ...
If the state is LISTEN then
  first check for an RST
    ...
  second check for an ACK
    ...
  third check for a SYN
    if the SYN bit is set, check the security.  If the ...
     ...
    If the SEG.PRC is less than the TCB.PRC then continue.
    Check for a Window Scale option (WSopt); if one is found, save
    SEG.WSopt in Snd.Wind.Scale and set Snd.WS.OK flag on.
    Otherwise, set both Snd.Wind.Scale and Rcv.Wind.Scale to zero
    and clear Snd.WS.OK flag.
    Check for a TSopt option; if one is found, save SEG.TSval in the
    variable TS.Recent and turn on the Snd.TS.OK bit.
    Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any other
    control or text should be queued for processing later.  ISS
    should be selected and a SYN segment sent of the form:
      <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
    If the Snd.WS.OK bit is on, include a WSopt option
    <WSopt=Rcv.Wind.Scale> in this segment.  If the Snd.TS.OK bit is
    on, include a TSopt <TSval=my.TSclock,TSecr=TS.Recent> in this
    segment.  Last.ACK.sent is set to RCV.NXT.
    SND.NXT is set to ISS+1 and SND.UNA to ISS.  The connection
    state should be changed to SYN-RECEIVED.  Note that any other
    incoming control or data (combined with SYN) will be processed
    in the SYN-RECEIVED state, but processing of SYN and ACK should
    not be repeated.  If the listen was not fully specified (i.e.,
    the foreign socket was not fully specified), then the
    unspecified fields should be filled in now.
  fourth other text or control
   ...
If the state is SYN-SENT then
  first check the ACK bit
    ...
  fourth check the SYN bit
     ...
    If the SYN bit is on and the security/compartment and precedence
    are acceptable then, RCV.NXT is set to SEG.SEQ+1, IRS is set to
    SEG.SEQ, and any acknowledgements on the retransmission queue
    which are thereby acknowledged should be removed.
    Check for a Window Scale option (WSopt); if is found, save
    SEG.WSopt in Snd.Wind.Scale; otherwise, set both Snd.Wind.Scale
    and Rcv.Wind.Scale to zero.
    Check for a TSopt option; if one is found, save SEG.TSval in
    variable TS.Recent and turn on the Snd.TS.OK bit in the
    connection control block.  If the ACK bit is set, use my.TSclock
    - SEG.TSecr as the initial RTT estimate.
    If SND.UNA > ISS (our SYN has been ACKed), change the connection
    state to ESTABLISHED, form an ACK segment:
        <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
    and send it.  If the Snd.Echo.OK bit is on, include a TSopt
    option <TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment.
    Last.ACK.sent is set to RCV.NXT.
    Data or controls which were queued for transmission may be
    included.  If there are other controls or text in the segment
    then continue processing at the sixth step below where the URG
    bit is checked, otherwise return.
    Otherwise enter SYN-RECEIVED, form a SYN,ACK segment:
        <SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
    and send it.  If the Snd.Echo.OK bit is on, include a TSopt
    option <TSval=my.TSclock,TSecr=TS.Recent> in this segment.  If
    the Snd.WS.OK bit is on, include a WSopt option
    <WSopt=Rcv.Wind.Scale> in this segment.  Last.ACK.sent is set to
    RCV.NXT.
    If there are other controls or text in the segment, queue them
    for processing after the ESTABLISHED state has been reached,
    return.
  fifth, if neither of the SYN or RST bits is set then drop the
  segment and return.
Otherwise,
First, check sequence number
  SYN-RECEIVED STATE
  ESTABLISHED STATE
  FIN-WAIT-1 STATE
  FIN-WAIT-2 STATE
  CLOSE-WAIT STATE
  CLOSING STATE
  LAST-ACK STATE
  TIME-WAIT STATE
    Segments are processed in sequence.  Initial tests on arrival
    are used to discard old duplicates, but further processing is
    done in SEG.SEQ order.  If a segment's contents straddle the
    boundary between old and new, only the new parts should be
    processed.
    Rescale the received window field:
        TrueWindow = SEG.WND << Snd.Wind.Scale,
    and use "TrueWindow" in place of SEG.WND in the following steps.
    Check whether the segment contains a Timestamps option and bit
    Snd.TS.OK is on.  If so:
      If SEG.TSval < TS.Recent, then test whether connection has
      been idle less than 24 days; if both are true, then the
      segment is not acceptable; follow steps below for an
      unacceptable segment.
      If SEG.SEQ is equal to Last.ACK.sent, then save SEG.ECopt in
      variable TS.Recent.
    There are four cases for the acceptability test for an incoming
    segment:
      ...
    If an incoming segment is not acceptable, an acknowledgment
    should be sent in reply (unless the RST bit is set, if so drop
    the segment and return):
      <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
    Last.ACK.sent is set to SEG.ACK of the acknowledgment.  If the
    Snd.Echo.OK bit is on, include the Timestamps option
    <TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment.  Set
    Last.ACK.sent to SEG.ACK and send the ACK segment.  After
    sending the acknowledgment, drop the unacceptable segment and
    return.
      ...
fifth check the ACK field.
  if the ACK bit is off drop the segment and return.
  if the ACK bit is on
    ...
    ESTABLISHED STATE
      If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.
      Also compute a new estimate of round-trip time.  If Snd.TS.OK
      bit is on, use my.TSclock - SEG.TSecr; otherwise use the
      elapsed time since the first segment in the retransmission
      queue was sent.  Any segments on the retransmission queue
      which are thereby entirely acknowledged...
        ...
Seventh, process the segment text.
  ESTABLISHED STATE
  FIN-WAIT-1 STATE
  FIN-WAIT-2 STATE
      ...
    Send an acknowledgment of the form:
      <SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
    If the Snd.TS.OK bit is on, include Timestamps option
    <TSval=my.TSclock,TSecr=TS.Recent> in this ACK segment.  Set
    Last.ACK.sent to SEG.ACK of the acknowledgment, and send it.
    This acknowledgment should be piggy-backed on a segment being
    transmitted if possible without incurring undue delay.
     ...

Security Considerations

Security issues are not discussed in this memo.

Authors' Addresses

Van Jacobson University of California Lawrence Berkeley Laboratory Mail Stop 46A Berkeley, CA 94720

Phone: (415) 486-6411 EMail: [email protected]

Bob Braden University of Southern California Information Sciences Institute 4676 Admiralty Way Marina del Rey, CA 90292

Phone: (310) 822-1511 EMail: [email protected]

Dave Borman Cray Research 655-E Lone Oak Drive Eagan, MN 55121

Phone: (612) 683-5571 Email: [email protected]