RFC1633

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Network Working Group R. Braden Request for Comments: 1633 ISI Category: Informational D. Clark

                                                                 MIT
                                                          S. Shenker
                                                          Xerox PARC
                                                           June 1994
 Integrated Services in the Internet Architecture: an Overview

Status of this Memo

This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited.

Abstract

This memo discusses a proposed extension to the Internet architecture and protocols to provide integrated services, i.e., to support real- time as well as the current non-real-time service of IP. This extension is necessary to meet the growing need for real-time service for a variety of new applications, including teleconferencing, remote seminars, telescience, and distributed simulation.

This memo represents the direct product of recent work by Dave Clark, Scott Shenker, Lixia Zhang, Deborah Estrin, Sugih Jamin, John Wroclawski, Shai Herzog, and Bob Braden, and indirectly draws upon the work of many others.

Introduction

The multicasts of IETF meetings across the Internet have formed a large-scale experiment in sending digitized voice and video through a packet-switched infrastructure. These highly-visible experiments have depended upon three enabling technologies. (1) Many modern workstations now come equipped with built-in multimedia hardware, including audio codecs and video frame-grabbers, and the necessary video gear is now inexpensive. (2) IP multicasting, which is not yet generally available in commercial routers, is being provided by the MBONE, a temporary "multicast backbone". (3) Highly-sophisticated digital audio and video applications have been developed.

These experiments also showed that an important technical element is still missing: real-time applications often do not work well across the Internet because of variable queueing delays and congestion losses. The Internet, as originally conceived, offers only a very simple quality of service (QoS), point-to-point best-effort data delivery. Before real-time applications such as remote video, multimedia conferencing, visualization, and virtual reality can be broadly used, the Internet infrastructure must be modified to support real-time QoS, which provides some control over end-to-end packet delays. This extension must be designed from the beginning for multicasting; simply generalizing from the unicast (point-to-point) case does not work.

Real-time QoS is not the only issue for a next generation of traffic management in the Internet. Network operators are requesting the ability to control the sharing of bandwidth on a particular link among different traffic classes. They want to be able to divide traffic into a few administrative classes and assign to each a minimum percentage of the link bandwidth under conditions of overload, while allowing "unused" bandwidth to be available at other times. These classes may represent different user groups or different protocol families, for example. Such a management facility is commonly called controlled link-sharing. We use the term integrated services (IS) for an Internet service model that includes best-effort service, real-time service, and controlled link sharing.

The requirements and mechanisms for integrated services have been the subjects of much discussion and research over the past several years

(the literature is much too large to list even a representative sample here; see the references in [CSZ92, Floyd92, Jacobson91, JSCZ93, Partridge92, SCZ93, RSVP93a] for a partial list). This work has led to the unified approach to integrated services support that is described in this memo. We believe that it is now time to begin the engineering that must precede deployment of integrated services in the Internet.

Section 2 of this memo introduces the elements of an IS extension of the Internet. Section 3 discusses real-time service models [SCZ93a, SCZ93b]. Section 4 discusses traffic control, the forwarding algorithms to be used in routers [CSZ92]. Section 5 discusses the design of RSVP, a resource setup protocol compatible with the assumptions of our IS model [RSVP93a, RSVP93b].

Elements of the Architecture

The fundamental service model of the Internet, as embodied in the best-effort delivery service of IP, has been unchanged since the beginning of the Internet research project 20 years ago [CerfKahn74]. We are now proposing to alter that model to encompass integrated service. From an academic viewpoint, changing the service model of the Internet is a major undertaking; however, its impact is mitigated by the fact that we wish only to extend the original architecture. The new components and mechanisms to be added will supplement but not replace the basic IP service.

Abstractly, the proposed architectural extension is comprised of two elements: (1) an extended service model, which we call the IS model, and (2) a reference implementation framework, which gives us a set of vocabulary and a generic program organization to realize the IS model. It is important to separate the service model, which defines the externally visible behavior, from the discussion of the implementation, which may (and should) change during the life of the service model. However, the two are related; to make the service model credible, it is useful to provide an example of how it might be realized.

2.1 Integrated Services Model

  The IS model we are proposing includes two sorts of service
  targeted towards real-time traffic: guaranteed and predictive
  service.  It integrates these services with controlled link-
  sharing, and it is designed to work well with multicast as well as
  unicast.  Deferring a summary of the IS model to Section 3, we
  first discuss some key assumptions behind the model.
  The first assumption is that resources (e.g., bandwidth) must be
  explicitly managed in order to meet application requirements.
  This implies that "resource reservation" and "admission control"
  are key building blocks of the service.  An alternative approach,
  which we reject, is to attempt to support real-time traffic
  without any explicit changes to the Internet service model.
  The essence of real-time service is the requirement for some
  service guarantees, and we argue that guarantees cannot be
  achieved without reservations.  The term "guarantee" here is to be
  broadly interpreted; they may be absolute or statistical, strict
  or approximate.  However, the user must be able to get a service
  whose quality is sufficiently predictable that the application can
  operate in an acceptable way over a duration of time determined by
  the user.  Again, "sufficiently" and "acceptable" are vague terms.
  In general, stricter guarantees have a higher cost in resources
  that are made unavailable for sharing with others.
  The following arguments have been raised against resource
  guarantees in the Internet.
  o    "Bandwidth will be infinite."
       The incredibly large carrying capacity of an optical fiber
       leads some to conclude that in the future bandwidth will be
       so abundant, ubiquitous, and cheap that there will be no
       communication delays other than the speed of light, and
       therefore there will be no need to reserve resources.
       However, we believe that this will be impossible in the short
       term and unlikely in the medium term.  While raw bandwidth
       may seem inexpensive, bandwidth provided as a network service
       is not likely to become so cheap that wasting it will be the
       most cost-effective design principle.  Even if low-cost
       bandwidth does eventually become commonly available, we do
       not accept that it will be available "everywhere" in the
       Internet.  Unless we provide for the possibility of dealing
       with congested links, then real-time services will simply be
       precluded in those cases.  We find that restriction
       unacceptable.
  o    "Simple priority is sufficient."
       It is true that simply giving higher priority to real-time
       traffic would lead to adequate real-time service at some
       times and under some conditions.  But priority is an
       implementation mechanism, not a service model.  If we define
       the service by means of a specific mechanism, we may not get
       the exact features we want.  In the case of simple priority,
       the issue is that as soon as there are too many real-time
       streams competing for the higher priority, every stream is
       degraded.  Restricting our service to this single failure
       mode is unacceptable.  In some cases, users will demand that
       some streams succeed while some new requests receive a "busy
       signal".
  o    "Applications can adapt."
       The development of adaptive real-time applications, such as
       Jacobson's audio program VAT, does not eliminate the need to
       bound packet delivery time.  Human requirements for
       interaction and intelligibility limit the possible range of
       adaptation to network delays.  We have seen in real
       experiments that, while VAT can adapt to network delays of
       many seconds, the users find that interaction is impossible
       in these cases.
  We conclude that there is an inescapable requirement for routers
  to be able to reserve resources, in order to provide special QoS
  for specific user packet streams, or "flows".  This in turn
  requires flow-specific state in the routers, which represents an
  important and fundamental change to the Internet model.  The
  Internet architecture was been founded on the concept that all
  flow-related state should be in the end systems [Clark88].
  Designing the TCP/IP protocol suite on this concept led to a
  robustness that is one of the keys to its success.  In section 5
  we discuss how the flow state added to the routers for resource
  reservation can be made "soft", to preserve the robustness of the
  Internet protocol suite.
  There is a real-world side effect of resource reservation in
  routers.  Since it implies that some users are getting privileged
  service, resource reservation will need enforcement of policy and
  administrative controls.  This in turn will lead to two kinds of
  authentication requirements:  authentication of users who make
  reservation requests, and authentication of packets that use the
  reserved resources.  However, these issues are not unique to "IS";
  other aspects of the evolution of the Internet, including
  commercialization and commercial security, are leading to the same
  requirements.  We do not discuss the issues of policy or security
  further in this memo, but they will require attention.
  We make another fundamental assumption, that it is desirable to
  use the Internet as a common infrastructure to support both non-
  real-time and real-time communication.  One could alternatively
  build an entirely new, parallel infrastructure for real-time
  services, leaving the Internet unchanged.  We reject this
  approach, as it would lose the significant advantages of
  statistical sharing between real-time and non-real-time traffic,
  and it would be much more complex to build and administer than a
  common infrastructure.
  In addition to this assumption of common infrastructure, we adopt
  a unified protocol stack model, employing a single internet-layer
  protocol for both real-time and non-real-time service.  Thus, we
  propose to use the existing internet-layer protocol (e.g., IP or
  CLNP) for real-time data.  Another approach would be to add a new
  real-time protocol in the internet layer [ST2-90].  Our unified
  stack approach provides economy of mechanism, and it allows us to
  fold controlled link-sharing in easily.  It also handles the
  problem of partial coverage, i.e., allowing interoperation between
  IS-capable Internet systems and systems that have not been
  extended, without the complexity of tunneling.
  We take the view that there should be a single service model for
  the Internet.  If there were different service models in different
  parts of the Internet, it is very difficult to see how any end-
  to-end service quality statements could be made.  However, a
  single service model does not necessarily imply a single
  implementation for packet scheduling or admission control.
  Although specific packet scheduling and admission control
  mechanisms that satisfy our service model have been developed, it
  is quite possible that other mechanisms will also satisfy the
  service model.  The reference implementation framework, introduced
  below, is intended to allow discussion of implementation issues
  without mandating a single design.
  Based upon these considerations, we believe that an IS extension
  that includes additional flow state in routers and an explicit
  setup mechanism is necessary to provide the needed service.  A
  partial solution short of this point would not be a wise
  investment.  We believe that the extensions we propose preserve
  the essential robustness and efficiency of the Internet
  architecture, and they allow efficient management of the network
  resources; these will be important goals even if bandwidth becomes
  very inexpensive.

2.2 Reference Implementation Framework

  We propose a reference implementation framework to realize the IS
  model.  This framework includes four components: the packet
  scheduler, the admission control routine, the classifier, and the
  reservation setup protocol.  These are discussed briefly below and
  more fully in Sections 4 and 5.
  In the ensuing discussion, we define the "flow" abstraction as a
  distinguishable stream of related datagrams that results from a
  single user activity and requires the same QoS.  For example, a
  flow might consist of one transport connection or one video stream
  between a given host pair.  It is the finest granularity of packet
  stream distinguishable by the IS.  We define a flow to be simplex,
  i.e., to have a single source but N destinations.  Thus, an N-way
  teleconference will generally require N flows, one originating at
  each site.
  In today's Internet, IP forwarding is completely egalitarian; all
  packets receive the same quality of service, and packets are
  typically forwarded using a strict FIFO queueing discipline.  For
  integrated services, a router must implement an appropriate QoS
  for each flow, in accordance with the service model.  The router
  function that creates different qualities of service is called
  "traffic control".  Traffic control in turn is implemented by
  three components: the packet scheduler, the classifier, and
  admission control.
  o    Packet Scheduler
       The packet scheduler manages the forwarding of different
       packet streams using a set of queues and perhaps other
       mechanisms like timers.  The packet scheduler must be
       implemented at the point where packets are queued; this is
       the output driver level of a typical operating system, and
       corresponds to the link layer protocol.  The details of the
       scheduling algorithm may be specific to the particular output
       medium.  For example, the output driver will need to invoke
       the appropriate link-layer controls when interfacing to a
       network technology that has an internal bandwidth allocation
       mechanism.
       An experimental packet scheduler has been built that
       implements the IS model described in Section 3 and [SCZ93];
       this is known as the CSZ scheduler and is discussed further
       in Section 4.  We note that the CSZ scheme is not mandatory
       to accomplish our service model; indeed for parts of the
       network that are known always to be underloaded, FIFO will
       deliver satisfactory service.
       There is another component that could be considered part of
       the packet scheduler or separate: the estimator [Jacobson91].
       This algorithm is used to measure properties of the outgoing
       traffic stream, to develop statistics that control packet
       scheduling and admission control.  This memo will consider
       the estimator to be a part of the packet scheduler.
  o    Classifier
       For the purpose of traffic control (and accounting), each
       incoming packet must be mapped into some class; all packets
       in the same class get the same treatment from the packet
       scheduler.  This mapping is performed by the classifier.
       Choice of a class may be based upon the contents of the
       existing packet header(s) and/or some additional
       classification number added to each packet.
       A class might correspond to a broad category of flows, e.g.,
       all video flows or all flows attributable to a particular
       organization.  On the other hand, a class might hold only a
       single flow.  A class is an abstraction that may be local to
       a particular router; the same packet may be classified
       differently by different routers along the path.  For
       example, backbone routers may choose to map many flows into a
       few aggregated classes, while routers nearer the periphery,
       where there is much less aggregation, may use a separate
       class for each flow.
  o    Admission Control
       Admission control implements the decision algorithm that a
       router or host uses to determine whether a new flow can be
       granted the requested QoS without impacting earlier
       guarantees.  Admission control is invoked at each node to
       make a local accept/reject decision, at the time a host
       requests a real-time service along some path through the
       Internet.  The admission control algorithm must be consistent
       with the service model, and it is logically part of traffic
       control.  Although there are still open research issues in
       admission control, a first cut exists [JCSZ92].
       Admission control is sometimes confused with policing or
       enforcement, which is a packet-by-packet function at the
       "edge" of the network to ensure that a host does not violate
       its promised traffic characteristics.  We consider policing
       to be one of the functions of the packet scheduler.
       In addition to ensuring that QoS guarantees are met,
       admission control will be concerned with enforcing
       administrative policies on resource reservations.  Some
       policies will demand authentication of those requesting
       reservations.  Finally, admission control will play an
       important role in accounting and administrative reporting.
  The fourth and final component of our implementation framework is
  a reservation setup protocol, which is necessary to create and
  maintain flow-specific state in the endpoint hosts and in routers
  along the path of a flow.  Section  discusses a reservation setup
  protocol called RSVP (for "ReSerVation Protocol") [RSVP93a,
  RSVP93b].  It may not be possible to insist that there be only one
  reservation protocol in the Internet, but we will argue that
  multiple choices for reservation protocols will cause confusion.
  We believe that multiple protocols should exist only if they
  support different modes of reservation.
  The setup requirements for the link-sharing portion of the service
  model are far less clear than those for resource reservations.
  While we expect that much of this can be done through network
  management interfaces, and thus need not be part of the overall
  architecture, we may also need RSVP to play a role in providing
  the required state.
  In order to state its resource requirements, an application must
  specify the desired QoS using a list of parameters that is called
  a "flowspec" [Partridge92].  The flowspec is carried by the
  reservation setup protocol, passed to admission control for to
  test for acceptability, and ultimately used to parametrize the
  packet scheduling mechanism.
  Figure  shows how these components might fit into an IP router
  that has been extended to provide integrated services.  The router
  has two broad functional divisions:  the forwarding path below the
  double horizontal line, and the background code above the line.
  The forwarding path of the router is executed for every packet and
  must therefore be highly optimized.  Indeed, in most commercial
  routers, its implementation involves a hardware assist.  The
  forwarding path is divided into three sections: input driver,
  internet forwarder, and output driver.  The internet forwarder
  interprets the internetworking protocol header appropriate to the
  protocol suite, e.g., the IP header for TCP/IP, or the CLNP header
  for OSI.  For each packet, an internet forwarder executes a
  suite-dependent classifier and then passes the packet and its
  class to the appropriate output driver.  A classifier must be both
  general and efficient.  For efficiency, a common mechanism should
  be used for both resource classification and route lookup.
  The output driver implements the packet scheduler.  (Layerists
  will observe that the output driver now has two distinct sections:
  the packet scheduler that is largely independent of the detailed
  mechanics of the interface, and the actual I/O driver that is only
  concerned with the grittiness of the hardware.  The estimator
  lives somewhere in between.  We only note this fact, without
  suggesting that it be elevated to a principle.).
    _____________________________________________________________
   |         ____________     ____________     ___________       |
   |        |            |   | Reservation|   |           |      |
   |        |   Routing  |   |    Setup   |   | Management|      |
   |        |    Agent   |   |    Agent   |   |  Agent    |      |
   |        |______._____|   |______._____|   |_____._____|      |
   |               .                .    |          .            |
   |               .                .   _V________  .            |
   |               .                .  | Admission| .            |
   |               .                .  |  Control | .            |
   |               V                .  |__________| .            |
   |           [Routing ]           V               V            |
   |           [Database]     [Traffic Control Database]         |
   |=============================================================|
   |        |                  |     _______                     |
   |        |   __________     |    |_|_|_|_| => o               |
   |        |  |          |    |      Packet     |     _____     |
   |     ====> |Classifier| =====>   Scheduler   |===>|_|_|_| ===>
   |        |  |__________|    |     _______     |               |
   |        |                  |    |_|_|_|_| => o               |
   | Input  |   Internet       |                                 |
   | Driver |   Forwarder      |     O u t p u t   D r i v e r   |
   |________|__________________|_________________________________|
         Figure 1: Implementation Reference Model for Routers
  The background code is simply loaded into router memory and
  executed by a general-purpose CPU.  These background routines
  create data structures that control the forwarding path.  The
  routing agent implements a particular routing protocol and builds
  a routing database.  The reservation setup agent implements the
  protocol used to set up resource reservations; see Section .  If
  admission control gives the "OK" for a new request, the
  appropriate changes are made to the classifier and packet
  scheduler database to implement the desired QoS.  Finally, every
  router supports an agent for network management.  This agent must
  be able to modify the classifier and packet scheduler databases to
  set up controlled link-sharing and to set admission control
  policies.
  The implementation framework for a host is generally similar to
  that for a router, with the addition of applications.  Rather than
  being forwarded, host data originates and terminates in an
  application.  An application needing a real-time QoS for a flow
  must somehow invoke a local reservation setup agent.  The best way
  to interface to applications is still to be determined.  For
  example, there might be an explicit API for network resource
  setup, or the setup might be invoked implicitly as part of the
  operating system scheduling function.  The IP output routine of a
  host may need no classifier, since the class assignment for a
  packet can be specified in the local I/O control structure
  corresponding to the flow.
  In routers, integrated service will require changes to both the
  forwarding path and the background functions.  The forwarding
  path, which may depend upon hardware acceleration for performance,
  will be the more difficult and costly to change.  It will be vital
  to choose a set of traffic control mechanisms that is general and
  adaptable to a wide variety of policy requirements and future
  circumstances, and that can be implemented efficiently.

Integrated Services Model

A service model is embedded within the network service interface invoked by applications to define the set of services they can request. While both the underlying network technology and the overlying suite of applications will evolve, the need for compatibility requires that this service interface remain relatively stable (or, more properly, extensible; we do expect to add new services in the future but we also expect that it will be hard to change existing services). Because of its enduring impact, the service model should not be designed in reference to any specific network artifact but rather should be based on fundamental service requirements.

We now briefly describe a proposal for a core set of services for the Internet; this proposed core service model is more fully described in [SCZ93a, SCZ93b]. This core service model addresses those services which relate most directly to the time-of-delivery of packets. We leave the remaining services (such as routing, security, or stream synchronization) for other standardization venues. A service model consists of a set of service commitments; in response to a service request the network commits to deliver some service. These service commitments can be categorized by the entity to whom they are made: they can be made to either individual flows or to collective entities (classes of flows). The service commitments made to individual flows are intended to provide reasonable application performance, and thus are driven by the ergonomic requirements of the applications; these

service commitments relate to the quality of service delivered to an individual flow. The service commitments made to collective entities are driven by resource-sharing, or economic, requirements; these service commitments relate to the aggregate resources made available to the various entities.

In this section we start by exploring the service requirements of individual flows and propose a corresponding set of services. We then discuss the service requirements and services for resource sharing. Finally, we conclude with some remarks about packet dropping.

3.1 Quality of Service Requirements

  The core service model is concerned almost exclusively with the
  time-of-delivery of packets.  Thus, per-packet delay is the
  central quantity about which the network makes quality of service
  commitments.  We make the even more restrictive assumption that
  the only quantity about which we make quantitative service
  commitments are bounds on the maximum and minimum delays.
  The degree to which application performance depends on low delay
  service varies widely, and we can make several qualitative
  distinctions between applications based on the degree of their
  dependence.  One class of applications needs the data in each
  packet by a certain time and, if the data has not arrived by then,
  the data is essentially worthless; we call these real-time
  applications.  Another class of applications will always wait for
  data to arrive; we call these " elastic" applications.  We now
  consider the delay requirements of these two classes separately.
  3.1.1 Real-Time Applications
     An important class of such real-time applications, which are
     the only real-time applications we explicitly consider in the
     arguments that follow, are "playback" applications.  In a
     playback application, the source takes some signal, packetizes
     it, and then transmits the packets over the network.  The
     network inevitably introduces some variation in the delay of
     the delivered packets.  The receiver depacketizes the data and
     then attempts to faithfully play back the signal.  This is done
     by buffering the incoming data and then replaying the signal at
     some fixed offset delay from the original departure time; the
     term "playback point" refers to the point in time which is
     offset from the original departure time by this fixed delay.
     Any data that arrives before its associated playback point can
     be used to reconstruct the signal; data arriving after the
     playback point is essentially useless in reconstructing the
     real-time signal.
     In order to choose a reasonable value for the offset delay, an
     application needs some "a priori" characterization of the
     maximum delay its packets will experience.  This "a priori"
     characterization could either be provided by the network in a
     quantitative service commitment to a delay bound, or through
     the observation of the delays experienced by the previously
     arrived packets; the application needs to know what delays to
     expect, but this expectation need not be constant for the
     entire duration of the flow.
     The performance of a playback application is measured along two
     dimensions:  latency and fidelity.  Some playback applications,
     in particular those that involve interaction between the two
     ends of a connection such as a phone call, are rather sensitive
     to the latency; other playback applications, such as
     transmitting a movie or lecture, are not.  Similarly,
     applications exhibit a wide range of sensitivity to loss of
     fidelity.  We will consider two somewhat artificially
     dichotomous classes: intolerant applications, which require an
     absolutely faithful playback, and tolerant applications, which
     can tolerate some loss of fidelity.  We expect that the vast
     bulk of audio and video applications will be tolerant, but we
     also suspect that there will be other applications, such as
     circuit emulation, that are intolerant.
     Delay can affect the performance of playback applications in
     two ways.  First, the value of the offset delay, which is
     determined by predictions about the future packet delays,
     determines the latency of the application.  Second, the delays
     of individual packets can decrease the fidelity of the playback
     by exceeding the offset delay; the application then can either
     change the offset delay in order to play back late packets
     (which introduces distortion) or merely discard late packets
     (which creates an incomplete signal).  The two different ways
     of coping with late packets offer a choice between an
     incomplete signal and a distorted one, and the optimal choice
     will depend on the details of the application, but the
     important point is that late packets necessarily decrease
     fidelity.
     Intolerant applications must use a fixed offset delay, since
     any variation in the offset delay will introduce some
     distortion in the playback.  For a given distribution of packet
     delays, this fixed offset delay must be larger than the
     absolute maximum delay, to avoid the possibility of late
     packets.   Such an application can only set its offset delay
     appropriately if it is given a perfectly reliable upper bound
     on the maximum delay of each packet.  We call a service
     characterized by a perfectly reliable upper bound on delay "
     guaranteed service", and propose this as the appropriate
     service model for intolerant playback applications.
     In contrast, tolerant applications need not set their offset
     delay greater than the absolute maximum delay, since they can
     tolerate some late packets.  Moreover, instead of using a
     single fixed value for the offset delay, they can attempt to
     reduce their latency by varying their offset delays in response
     to the actual packet delays experienced in the recent past.  We
     call applications which vary their offset delays in this manner
     "adaptive" playback applications.
     For tolerant applications we propose a service model called "
     predictive service" which supplies a fairly reliable, but not
     perfectly reliable, delay bound.  This bound, in contrast to
     the bound in the guaranteed service, is not based on worst case
     assumptions on the behavior of other flows.  Instead, this
     bound might be computed with properly conservative predictions
     about the behavior of other flows.  If the network turns out to
     be wrong and the bound is violated, the application's
     performance will perhaps suffer, but the users are willing to
     tolerate such interruptions in service in return for the
     presumed lower cost of the service.  Furthermore, because many
     of the tolerant applications are adaptive, we augment the
     predictive service to also give "minimax" service, which is to
     attempt to minimize the ex post maximum delay.  This service is
     not trying to minimize the delay of every packet, but rather is
     trying to pull in the tail of the delay distribution.
     It is clear that given a choice, with all other things being
     equal, an application would perform no worse with absolutely
     reliable bounds than with fairly reliable bounds.  Why, then,
     do we offer predictive service?  The key consideration here is
     efficiency; when one relaxes the service requirements from
     perfectly to fairly reliable bounds, this increases the level
     of network utilization that can be sustained, and thus the
     price of the predictive service will presumably be lower than
     that of guaranteed service.  The predictive service class is
     motivated by the conjecture that the performance penalty will
     be small for tolerant applications but the overall efficiency
     gain will be quite large.
     In order to provide a delay bound, the nature of the traffic
     from the source must be characterized, and there must be some
     admission control algorithm which insures that a requested flow
     can actually be accommodated. A fundamental point of our
     overall architecture is that traffic characterization and
     admission control are necessary for these real-time delay bound
     services.  So far we have assumed that an application's data
     generation process is an intrinsic property unaffected by the
     network.  However, there are likely to be many audio and video
     applications which can adjust their coding scheme and thus can
     alter the resulting data generation process depending on the
     network service available.  This alteration of the coding
     scheme will present a tradeoff between fidelity (of the coding
     scheme itself, not of the playback process) and the bandwidth
     requirements of the flow.  Such "rate-adaptive" playback
     applications have the advantage that they can adjust to the
     current network conditions not just by resetting their playback
     point but also by adjusting the traffic pattern itself.  For
     rate-adaptive applications, the traffic characterizations used
     in the service commitment are not immutable.  We can thus
     augment the service model by allowing the network to notify
     (either implicitly through packet drops or explicitly through
     control packets) rate-adaptive applications to change their
     traffic characterization.
  3.1.2 Elastic Applications
     While real-time applications do not wait for late data to
     arrive, elastic applications will always wait for data to
     arrive.  It is not that these applications are insensitive to
     delay; to the contrary, significantly increasing the delay of a
     packet will often harm the application's performance.  Rather,
     the key point is that the application typically uses the
     arriving data immediately, rather than buffering it for some
     later time, and will always choose to wait for the incoming
     data rather than proceed without it.  Because arriving data can
     be used immediately, these applications do not require any a
     priori characterization of the service in order for the
     application to function.  Generally speaking, it is likely that
     for a given distribution of packet delays, the perceived
     performance of elastic applications will depend more on the
     average delay than on the tail of the delay distribution.  One
     can think of several categories of such elastic applications:
     interactive burst (Telnet, X, NFS), interactive bulk transfer
     (FTP), and asynchronous bulk transfer (electronic mail, FAX).
     The delay requirements of these elastic applications vary from
     rather demanding for interactive burst applications to rather
     lax for asynchronous bulk transfer, with interactive bulk
     transfer being intermediate between them.
     An appropriate service model for elastic applications is to
     provide "as-soon-as-possible", or ASAP service. (For
     compatibility with historical usage, we will use the term
     best-effort service when referring to ASAP service.).  We
     furthermore propose to offer several classes of best-effort
     service to reflect the relative delay sensitivities of
     different elastic applications.  This service model allows
     interactive burst applications to have lower delays than
     interactive bulk applications, which in turn would have lower
     delays than asynchronous bulk applications.  In contrast to the
     real-time service models, applications using this service are
     not subject to admission control.
     The taxonomy of applications into tolerant playback, intolerant
     playback, and elastic is neither exact nor complete, but was
     only used to guide the development of the core service model.
     The resulting core service model should be judged not on the
     validity of the underlying taxonomy but rather on its ability
     to adequately meet the needs of the entire spectrum of
     applications.  In particular, not all real-time applications
     are playback applications; for example, one might imagine a
     visualization application which merely displayed the image
     encoded in each packet whenever it arrived.  However, non-
     playback applications can still use either the guaranteed or
     predictive real-time service model, although these services are
     not specifically tailored to their needs.  Similarly, playback
     applications cannot be neatly classified as either tolerant or
     intolerant, but rather fall along a continuum; offering both
     guaranteed and predictive service allows applications to make
     their own tradeoff between fidelity, latency, and cost.
     Despite these obvious deficiencies in the taxonomy, we expect
     that it describes the service requirements of current and
     future applications well enough so that our core service model
     can adequately meet all application needs.

3.2 Resource-Sharing Requirements and Service Models

  The last section considered quality of service commitments; these
  commitments dictate how the network must allocate its resources
  among the individual flows.  This allocation of resources is
  typically negotiated on a flow-by-flow basis as each flow requests
  admission to the network, and does not address any of the policy
  issues that arise when one looks at collections of flows.  To
  address these collective policy issues, we now discuss resource-
  sharing service commitments.  Recall that for individual quality
  of service commitments we focused on delay as the only quantity of
  interest.  Here, we postulate that the quantity of primary
  interest in resource-sharing is aggregate bandwidth on individual
  links.  Thus, this component of the service model, called "link-
  sharing", addresses the question of how to share the aggregate
  bandwidth of a link among various collective entities according to
  some set of specified shares.  There are several examples that are
  commonly used to explain the requirement of link-sharing among
  collective entities.
  Multi-entity link-sharing. -- A link may be purchased and used
  jointly by several organizations, government agencies or the like.
  They may wish to insure that under overload the link is shared in
  a controlled way, perhaps in proportion to the capital investment
  of each entity.  At the same time, they might wish that when the
  link is underloaded, any one of the entities could utilize all the
  idle bandwidth.
  Multi-protocol link-sharing -- In a multi-protocol Internet, it
  may be desired to prevent one protocol family (DECnet, IP, IPX,
  OSI, SNA, etc.) from overloading the link and excluding the other
  families. This is important because different families may have
  different methods of detecting and responding to congestion, and
  some methods may be more "aggressive" than others. This could lead
  to a situation in which one protocol backs off more rapidly than
  another under congestion, and ends up getting no bandwidth.
  Explicit control in the router may be required to correct this.
  Again, one might expect that this control should apply only under
  overload, while permitting an idle link to be used in any
  proportion.
  Multi-service sharing -- Within a protocol family such as IP, an
  administrator might wish to limit the fraction of bandwidth
  allocated to various service classes.  For example, an
  administrator might wish to limit the amount of real-time traffic
  to some fraction of the link, to avoid preempting elastic traffic
  such as FTP.
  In general terms, the link-sharing service model is to share the
  aggregate bandwidth according to some specified shares.  We can
  extend this link-sharing service model to a hierarchical version.
  For instance, a link could be divided between a number of
  organizations, each of which would divide the resulting allocation
  among a number of protocols, each of which would be divided among
  a number of services.  Here, the sharing is defined by a tree with
  shares assigned to each leaf node.
  An idealized fluid model of instantaneous link-sharing with
  proportional sharing of excess is the fluid processor sharing
  model (introduced in [DKS89] and further explored in [Parekh92]
  and generalized to the hierarchical case) where at every instant
  the available bandwidth is shared between the active entities
  (i.e., those having packets in the queue) in proportion to the
  assigned shares of the resource.  This fluid model exhibits the
  desired policy behavior but is, of course, an unrealistic
  idealization.  We then propose that the actual service model
  should be to approximate, as closely as possible, the bandwidth
  shares produced by this ideal fluid model.  It is not necessary to
  require that the specific order of packet departures match those
  of the fluid model since we presume that all detailed per-packet
  delay requirements of individual flows are addressed through
  quality of service commitments and, furthermore, the satisfaction
  with the link-sharing service delivered will probably not depend
  very sensitively on small deviations from the scheduling implied
  by the fluid link-sharing model.
  We previously observed that admission control was necessary to
  ensure that the real-time service commitments could be met.
  Similarly, admission control will again be necessary to ensure
  that the link-sharing commitments can be met.  For each entity,
  admission control must keep the cumulative guaranteed and
  predictive traffic from exceeding the assigned link-share.

3.3 Packet Dropping

  So far, we have implicitly assumed that all packets within a flow
  were equally important.  However, in many audio and video streams,
  some packets are more valuable than others.  We therefore propose
  augmenting the service model with a "preemptable" packet service,
  whereby some of the packets within a flow could be marked as
  preemptable.  When the network was in danger of not meeting some
  of its quantitative service commitments, it could exercise a
  certain packet's "preemptability option" and discard the packet
  (not merely delay it, since that would introduce out-of-order
  problems).  By discarding these preemptable packets, a router can
  reduce the delays of the not-preempted packets.
  Furthermore, one can define a class of packets that is not subject
  to admission control.  In the scenario described above where
  preemptable packets are dropped only when quantitative service
  commitments are in danger of being violated, the expectation is
  that preemptable packets will almost always be delivered and thus
  they must included in the traffic description used in admission
  control.  However, we can extend preemptability to the extreme
  case of "expendable" packets (the term expendable is used to
  connote an extreme degree of preemptability), where the
  expectation is that many of these expendable packets may not be
  delivered.  One can then exclude expendable packets from the
  traffic description used in admission control; i.e., the packets
  are not considered part of the flow from the perspective of
  admission control, since there is no commitment that they will be
  delivered.

3.4 Usage Feedback

  Another important issue in the service is the model for usage
  feedback, also known as "accounting", to prevent abuse of network
  resources.   The link-sharing service described earlier can be
  used to provide administratively-imposed limits on usage.
  However, a more free-market model of network access will require
  back-pressure on users for the network resources they reserve.
  This is a highly contentious issue, and we are not prepared to say
  more about it at this time.

3.5 Reservation Model

  The "reservation model" describes how an application negotiates
  for a QoS level.  The simplest model is that the application asks
  for a particular QoS and the network either grants it or refuses.
  Often the situation will be more complex.  Many applications will
  be able to get acceptable service from a range of QoS levels, or
  more generally, from anywhere within some region of the multi-
  dimensional space of a flowspec.
  For example, rather than simply refusing the request, the network
  might grant a lower resource level and inform the application of
  what QoS has been actually granted.  A more complex example is the
  "two-pass" reservation model, In this scheme, an "offered"
  flowspec is propagated along the multicast distribution tree from
  each sender Si to all receivers Rj.  Each router along the path
  records these values and perhaps adjusts them to reflect available
  capacity.  The receivers get these offers, generate corresponding
  "requested" flowspecs, and propagate them back along the same
  routes to the senders.  At each node, a local reconciliation must
  be performed between the offered and the requested flowspec to
  create a reservation, and an appropriately modified requested
  flowspec is passed on.  This two-pass scheme allows extensive
  properties like allowed delay to be distributed across hops in the
  path [Tenet90, ST2-90].  Further work is needed to define the
  amount of generality, with a corresponding level of complexity,
  that is required in the reservation model.

Traffic Control Mechanisms

We first survey very briefly the possible traffic control mechanisms. Then in Section 4.2 we apply a subset of these mechanisms to support the various services that we have proposed.

4.1 Basic Functions

  In the packet forwarding path, there is actually a very limited
  set of actions that a router can take.  Given a particular packet,
  a router must select a route for it; in addition the router can
  either forward it or drop it, and the router may reorder it with
  respect to other packets waiting to depart.  The router can also
  hold the packet, even though the link is idle.  These are the
  building blocks from which we must fashion the desired behavior.
  4.1.1 Packet Scheduling
     The basic function of packet scheduling is to reorder the
     output queue.  There are many papers that have been written on
     possible ways to manage the output queue, and the resulting
     behavior.  Perhaps the simplest approach is a priority scheme,
     in which packets are ordered by priority, and highest priority
     packets always leave first.  This has the effect of giving some
     packets absolute preference over others; if there are enough of
     the higher priority packets, the lower priority class can be
     completely prevented from being sent.
     An alternative scheduling scheme is round-robin or some
     variant, which gives different classes of packets access to a
     share of the link. A variant called Weighted Fair Queueing, or
     WFQ, has been demonstrated to allocate the total bandwidth of a
     link into specified shares.
     There are more complex schemes for queue management, most of
     which involve observing the service objectives of individual
     packets, such as delivery deadline, and ordering packets based
     on these criteria.
  4.1.2 Packet Dropping
     The controlled dropping of packets is as important as their
     scheduling.
     Most obviously, a router must drop packets when its buffers are
     all full.  This fact, however, does not determine which packet
     should be dropped.  Dropping the arriving packet, while simple,
     may cause undesired behavior.
     In the context of today's Internet, with TCP operating over
     best effort IP service, dropping a packet is taken by TCP as a
     signal of congestion and causes it to reduce its load on the
     network.  Thus, picking a packet to drop is the same as picking
     a source to throttle.  Without going into any particular
     algorithm, this simple relation suggests that some specific
     dropping controls should be implemented in routers to improve
     congestion control.
     In the context of real-time services, dropping more directly
     relates to achieving the desired quality of service.  If a
     queue builds up, dropping one packet reduces the delay of all
     the packets behind it in the queue.  The loss of one can
     contribute to the success of many.  The problem for the
     implementor is to determine when the service objective (the
     delay bound) is in danger of being violated.  One cannot look
     at queue length as an indication of how long packets have sat
     in a queue.  If there is a priority scheme in place, packets of
     lower priority can be pre-empted indefinitely, so even a short
     queue may have very old packets in it.  While actual time
     stamps could be used to measure holding time, the complexity
     may be unacceptable.
     Some simple dropping schemes, such as combining all the buffers
     in a single global pool, and dropping the arriving packet if
     the pool is full, can defeat the service objective of a WFQ
     scheduling scheme.  Thus, dropping and scheduling must be
     coordinated.
  4.1.3 Packet Classification
     The above discussion of scheduling and dropping presumed that
     the packet had been classified into some flow or sequence of
     packets that should be treated in a specified way.  A
     preliminary to this sort of processing is the classification
     itself.  Today a router looks at the destination address and
     selects a route.  The destination address is not sufficient to
     select the class of service a packet must receive; more
     information is needed.
     One approach would be to abandon the IP datagram model for a
     virtual circuit model, in which a circuit is set up with
     specific service attributes, and the packet carries a circuit
     identifier.  This is the approach of ATM as well as protocols
     such as ST-II [ST2-90].  Another model, less hostile to IP, is
     to allow the classifier to look at more fields in the packet,
     such as the source address, the protocol number and the port
     fields.  Thus, video streams might be recognized by a
     particular well-known port field in the UDP header, or a
     particular flow might be recognized by looking at both the
     source and destination port numbers.  It would be possible to
     look even deeper into the packets, for example testing a field
     in the application layer to select a subset of a
     hierarchically-encoded video stream.
     The classifier implementation issues are complexity and
     processing overhead.  Current experience suggests that careful
     implementation of efficient algorithms can lead to efficient
     classification of IP packets.  This result is very important,
     since it allows us to add QoS support to existing applications,
     such as Telnet, which are based on existing IP headers.
     One approach to reducing the overhead of classification would
     be to provide a "flow-id" field in the Internet-layer packet
     header.  This flow-id would be a handle that could be cached
     and used to short-cut classification of the packet.  There are
     a number of variations of this concept, and engineering is
     required to choose the best design.
  4.1.4 Admission Control
     As we stated in the introduction, real-time service depends on
     setting up state in the router and making commitments to
     certain classes of packets.  In order to insure that these
     commitments can be met, it is necessary that resources be
     explicitly requested, so that the request can be refused if the
     resources are not available.  The decision about resource
     availability is called admission control.
     Admission control requires that the router understand the
     demands that are currently being made on its assets.  The
     approach traditionally proposed is to remember the service
     parameters of past requests, and make a computation based on
     the worst-case bounds on each service.  A recent proposal,
     which is likely to provide better link utilization, is to
     program the router to measure the actual usage by existing
     packet flows, and to use this measured information as a basis
     of admitting new flows [JCSZ92]. This approach is subject to
     higher risk of overload, but may prove much more effective in
     using bandwidth.
     Note that while the need for admission control is part of the
     global service model, the details of the algorithm run in each
     router is a local matter.  Thus, vendors can compete by
     developing and marketing better admission control algorithms,
     which lead to higher link loadings with fewer service
     overloads.

4.2 Applying the Mechanisms

  The various tools described above can be combined to support the
  services which were discussed in section 3.
  o    Guaranteed delay bounds
       A theoretical result by Parekh [Parekh92] shows that if the
       router implements a WFQ scheduling discipline, and if the
       nature of the traffic source can be characterized (e.g. if it
       fits within some bound such as a token bucket) then there
       will be an absolute upper bound on the network delay of the
       traffic in question.  This simple and very powerful result
       applies not just to one switch, but to general networks of
       routers.  The result is a constructive one; that is, Parekh
       displays a source behavior which leads to the bound, and then
       shows that this behavior is the worst possible.  This means
       that the bound he computes is the best there can be, under
       these assumptions.
  o    Link sharing
       The same WFQ scheme can provide controlled link sharing.  The
       service objective here is not to bound delay, but to limit
       overload shares on a link, while allowing any mix of traffic
       to proceed if there is spare capacity.  This use of WFQ is
       available in commercial routers today, and is used to
       segregate traffic into classes based on such things as
       protocol type or application.  For example, one can allocate
       separate shares to TCP, IPX and SNA, and one can assure that
       network control traffic gets a guaranteed share of the link.
  o    Predictive real-time service
       This service is actually more subtle than guaranteed service.
       Its objective is to give a delay bound which is, on the one
       hand, as low as possible, and on the other hand, stable
       enough that the receiver can estimate it.  The WFQ mechanism
       leads to a guaranteed bound, but not necessarily a low bound.
       In fact, mixing traffic into one queue, rather than
       separating it as in WFQ, leads to lower bounds, so long as
       the mixed traffic is generally similar (e.g., mixing traffic
       from multiple video coders makes sense, mixing video and FTP
       does not).
       This suggests that we need a two-tier mechanism, in which the
       first tier separates traffic which has different service
       objectives, and the second tier schedules traffic within each
       first tier class in order to meet its service objective.

4.3 An example: The CSZ scheme

  As a proof of concept, a code package has been implemented which
  realizes the services discussed above.  It actually uses a number
  of the basic tools, combined in a way specific to the service
  needs.  We describe in general terms how it works, to suggest how
  services can be realized.  We stress that there are other ways of
  building a router to meet the same service needs, and there are in
  fact other implementations being used today.
  At the top level, the CSZ code uses WFQ as an isolation mechanism
  to separate guaranteed flows from each other, as well as from the
  rest of the traffic.  Guaranteed service gets the highest priority
  when and only when it needs the access to meets its deadline.  WFQ
  provides a separate guarantee for each and every guaranteed flow.
  Predictive service and best effort service are separated by
  priority.  Within the predictive service class, a further priority
  is used to provide sub-classes with different delay bounds.
  Inside each predictive sub-class, simple FIFO queueing is used to
  mix the traffic, which seems to produce good overall delay
  behavior.  This works because the top-tier algorithm has separated
  out the best effort traffic such as FTP.
  Within the best-effort class, WFQ is used to provide link sharing.
  Since there is a possible requirement for nested shares, this WFQ
  code can be used recursively.  There are thus two different uses
  of WFQ in this code, one to segregate the guaranteed classes, and
  one to segregate the link shares.  They are similar, but differ in
  detail.
  Within each link share of the best effort class, priority is used
  to permit more time-sensitive elastic traffic to precede other
  elastic traffic, e.g., to allow interactive traffic to precede
  asynchronous bulk transfers.
  The CSZ code thus uses both WFQ and priority in an alternating
  manner to build a mechanism to support a range of rather
  sophisticated service offerings.  This discussion is very brief,
  and does not touch on a number of significant issues, such as how
  the CSZ code fits real time traffic into the link sharing
  objectives.  But the basic building blocks are very simple, and
  very powerful.  In particular, while priority has been proposed as
  a key to real-time services, WFQ may be the more general and
  powerful of the two schemes.  It, rather than priority, supports
  guaranteed service and link sharing.

Reservation Setup Protocol

There are a number of requirements to be met by the design of a reservation setuop protocol. It should be fundamentally designed for a multicast environment, and it must accommodate heterogeneous service needs. It must give flexible control over the manner in which reservations can be shared along branches of the multicast delivery trees. It should be designed around the elementary action of adding one sender and/or receiver to an existing set, or deleting one. It must be robust and scale well to large multicast groups. Finally, it must provide for advance reservation of resources, and for the preemption that this implies. The reservation setup protocol RSVP has been designed to meet these requirements [RSVP93a, RSVP93b]. This section gives an overview of the design of RSVP.

5.1 RSVP Overview

  Figure  shows multi-source, multi-destination data delivery for a
  particular shared, distributed application.  The arrows indicate
  data flow from senders S1 and S2 to receivers R1, R2, and R3, and
  the cloud represents the distribution mesh created by the
  multicast routing protocol.  Multicasting distribution replicates
  each data packet from a sender Si, for delivery to every receiver
  Rj.  We treat uncast delivery from S1 to R1 as a special case, and
  we call this multicast distribution mesh a session.  A session is
  defined by the common IP (multicast) destination address of the
  receiver(s).
             Senders                              Receivers
                         _____________________
                        (                     ) ===> R1
                S1 ===> (    Multicast        )
                        (                     ) ===> R2
                        (    distribution     )
                S2 ===> (                     )
                        (                     ) ===> R3
                        (_____________________)
               Figure 2: Multicast Distribution Session
  5.1.1 Flowspecs and Filter Specs
     In general, an RSVP reservation request specifies the amount of
     resources to be reserved for all, or some subset of, the
     packets in a particular session.  The resource quantity is
     specified by a flowspec, while the packet subset to receive
     those resources is specified by a filter spec.  Assuming
     admission control succeeds, the flowspec will be used to
     parametrize a resource class in the packet scheduler, and the
     filter spec will be instantiated in the packet classifier to
     map the appropriate packets into this class.  The subset of the
     classifier state that selects a particular class is referred to
     in RSVP documentation as a (packet) "filter".
     The RSVP protocol mechanisms provide a very general facility
     for creating and maintaining distributed reservation state
     across the mesh of multicast delivery paths.  These mechanisms
     treat flowspecs and filter specs as mostly opaque binary data,
     handing them to the local traffic control machinery for
     interpretation.  Of course, the service model presented to an
     application must specify how to encode flowspecs and filter
     specs.
  5.1.2 Reservation Styles
     RSVP offers several different reservation "styles", which
     determine the manner in which the resource requirements of
     multiple receivers are aggregated in the routers.  These styles
     allow the reserved resources to more efficiently meet
     application requirements.  Currently there are three
     reservation styles, "wildcard", "fixed-filter", and " dynamic-
     filter".  A wildcard reservation uses a filter spec that is not
     source-specific, so all packets destined for the associated
     destination (session) may use a common pool of reserved
     resources.  This allows a single resource allocation to be made
     across all distribution paths for the group.  The wildcard
     reservation style is useful in support of an audio conference,
     where at most a small number of sources are active
     simultaneously and may share the resource allocation.
     The other two styles use filter specs that select particular
     sources.  A receiver may desire to receive from a fixed set of
     sources, or instead it may desire the network to switch between
     different source, by changing its filter spec(s) dymamically.
     A fixed-filter style reservation cannot be changed during its
     lifetime without re-invoking admission control.  Dynamic-filter
     reservations do allow a receiver to modify its choice of
     source(s) over time without additional admission control;
     however, this requires that sufficient resources be allocated
     to handle the worst case when all downstream receivers take
     input from different sources.
  5.1.3 Receiver Initiation
     An important design question is whether senders or receivers
     should have responsibility for initiating reservations.  A
     sender knows the qualities of the traffic stream it can send,
     while a receiver knows what it wants to (or can) receive.
     Perhaps the most obvious choice is to let the sender initiate
     the reservation.  However, this scales poorly for large,
     dynamic multicast delivery trees and for heterogeneous
     receivers.
     Both of these scaling problems are solved by making the
     receiver responsible for initiating a reservation.  Receiver
     initiation  handles heterogeneous receivers easily; each
     receiver simply asks for a reservation appropriate to itself,
     and any differences among reservations from different receivers
     are resolved ("merged") within the network by RSVP.  Receiver
     initiation is also consisent with IP multicast, in which a
     multicast group is created implicitly by receivers joining it.
     Although receiver-initiated reservation is the natural choice
     for multicast sessions, the justification for receiver
     initiateion may appear weaker for unicast sessions, where the
     sender may be the logical session initiator.  However, we
     expect that every realtime application will have its higher-
     level signalling and control protocol, and this protocol can be
     used to signal the receiver to initiate a reservation (and
     perhaps indicate the flowspec to be used).  For simplicity and
     economy, a setup protocol should support only one direction of
     initiation, and, and receiver initiation appears to us to be
     the clear winner.
     RSVP uses receiver-initiation of rservations [RSVP93b].  A
     receiver is assumed to learn the senders' offered flowspecs by
     a higher-level mechanism ("out of band"), it then generates its
     own desired flowspec and propagates it towards the senders,
     making reservations in each router along the way.
  5.1.4 Soft State
     There are two different possible styles for reservation setup
     protocols, the "hard state" (HS) approach (also called
     "connection-oriented"), and the "soft state" (SS) approach
     (also called "connectionless").  In both approaches, multicast
     distribution is performed using flow-specific state in each
     router along the path.  Under the HS approach, this state is
     created and deleted in a fully deterministic manner by
     cooperation among the routers.  Once a host requests a session,
     the "network" takes responsibility for creating and later
     destroying the necessary state.  ST-II is an example of the HS
     approach [ST2-90].  Since management of HS session state is
     completely deterministic, the HS setup protocol must be
     reliable, with acknowledgments and retransmissions.  In order
     to achieve deterministic cleanup of state after a failure,
     there must be some mechanism to detect failures, i.e., an
     "up/down" protocol.  The router upstream (towards the source)
     from a failure takes responsibility for rebuilding the
     necessary state on the router(s) along an alternate route.
     RSVP takes the SS approach, which regards the reservation state
     as cached information that is installed and periodically
     refreshed by the end hosts.  Unused state is timed out by the
     routers.  If the route changes, the refresh messages
     automatically install the necessary state along the new route.
     The SS approach was chosen to obtain the simplicity and
     robustness that have been demonstrated by connectionless
     protocols such as IP [Clark88].

5.2 Routing and Reservations

  There is a fundamental interaction between resource reservation
  set up and routing, since reservation requires the installation of
  flow state along the route of data packets.  If and when a route
  changes, there must be some mechanism to set up a reservation
  along the new route.
  Some have suggested that reservation setup necessarily requires
  route set up, i.e., the imposition of a virtual-circuit internet
  layer.  However, our goal is to simply extend the Internet
  architecture, not replace it.  The fundamental connectionless
  internet layer [Clark88] has been highly successful, and we wish
  to retain it as an architectural foundation.  We propose instead
  to modify somewhat the pure datagram forwarding mechanism of the
  present Internet to accomodate "IS".
  There are four routing issues faced by a reservation setup
  protocol such as RSVP.
  1.   Find a route that supports resource reservation.
       This is simply "type-of-service" routing, a facility that is
       already available in some modern routing protocols.
  2.   Find a route that has sufficient unreserved capacity for a
       new flow.
       Early experiments on the ARPANET showed that it is difficult
       to do load-dependent dynamic routing on a packet-by-packet
       basis without instability problems.  However, instability
       should not be a problem if load-dependent routing is
       performed only at reservation setup time.
       Two different approaches might be taken to finding a route
       with enough capacity.  One could modify the routing
       protocol(s) and interface them to the traffic control
       mechanism, so the route computation can consider the average
       recent load.  Alternatively, the routing protocol could be
       (re-)designed to provide multiple alternative routes, and
       reservation setup could be attempted along each in turn.
  3.   Adapt to a route failure
       When some node or link fails, adaptive routing finds an
       alternate path.  The periodic refresh messages of RSVP will
       automatically request a reservation along the new path.  Of
       course, this reservation may fail because there is
       insufficienct available capacity on the new path.  This is a
       problem of provisioning and network engineering, which cannot
       be solved by the routing or setup protocols.
       There is a problem of timeliness of establishing reservation
       state on the new path.  The end-to-end robustness mechanism
       of refreshes is limited in frequency by overhead, which may
       cause a gap in realtime service when an old route breaks and
       a new one is chosen.  It should be possible to engineer RSVP
       to sypplement the global refresh mechanism with a local
       repair mechanism, using hints about route changes from the
       routing mechanism.
  4.   Adapt to a route change (without failure)
       Route changes may occur even without failure in the affected
       path.  Although RSVP could use the same repair techniques as
       those described in (3), this case raises a problem with the
       robustness of the QoS guarantees.  If it should happen that
       admission control fails on the new route, the user will see
       service degradation unnecessarily and capriciously, since the
       orginal route is still functional.
       To avoid this problem, a mechanism called "route pinning" has
       been suggested.  This would modify the routing protocol
       implementation and the interface to the classifier, so that
       routes associated with resource reservations would be
       "pinned".  The routing prootocol would not change a pinned
       route if it was still viable.
  It may eventually be possible to fold together the routing and
  reservation setup problems, but we do not yet understand enough to
  do that.  Furthermore, the reservation protocol needs to coexist
  with a number of different routing protocols in use in the
  Internet.  Therefore, RSVP is currently designed to work with any
  current-generation routing protocol without modification.  This is
  a short-term compromise, which may result in an occasional failure
  to create the best, or even any, real-time session, or an
  occasional service degradation due to a route change.  We expect
  that future generations of routing protocols will remove this
  compromise, by including hooks and mechanisms that, in conjunction
  with RSVP, will solve the problems (1) through (4) just listed.
  They will support route pinning, notification of RSVP to trigger
  local repair, and selection of routes with "IS" support and
  adequate capacity.
  The last routing-related issue is provided by mobile hosts.  Our
  conjecture is that mobility is not essentially different from
  other route changes, so that the mechanism suggested in (3) and
  (4) will suffice.  More study and experimentation is needed to
  prove or disprove this conjecture.

ACKNOWLEDGMENTS

Many Internet researchers have contributed to the work described in this memo. We want to especially acknowledge, Steve Casner, Steve Deering, Deborah Estrin, Sally Floyd, Shai Herzog, Van Jacobson, Sugih Jamin, Craig Partridge, John Wroclawski, and Lixia Zhang. This approach to Internet integrated services was initially discussed and organized in the End-to-End Research Group of the Internet Research Taskforce, and we are grateful to all members of that group for their interesting (and sometimes heated) discussions.

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Security Considerations

As noted in Section 2.1, the ability to reserve resources will create a requirement for authentication, both of users requesting resource guarantees and of packets that claim to have the right to use those guarantees. These authentication issues are not otherwise addressed in this memo, but are for further study.

Authors' Addresses

Bob Braden USC Information Sciences Institute 4676 Admiralty Way Marina del Rey, CA 90292

Phone: (310) 822-1511 EMail: [email protected]

David Clark MIT Laboratory for Computer Science 545 Technology Square Cambridge, MA 02139-1986

Phone: (617) 253-6003 EMail: [email protected]

Scott Shenker Xerox Palo Alto Research Center 3333 Coyote Hill Road Palo Alto, CA 94304

Phone: (415) 812-4840 EMail: [email protected]