RFC1934

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Network Working Group K. Smith Request For Comments: 1934 Ascend Communications Category: Informational April 1996

             Ascend's Multilink Protocol Plus (MP+)

Status of This Memo

This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited.

Abstract

This document proposes an extension to the PPP Multilink Protocol (MP) [1]. Multilink Protocol Plus (MP+) is a new control protocol for managing multiple data links that are bundled by MP.

Table Of Contents

Introduction

The PPP Multilink Protocol (MP), is a set of features that provide inverse multiplexing at the packet/fragment level by bundling multiple independent links between a fixed pair of systems, providing a virtual link with greater bandwidth than any of the constituent members.

Once multiple channels have been established MP is responsible for managing channel use to insure in-sequence delivery of user packets.

MP+ is an extension to MP that adds an inband control channel to provide a new level of session management and control.

MP+ also allows remote device management of (unconfigured) systems. This feature allows a network operations center to dial into an unconfigured system and remotely manage it, before ethernet interface, IP address, and other LCP and system configuration information is entered. (This does require local configuration of the WAN interfaces to the extent required to answer an incoming call).

Functional Description

The features of MP+ include:

  • Ability to negotiate to add and subtract channels when bandwidth
 needs change.
  • Phone number management so calling stations need not know every
 possible number; answering stations can manage their own resources.
  • A simple remote management interface.

To perform the above functions MP+ is split into a call management layer and a reliable delivery layer. The call management layer is the source and sink of MP+ control messages. The reliable delivery layer adds a simple acknowledge and retry mechanism.

MP+ only takes network bandwidth when in the process of performing a user request, e.g. adding and subtracting bandwidth.

NOTE: Neither MP, or MP+ define the process that makes the bandwidth requirement determination. That is outside the scope of either of these protocols and will likely be implementation dependent.

Conventions

The following language conventions are used in the items of specification in this document:

  MUST,  SHALL or  MANDATORY -- the item is an absolute requirement
  of the specification.
  SHOULD or RECOMMENDED --   the item should generally be followed
  for all but exceptional circumstances.
  MAY or OPTIONAL --  the item is truly optional and may be followed
  or ignored according to the needs of the implementor.

General Overview

PPP

  In order to establish communications over a point-to-point link,
  each end of the PPP [2] link must first send LCP packets to
  configure the data link during  link establishment  phase.  After
  the link has been established, PPP provides for an  authentication
  phase.

MP The goal of multilink operation is to bundle multiple

  independent links between a fixed pair of systems, providing a
  virtual link with greater bandwidth than any of the constituent
  members.

MP+ MP+ is also negotiated during initial LCP option negotiation. A

  system indicates to its peer that it is willing to do MP+ by
  sending the  MP+ option as part of the initial LCP option
  negotiation.  The  MP+  option MUST NOT be negotiated unless MP is
  also negotiated. When used, MP+ adds a virtual unit-to-unit
  control channel.

A peer may elect to:

Acknowledge both the MP and MP+ options, indicating that both MP and MP+ will be used.

Acknowledge the MP option and reject the MP+ option. Operation will fall back to MP.

Reject both options. Standard PPP will be used for this connection.

Operation

Standard PPP

  In standard PPP the LCP negotiation phase is followed by an
  optional authentication phase, and then one or more NCPs are
  initiated.

PPP with MP The LCP negotiation phase and authentication phase are

  identical to standard PPP.  The ability to initiate an MP
  aggregate data link is indicated by sending an MP option - as
  described in [1].

PPP with MP and MP+ When MP+ is negotiated at LCP startup, the same

  procedures are followed as when MP is negotiated alone.  The MP+
  LCP option is negotiated to indicate the ability to use the MP+
  feature.The first connection between endpoints causes the MP+
  process to be started for the connection.

MP+ Frame Formats

                +---------------+---------------+
   PPP Header:  | Address 0xff  | Control 0x03  |
                +---------------+---------------+
                | PID(H)  0x00  | PID(L)  0x73  |
                +-+-+-+-+-------+---------------+
   MP Header:   |1|1|0|0|0|0|0|1| seq # high    |
                +-+-+-+-+-------+---------------+
                |   sequence number low bits    |
                +---------------+---------------+
                |         control data          |
                |               .               |
                |               .               |
                |               .               |
                +---------------+---------------+
   PPP FCS:     |              FCS              |
                +---------------+---------------+

Figure 1: Multilink Plus Frame Format (long sequence number format)

                +---------------+---------------+
   PPP Header:  | Address 0xff  | Control 0x03  |
                +---------------+---------------+
                | PID(H)  0x00  | PID(L)  0x73  |
                +-+-+-+-+-------+---------------+
   MP Header:   |1|1|0|1|  sequence number      |
                +-+-+-+-+-------+---------------+
                |         control data          |
                |               .               |
                |               .               |
                |               .               |
                +---------------+---------------+
   PPP FCS:     |              FCS              |
                +---------------+---------------+

Figure 2: Multilink Plus Frame Format (short sequence number format)

MP+ frames use a similar structure to MP fragments.

The MP+ assigned PID is designated 00 73.

MP+ control uses the following two rules:

 - MP+ control frames have their own sequence number space,
controlled by MP+.
 - MP+ control frames MUST NOT be fragmented.

NOTE: Implementations of this protocol prior to the date of submission

  of this specification to the IETF use the same PID as MP, but
  sets the LSB of the reserved bits in the MP header to 1 - this
  is how the MP+ packets are discriminated from MP fragments.
  So the header of the MP+ packet looks like:
  As compared to an MP packet that looks like:

Error Control (EC) Layer (MP+ control only)

The error control layer that runs over the virtual inband channel is as simple as it can get, while handling the possibility of errors on the line.

An assumption is made that errors are infrequent, and that at the same time messages are rarely, if ever, dropped on the floor. The implication of this is that "timing out" on retransmission of messages does no harm. If a message cannot get through, then it simply is retried some number of times. After giving up, the only recourse is to notify the call management layer (of MP) that the session has died.

                +---------------+---------------+
   PPP Header:  | Address 0xff  | Control 0x03  |
                +---------------+---------------+
                | PID(H)  0x00  | PID(L)  0x73  |
                +-+-+-+-+-------+---------------+
   MP+ Header:  |1|1|0|0|0|0|0|1| seq # high    |
                +-+-+-+-+-------+---------------+
                |   sequence number low bits    |
                +---------------+---------------+
    EC Header:  | Error Control Message Type    |
                |   32 bits reserved            |
                +---------------+---------------+
     MP+ Data:  |    MP+ Message                |  May not be
                |                               |  present.

Figure 3: MP+ control message format (shown long sequence number

         format)
 Error Control Message Type:

1 DATA_MSG: This message contains MP+ data transferred

                        between the peers.

2 ACK_MSG: An acknowledgement of a previous data message.

When set to DATA_MSG, the remainder of the frame contains an MP+ Control message.

When set to ACK_MSG, the remainder of the frame consists only of the PPP Frame Check Sum (FCS).

Error Control State Machine

This layer is controlled by a simple state machine. There are three states:

Stopped There is no connection between peers.

Idle There is a connection between peers;

              no unacknowledged messages pending.

Pending There is a connection between peers;

              awaiting an acknowledgement to the
              last message sent.

Messages from the call management layer are queued for transmission whenever the link is in the pending state. For simplicity, only one outstanding message may be in the link at any given time. The entire procedure is defined in table 1.

Event State ______________________________________________________________________

                            Stopped    Idle         Pending
==========================================================

Start 1,Idle -,* -,* ______________________________________________________________________ Received ACK_MSG ** 2,Start 5,Idle|Pending current tx sequence number ______________________________________________________________________ Received ACK_MSG ** -,* -,* last tx sequence number ______________________________________________________________________ Received ACK_MSG ** 2,Start 2,Start other tx sequence number ______________________________________________________________________ Received DATA_MSG ** 6,* 6,* current rx sequence number ______________________________________________________________________ Received DATA_MSG ** 7,* 7,* previous rx sequence number ______________________________________________________________________ Received DATA_MSG ** 2,Start 2,Start other rx sequence number ______________________________________________________________________ Receive Invalid Frame ** 2,Start 2,Start ______________________________________________________________________ Retransmit Timer Expire ** ** 4,Start|* ______________________________________________________________________

______________________________________________________________________ Transmit Request from call -,* 3,Pending 8,* management layer ______________________________________________________________________ Stop 9,Start 9,Start 9,Start ______________________________________________________________________

              Table 1: Error Control State Machine

Legend:

    -       No action
    *       Stay in same state
    **      Invalid or meaningless event for state, ignored.

Notes:

[1] Data from the call management layer will always be copied before

   being queued for transmission.  The call management layer is
   responsible for its own buffers.

[2] MP always copies data for transmission and returns immediately.

   Any buffers allocated to build control messages MUST be released
   immediately upon return from MP transmission requests.

Actions:

1 Reset rx sequence number

       Reset tx sequence number
       Reset tx retransmit count
       Stop retransmit timer

2 Report error to user

       Stop retransmit timer
       Stop frame transmit timer
       Free buffers

3 Save call management message in pending transmit queue

       Build DATA_MSG from first message in pending transmit
       queue using current tx sequence number.
       Send message to MP for transmission.
       Reset tx retransmit count

4 Increment tx retransmit count

       If tx retransmit count >= RETRANSMIT_COUNT
               Action 2 (followed by state change to the Start state)
       else
               Build DATA_MSG from first message in pending
               transmit queue using current tx sequence number.
               Send message to MP for transmission.

5 Dequeue first element on pending transmit queue and release

       its buffer
       Increment the tx sequence number
       Stop the retransmit timer
       if pending transmit queue not empty
               Build DATA_MSG from first message in pending
               transmit queue using current tx sequence number.
               Send message to MP for transmission.
               Reset tx retransmit count

6 Build ACK_MSG using the current rx sequence number

       Send ack message to MP for transmission
       Pass message to call managment layer
       Increment rx sequence number

7 Build ACK_MSG using the previous rx sequence number

       Send the ack message to MP for transmission

8 Add the message to the end of the pending transmit queue

9 Stop retransmit timer

       Free buffers

Multilink Plus Control Messages

Message Type                Value
VERSION_EXCHANGE_REQ        1
VERSION_EXCHANGE_RSP        2
ADD_REQ                     3
ADD_RSP                     4
ADD_COMPLETE                5
REMOVE_REQ                  6
REMOVE_RSP                  7
REMOVE_COMPLETE             8
CLOSE_REQ                   9
CLOSE_RSP                   10
REMOTE_MGMT_REQ             11
REMOTE_MGMT_RSP             12
REMOTE_MGMT_RX_REQ          13
REMOTE_MGMT_TX_REQ          14
REMOTE_MGMT_TX_RSP          15
CLEAR_REQ                   16

Multilink Plus Message Formats

The fields of all messages defined here MUST be encoded/decoded in Network Byte Order (big endian).

VERSION_EXCHANGE_REQ Message Format

The version exchange message is sent by the call originator to inform the answerer the version of the MP+ protocol being used as well as any other information that may need to be conveyed outside of the normal PPP parameter negotiation.

+---------------+---------------+ | Message type | | 0x00000001 | +---------------+---------------+ | Protocol Version | +---------------+---------------+ | Protocol Revision | +---------------+---------------+ | Session Identifier | +---------------+---------------+ | Hardware Type | +---------------+---------------+ | Nailed Mode | +---------------+---------------+ | Use Multiple Trunk Groups | +---------------+---------------+ | Descriptor Length | +---------------+---------------+ | Descriptor | +---------------+---------------+

Figure 4: Version Exchange Request

A message sent from call originator to call answerer specifying the callers protocol version and other state info and requesting the answerer to respond with its version info.

Protocol Version:

       caller MP+ protocol version number.
       2 octets fixed length (initially 1)

Protocol Revision:

       caller MP+ protocol revision number.
       2 octets fixed length (initially 4)

Session Identifier:

       A non-zero identifier unique to the caller.
       2 octets fixed length.

Hardware Type:

       caller hardware type (can be vendor defined).
       2 octets fixed length.

Nailed Mode:

       caller nailed mode from the session profile.
       2 octets fixed length.

Use Multiple Trunk Groups:

       non-zero if the call may use channels from multiple trunk
       groups.
       2 octets fixed length

Descriptor Length:

       length of the end point descriptor.
       2 octets fixed length

Descriptor:

       the end point descriptor. This field allows for vendor
       specific identification of the peer.
       Variable length as defined above.

VERSION_EXCHANGE_RSP Message Format

The version exchange response message is sent by the call answerer in response to a version exchange request message. The answerer uses the message to inform the caller the version of the MP+ protocol being used as well as any other information that needs to be conveyed outside of the normal PPP parameter negotiation.

+---------------+---------------+ | Message type | | 0x00000002 | +---------------+---------------+ | Protocol Version | +---------------+---------------+ | Protocol Revision | +---------------+---------------+ | Session Identifier | +---------------+---------------+ | Hardware Type | +---------------+---------------+ | Nailed Mode | +---------------+---------------+ | Use Multiple Trunk Groups | +---------------+---------------+ | Descriptor Length | +---------------+---------------+ | Descriptor | +---------------+---------------+

Figure 5: Version Exchange Response

A message sent from call answerer to the call originator specifying the answerers protocol version and other state info. Sent in response to receiving a version exchange request.

Protocol Version:

       caller MP+ protocol version number.
       2 octets fixed length (initially 1)

Protocol Revision:

       caller MP+ protocol revision number.
       2 octets fixed length (initially 4)

Session Identifier:

       A non-zero identifier unique to the answerer.
       2 octets fixed length.

Hardware Type:

       caller hardware type (can be vendor defined).
       2 octets fixed length.

Nailed Mode:

       caller nailed mode from the session profile.
       2 octets fixed length.

Use Multiple Trunk Groups:

       non-zero if call may use channels from multiple trunk groups.
       2 octets fixed length

Descriptor Length:

       length of the remote descriptor in 4-octet units.
       2 octets fixed length

Descriptor:

       the remote unit descriptor. This field allows for vendor
       specific identification of the peer.
       Variable length Nx4 octets long - total length defined above.

ADD_REQ Message Format

A message of this type is sent by either caller or answerer to initiate an increase of bandwidth. When sent by the caller the request is asking for permission to dial a certain number of channels; the response will contain permission and the phone numbers of the channels to dial. When sent by the answerer, this message contains the phone numbers to dial. The message looks like:

+---------------+---------------+ | Message type | | 0x00000003 | +---------------+---------------+ | Number of channels requested | +---------------+---------------+ | Number of phone numbers | +---------------+---------------+ | A phone number list for | | each phone number | | . | | . | | . | +---------------+---------------+

Figure 6: Add Request

A message sent by either caller or answerer to request that additional bandwidth be added to a session.

Number of channels requested:

       The maximum number of channels to add.
       2 octets fixed length.

Number of phone numbers:

       The number of phone numbers provided.  This
       value will always be zero when the caller
       initiates an add and will be at least
       Number of channels requested when the answerer
       initiates the add.
       2 octets fixed length.

Phone number list:

       A list of up to 32 phone number lists
       containing the phone numbers to call.
       Each description is of fixed length as described below:
       Each phone number is represented by a phone number list.
       The format of a phone number list is:

+---------------+---------------+ | in use flag | +---------------+---------------+ | call service type | +---------------+---------------+ | Phone number | | 20 octets | | plus null terminator | | (21 octet total) | | | | | | | | | | | | | | +---------------+ | | Must be 0 | +---------------+---------------+ | must be 0 | +---------------+---------------+

Figure 7: Phone number list

A structure containing information about a connection within the system.

in use flag:

       non-zero if the phone number indicated
       in this descriptor is currently in use.
       2 octets fixed length

call service type:

       Defines the type of service, switched, nailed,
       or other, associated with a phone number.
       1       Nailed
       2       Switched
       >=3     Undefined

Phone number:

       The null terminated phone number of this channel.
       Fixed length 21 octets. Each octet contains IA5 character
       representation of a digit (or #, *).

Must be 0:

       Filler to force alignment to 32-bit boundary.

ADD_RSP Message Format

A message of this type gives permission to dial some number of channels and, when sent by the answerer of the original call, gives the phone numbers of channels to dial.

+---------------+---------------+ | Message type | | 0x00000004 | +---------------+---------------+ | Number of channels allowed | +---------------+---------------+ | Number of phone numbers | +---------------+---------------+ | A phone number list for | | each phone number | | . | | . | | . | +---------------+---------------+

Figure 8: Add Response

A message sent by either caller or answerer to indicate the number of channels that may be added to a session.

Number of channels allowed:

       The actual number of channels to add.  This
       may be less than the number requested.
       2 octets fixed length.

Number of phone numbers:

       The number of phone numbers provided.  This
       value will always be zero when sent by the
       caller and will be at least channelCount
       when sent by the answerer.
       2 octets fixed length.

Phone number list:

       A list of up to 32 phone number lists
       containing the phone numbers to call.
       Each description is of fixed length as described above.

ADD_COMPLETE Message Format

This message is sent by the caller to the answerer after all calls have been placed. The message is used to notify the answerer that the add transaction is complete and it may return to the idle state.

+---------------+---------------+ | Message type | | 0x00000005 | +---------------+---------------+ | Channels added | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 9: Add Complete

A message sent by caller to indicate the number of channels that were added successfully. This message was added in MP+ Version 1.1.

Channels added:

       The actual number of channels added.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

REMOVE_REQ Message Format

A message of this type is sent when a peer decides, for any reason, to remove channels from use. The purpose of the message is to tell the remote end of the remove and give it a chance to adjust the number of channels to remove.

+---------------+---------------+ | Message type | | 0x00000006 | +---------------+---------------+ | Number of channels to remove | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 10: Remove Request

A message sent by either caller or answerer to request that bandwidth be removed from a session.

Number of channels to remove:

       The maximum number of channels to remove.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

REMOVE_RSP Message Format

This message is sent in response to a remove request. The responder specifies the number of channels that can be removed. If the response specifies 0 channels the remove is cancelled.

+---------------+---------------+ | Message type | | 0x00000007 | +---------------+---------------+ | Number of channels to remove | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 11: Remove Response

A message sent in response to a remove request specifying the number of channels that the peer agrees can be removed.

Number of channels to remove:

       The maximum number of channels to remove.
       May be zero, in which case the remove is
       cancelled.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

REMOVE_COMPLETE Message Format

This message is sent by the initiator of a remove transaction when the agreed upon number of channels have been removed. The message is used to notify the peer that the remove transaction is complete and it may return to the idle state.

+---------------+---------------+ | Message type | | 0x00000008 | +---------------+---------------+ | Number of channels removed | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 12: Remove Complete

A message sent by the caller or answerer to indicate how many channels were actually removed. This message was added in MP+ CM version 1.1.

Number of channels removed:

       The number of channels that were removed.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

CLOSE_REQ Message Format

This message is sent when the peer requests to close the whole session. This is typically due to a configuration option that indicates when a system should request to close the session (an example being, a link has been idle for greater than a preconfigured time period).

+---------------+---------------+ | Message type | | 0x00000009 | +---------------+---------------+

Figure 13: MP+ close request.

There are no data fields associated with this message.

3.3.10. CLOSE_RSP Message Format

If the peer agrees that closing the session is acceptable based on it's own configuration (an example reject reason would be that the peer is configured with a *minimum* number of channels to keep active).

+---------------+---------------+ | Message type | | 0x0000000a | +---------------+---------------+ | OK To Close | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 14: MP+ close response

The response to a close request. May be sent by caller or answerer.

OK To Close:

       If non-zero, peer said I can close all channels.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

3.3.11. REMOTE_MGMT_REQ Message Format

This message is sent from a master station to a slave station when the master wishes to manage the remote station. The message is also used to cancel remote management once it's been started.

+---------------+---------------+ | Message type | | 0x0000000b | +---------------+---------------+ | Mode | +---------------+---------------+ | Must be zero | +---------------+---------------+

Figure 15: Remote Management Request

A message sent from master to slave to initiate or clear a remote management session.

Mode:

       One to start session. Zero to stop session.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

3.3.12. REMOTE_MGMT_RSP Message Format

The slave side of a remote management session has the opportunity to reject remote management. The master side is informed of accept/deny status via the remote management response.

+---------------+---------------+ | Message type | | 0x0000000c | +---------------+---------------+ | Mode | +---------------+---------------+

Figure 16: Remote Management Response

A message sent from slave to master to allow or deny initiation of a remote management session.

Mode:

       One to accept session. Zero to deny session.
       2 octets fixed length

Must be zero:

       Padding to 32-bit boundary.
       2 octets fixed length

3.3.13. REMOTE_MGMT_RX_REQ Message Format

This message type is used to convey keyboard input from the management master to be processed by the management slave. The message format consists of an octet count (in network byte order) and then an array of octets to be processed. It looks like:

+---------------+---------------+ | Message type | | 0x0000000d | +---------------+---------------+ | character count | +---------------+---------------+ | array of characters | | . | | . | | . | +---------------+---------------+

Figure 17: Remote Management Receive Request

A message sent from master to slave, conveying keystrokes typed on the masters keyboard that will be processed by the slave.

character count:

       Number of characters to process.
       2 octets fixed length

array of characters:

       Array of characters to process.

3.3.14. REMOTE_MGMT_TX_REQ Message Format

The remote management slave conveys output to be displayed on the masters terminal with a remote management transmit request message. Only one message may be outstanding. The next transmit request may not be sent until the previous has been acknowledged.

+---------------+---------------+ | Message type | | 0x0000000e | +---------------+---------------+ | character count | +---------------+---------------+ | array of characters | | . | | . | | . | +---------------+---------------+

Figure 18: Remote Management Transmit Request

A message sent from slave to master, conveying output to be output on the master's display.

Character count:

       Number of characters to process.
       2 octets fixed length

array of characters:

       Array of characters to process.

3.3.15. REMOTE_MGMT_TX_RSP Message Format

This message is used to acknowledge remote management transmit requests. The slave may send the next transmit request once this message has been received.

+---------------+---------------+ | Message type | | 0x0000000f | +---------------+---------------+

Figure 19: Remote Management Transmit Response

There are no data fields associated with this message.

3.3.16. CLEAR_REQ Message Format

A message sent to initiate a friendly shutdown of an MP+ link. The sender will stop sending data immediately. The receiver of the message will also stop sending user data and start a clean shutdown of all NCPs and the LCP of each member link of the bundle. When the last member link terminates, the session is completely closed.

+---------------+---------------+ | Message type | | 0x00000010 | +---------------+---------------+

Figure 20: Clear Request

There are no data fields associated with this message.

Events

The MP+ state machine is event driven. Reception of an event triggers an action and possibly a state change. The events processed by the MP+ state machine can be roughly classed into two types:

  Events that originate within the unit, e.g. notification that a
  call has cleared, an  MP+ session may be started, etc.
  Events that originate with the reception of an  MP+ control
  message from the peer unit.

Both types are processed by the state machine in the sequence they occurred. The events processed are:

MP+START_SESSION: Notification from PPP/MP that an

                    MP+ session is starting.

MP+SESSION_DOWN: Notification from the error-control

                    layer that end-to-end connectivity
                    has been lost and control messages can
                    not be delivered.

MP+SESSION_TERM: Session termination notification from

                    PPP/MP.  This event is not sent until
                    the last channel of a multi-channel
                    session is cleared.

MP+TIMER_EXPIRED: Timers are used in various states and

                    sub-states.  This event is signaled whenever
                    a timer expires.

MP+CALL_COMPLETE: A call placed during an add request has

                    completed.  The call may have succeeded or
                    failed.

MP+UTILIZATION: Notification from MP/PPP that link

                    utilization has crossed a threshold and that
                    channels may need to be added/removed.
                    (The number of channels to add/remove will be
                     passed with the notification).

MP+RX_VERSION_REQ: A Version Exchange request message has

                    been received from the peer.

MP+RX_VERSION_RSP: A Version Exchange response message has

                    been received from the peer.

MP+ADD_REQ: An Add request message has been received

                    from the peer.

MP+ADD_RSP: An Add response message has been received

                    from the peer.

MP+ADD_COMP: An Add Complete message has been received

                    from the peer.

MP+REMOVE_REQ: A Remove request message has been received

                    from the peer.

MP+REMOVE_RSP: A Remove response message has been

                    received from the peer.

MP+REMOVE_COMP: A Remove Complete message has been received

                    from the peer.

MP+RX_RM_REQ: A Remote Management request has been received

                    from the peer.

MP+RX_RM_RSP: A Remote Management response has been received

                    from the peer.

MP+RX_RM_RX_REQ: A Remote Management Receive Request has been

                    received from the far end.

MP+RX_RM_TX_REQ: A Remote Management Transmit Request has

                    been received from the peer.

MP+RX_RM_TX_RSP: A Remote Management Transmit Response has

                    been received from the peer.

MP+RX_CLEAR: A request to shut down the session has been

                    received from the peer.

MP+CLOSE_REQ: A Close Request message has been received

                    from the peer.

MP+CLOSE_RSP: A Close Response message has been received

                    from the peer.

MP+START_RM Request to start a remote management session

                    with this station being the master.

MP+SEND_RMS: Request to send data to a remote management

                    master from a slave.

MP+SEND_RMM: Request to send data to a remote management

                    slave from a master.

MP+RECV_RMM: Request to send an ack to a remote management

                    slave for data received from the slave.

MP+STOP_RM: Request to stop a remote management session.

State Machine

States

To ease readability and understanding the major states are considered as separate state machines, each having two to four sub-states. The sub-states are named by the letters, A, B, C, and D. State information is maintained for every interface.

The major states are:

MP+STATE_INITIAL: The state of an unused session. Session table

                 entries are intialized to this state at startup
                 and return to this state when sessions are
                 terminated.

MP+STATE_IDLE: The state of an active session that is not

                 performing any MP+ function.

MP+STATE_ADD: The state of a session when an add transaction is

                 in progress.

MP+STATE_REMOVE: The state of a session when a remove transaction is

                 in progress.

MP+STATE_CLOSE: The state of a session that is in the process of

                 being closed.

State transitions are triggered by the reception of an event. Tables 2 through 6 contain the state tables for the major states. All state tables use the following symbols.

    -       No action
    *       Stay in same state
    +       Target state is defined by the action taken
    **      An error has occurred, log an error message but no
            state change.

States and sub-state transitions are noted as state:sub-state, e.g., initial:A. Alternative transitions are listed on separate lines.

Common Actions

Some actions are common to all states, they are defined here.

Error Close Action

    Called to close a session when an error occurs. Actions are:
    [1]  Stop timer if running.
    [2]  Log an error message.
    [3]  Close the MP+EC layer for this session.
    [4]  Close MP for this session
    [5]  Clean up, restore state variables to their initial state.

Term Action

    Processed when a MP+SESSION_TERM event occurs in most states.
    Actions are:
    [1]  Stop timer if running.
    [2]  Close the  MP+EC layer for this session.
    [3]  Call the passed termination callback function if not null.
    [4]  Clean up, restore state variables to their initial state.

Ignore Action

    We don't care about this event in this state.  Do nothing.

Timer Action

    This action is called when a timer expires in one of the on-line
    states. The timer is used to implement add and remove locks.  A
    lock is set when an add or remove fails and is not cleared until
    a bandwidth change or the timer expires. This keeps us from
    retrying add's and subtracts until there is a likelyhood that it
    will succeed.
    [1]  Check add lock flag.
            [1] If set an add lock occured last timeout period so
            triple the timeout value (to a max of 81 minutes).
            [2] If not set restore the timeout value to its initial
            value of one minute.
    [2]  Clear the add lock flag.
    [3]  Clear the remove lock flag.
    [4]  Restart the retry timer.

Enter Remove [local] Action

    The local unit is initiating a remove transaction. The desired
    bandwidth is given.
    [1]  Restart the idle timer.
    [2]  Calculate number of channels to remove (difference between
    number in use and number in desired).
    [3]  Build and send a remove request and send to remote.
    [4]  Go to REMOVE:A.

Enter Remove [remote] Action

    The remote unit is initiating a remove transaction. The incoming
    message contains the number of channels to remove.
    [1]  Restart the idle timer.
    [2]  Request the number of channels required. If greater than the
    number available after removing the number of channels indicated
    in the incoming message reduce the number of channels to remove
    and set a remove lock.
    [3] Build a remove response message indicating the number of
    channels we will allow the requester to remove and send to the
    remote.
    [4]  Go to  REMOVE:B.

Enter Add [local] Action

    The local unit is initiating an add transaction.  We are given
    the number of channels desired.  The steps are:
    [1]  Restart the idle timer.
    [2]  Calculate number of channels to add (difference between
    number desired and number in use).
    [3]  Reserve number of channels, retrieving their phone numbers.
    [4]  If number of channels reserved less than the number desired
    set an add lock.
    [5]  If number of channels reserved greater than zero.
            [1] Build an add request. If the answerer the request
            includes the phone numbers for the caller to dial.
            [2] If caller, go to ADD:A.
            [3] If answerer, go to ADD:C.
    [6]  Go to  IDLE state.

Enter Remove [remote] Action

    The remote unit is initiating a remove transaction.  The
    incoming  message contains the number of channels to remove.
    [1]  Clear the remove lock.
    [2]  Restart the idle timer.
    [3]  Request the number of channels required.   If  greater
    than the number available after removing the number of
    channels indicated in the incoming message reduce  the
    number of channels to remove.
    [4]  Build  a remove response message indicating the number
    of channels we will allow the requester to remove  and
    send to the remote.
    [5]  Go to REMOVE, sub-state B.

Enter Add [remote answerer] Action

    We've received a message from  the  remote  requesting  that
    bandwidth  be  added.   The  message  contains the number of
    channels to add.  Since the remote is the answerer, the mes-
    sage  also  contains the phone nubmers to dial.  We may dial
    less than the number requested.
    [1]  Restart idle timer.
    [2]  If the number of channels requested will put  us  over
    the maximum number of channels allowed for the session
    reduce the channel count.
    [3]  For each channel to add,
            [1] Integrate the phone  number  returned  from  the
            answerer  with the original phone number dialed.
            [2] Request that a session be  extended  by  dialing
            the  integrated  phone  number.   A  callback is
            passed with the request so call success or fail-
            ure can be reported back to MP+.
    [4]  Go to ADD:B.  Note:  This change must actu-
    ally occur before requesting the first outgoing  call.
    If  not,  the  callback  could be called (and ignored)
    because the session is not in the correct state.

Enter Add [remote caller] Action

    We've  received  a  message  from the remote requesting that
    bandwidth be added.  The  message  contains  the  number  of
    channels  to  add.  Since the remote is the caller, it needs
    us to send the phone numbers to dial.   We  may  send  fewer
    phone numbers than requested
    [1]  Restart idle timer.
    [2]  If  the  number of channels requested will put us over
    the maximum number of channels allowed for the session
    reduce the channel count.
    [3]  Reserve  the  adjusted  number of channels, retrieving
    their phone numbers.
    [4]  If the number of channels reserved is  less  than  the
    adjusted number requested.
    [5]  Build an add response  message,  including  the  phone
    numbers  for  the  channels we will let the caller add
    and send it to the far end.
    [6]  Go to ADD:C.

Enter Idle Action

    The IDLE state is entered at the end of normal transactions.
    At  entry  the  current  status  of the connection should be
    checked and new transactions initiated if necessary.  To  be
    safe,  we  can  also  use this state as a catch all place to
    release any bandwidth reserved for adds.  The  functions  to
    perform are:
    [1]  Restart  the idle timer using the current retry value.
    [2]  Release any reserved bandwidth not actually in use.
    [3]  Check if bandwidth change reqested during last  trans-
         action.  If change indicated:
            [1]  Query channel counts.
            [2]  If  current  bandwidth less than suggested band-
                 width and removes  are  not  locked,  store  the
                 requested bandwidth and initiate a remove trans-
                 action (Enter Remove Action).
            [3]  If  current  bandwidth  greater  than  suggested
                 bandwidth and adds are not locked:
                   [1]  Store the requested bandwidth.
                   [2]  Intiate  an  add  transaction  (Enter  Add
                        [local] Action).
   [4]  Go to the IDLE state.

Remote Management Request Action

    We received a request to start/stop remote management.
    If this is a start request
            If we can/allow remote management:
                    Build and send a Remote management response Allow
                    message.
            Else
                    Build and send a Remote management response Deny
                    message.
    Else (this is a stop)
            Notify the remote management slave process to terminate.

Remote Management Response Action

    We received a response to our remote management start request.
    If the response was an Allow response
            Notify the remote management master process, we can
            start sending keystrokes/commands
    Else
            The peer denied the request, so notify the remote
            management master process of failure.

Remote Management Receive Data Action

    We (the slave) received data from the remote management master.
    Pass the received data to the remote management slave process.
    This is typically keystroke data received from the remote user
    interface.

Remote Management Transmit Data Action

    We (the master) received data from the remote management slave.
    Pass the received data to the remote management master process.
    This is typically screen-updates to be passed to the user
    interface.

Remote Management Transmit Data Response Action

    We (the slave) received an ack to data we previously sent to the
    master. Notify the remote management slave process so that it
    can queue further transmissions.

Remote management (Master) start Action

    Build a REMOTE_MGMT_REQ start message and send to the far end.
    Send a proceeding message to the RM master process.

Remote management (Slave) data Action

    Build a REMOTE_MGMT_TX_REQ message with the data passed from
    the remote management slave process, send it to the far end.

Remote management (Master) data Action

    Build a REMOTE_MGMT_RX_REQ message with data passed from the
    remote management master process, send it to the far end.

Remote management data acknowledgement Action

    Build a REMOTE_MGMT_TX_RSP message and send it so the slave can
    send the next block. There is no data associated with this
    message.

Remote management (Master) stop Action

    Build a REMOTE_MGMT_REQ stop message and send to the far end.

MP+STATE_INITIAL state machine

All sessions start from this state, sub-state A. The state is not exited until version exchange succeeds.

The sub-states are:

    A       Initial state
    B       Sent version request, waiting for version response.
    C       Waiting for version request.

Event Sub-state ______________________________________________________________________

                       A                    B               C
==========================================================

MP+START_SESSION 1,+ ** ** ______________________________________________________________________ MP+SESSION_DOWN ** 2,Initial:A 2,Initial:A ______________________________________________________________________ MP+SESSION_TERM ** 3,Initial:A 3,Initial:A ______________________________________________________________________ MP+TIMER_EXPIRED ** 4,Initial:A 7,Initial:B ______________________________________________________________________ MP+RX_VERSION_REQ ** 8,Initial:A 5,+ ______________________________________________________________________ MP+RX_VERSION_RSP ** 6,+ ** ______________________________________________________________________ MP+START_RM 9,* 9,* 9,* ______________________________________________________________________ All other events ** ** ** ______________________________________________________________________

                Table 2:  Initial State Machine

Actions:

1 Start timer, 60 seconds if originator, 30 seconds if answerer.

    Start MP+
    If originator
            Build and send version exchange request
            Go to INITIAL, sub-state B.
    Go to INITIAL, sub-state C.

2 Do Error Close Action, go to INITIAL, sub-state A.

3 Do Term Action, go to INITIAL, sub-state A.

4 Do Error Close Action, go to INITIAL, sub-state A.

5 Stop the idle timer.

    Compare protocol versions, if they do not match Do Error Close
    Action, go to  INITIAL, sub-state A.
    Store off info received from remote.
    Build a version exchange response and send to remote end.
    Do  Enter Idle Action  which causes a state change.

6 Stop the retry timer.

    Compare protocol versions, if they do not match Do Error Close
    Action, go to INITIAL, sub-state A.
    Store off info received from remote.
    Check the base channel count in the callers profile.
    If greater than 1
            Set the requested bandwidth to the base channel count.
            Do  Enter Add Caller  action which causes a state change.
    Do  Enter Idle Action  which causes a state change.

7 Both sides think they are the answerer. This is possible if both

    dial each other at the same time and the first channel that
    completed PPP negotiation happened to be the channel associated
    with the incoming call on both units. We resolve this by trying
    to become the originator.
    If both sides try to become the originator the one with the
    largest endpoint discriminator will fall back to being the
    answerer.
            Restart Idle timer at 60 seconds
            Build and send Version Exchange Request message
            Go to Initial:B

8 Both sides think they are the originator. This can happen if

    both dial each other at the same time and the first channel
    that completed PPP negotiation happened to be the channel
    associated with the originating call on both units. MP+
    determines which will be the caller and which the answerer by
    comparing the endpoind discriminator in the version exchange
    request with the local endpoint discriminator. The unit with
    the smaller endpoint is arbitrarily called the originator. The
    actions are:
    Compare local endpoint discriminator with endpoint discrimator
    in message.
    If local endpoint discriminator is less than the remote value
    we are the caller, ignore the incoming message.
    Otherwise, if local endpoint discriminator is greater than the
    remote value we are the answerer:
            Compare protocol versions, if they do not match
            Do  Error Close Action, go to INITIAL, sub-state A.
            Store off info received from remote.
            Build a version exchange response and send to remote end.
            Do  Enter Idle Action  which causes a state change.
    If the two values match, there is a problem, Do Error Close
    Action,go to INITIAL, sub-state A.

9 Log an error message.

    Notify the user interface of remote management failure.

MP+STATE_IDLE state machine

The Idle state is the state of an active session with no call management activity in progress.

There are no sub-states.

Event State _____________________________________________

                           A
=================================

MP+SESSION_DOWN 1,Initial:A _____________________________________________ MP+SESSION_TERM 2,Initial:A _____________________________________________ MP+TIMER_EXPIRED 3,* _____________________________________________ MP+UTILIZATION 4,+ _____________________________________________ MP+RX_ADD_REQ 5,+ _____________________________________________ MP+RX_REMOVE_REQ 6,Remove:B _____________________________________________ MP+RX_RM_REQ 7,+

_____________________________________________ MP+RX_RM_RSP 8,+ _____________________________________________ MP+RX_RM_RX_REQ 9,+ _____________________________________________ MP+RX_RM_TX_REQ 10,+ _____________________________________________ MP+RX_RM_TX_RSP 11,+ _____________________________________________ MP+RX_CLOSE_REQ 12,+ _____________________________________________ MP+START_RM 13,* _____________________________________________ MP+SEND_RMS 14,* _____________________________________________ MP+SEND_RMM 15,* _____________________________________________ MP+RECV_RMM 16,* _____________________________________________ MP+STOP_RM 17,* _____________________________________________ All other events ** _____________________________________________

Table 3: Idle State Machine

Actions:

1 Do Error Close Action, go to INITIAL, sub-state A.

2 Do Term Action, go to INITIAL, sub-state A.

3 Do Timer Action.

4 Note that a bandwidth change has been reqested.

       Do Enter Idle Action which may cause a state change.

5 If we are the caller:

               Do Enter Add [remote answerer] Action.
       Else
               Do Enter Add [remote caller] Action.

6 Do Enter Remove [remote] Action

7 Do Remote Management Request Action

8 Do Remote Management Response Action

9 Do Remote Management Receive Data Action

10 Do Remote Management Transmit Data Action

11 Do Remote Management Transmit Data Response Action

12 Clear remove lock.

       If local recommended channels == 0, then:
               send a Close Response message with OK To Close
               set to TRUE.
       Else
               send a Close Response message with OK To Close
               set to FALSE.
       Do Enter Idle Action.

13 Do Remote management (Master) start Action

14 Do Remote management (Slave) data Action

15 Do Remote management (Master) data Action

16 Do Remote management data acknowledgement Action

17 Do Remote management (Master) stop Action

MP+STATE_ADD state machine

The add state is used by both caller and answerer when an add transaction is in progress.

The sub-states are:

    A       Add request sent to answerer, waiting for add response
            from the answerer.
    B       Caller waiting for call complete notification for calls
            placed.
    C       Answerer waiting for add complete message from caller.

Event Sub-state ______________________________________________________________________

                            A               B               C
==========================================================

MP+SESSION_DOWN 1,Initial:A 7,Closing:A 1,Initial:A ______________________________________________________________________ MP+SESSION_TERM 2,Initial:A 7,Closing:B 2,Initial:A ______________________________________________________________________ MP+TIMER_EXPIRED 3,+ 3,+ 3,+ ______________________________________________________________________ MP+UTILIZATION 4,* 4,* 4,* ______________________________________________________________________ MP+CALL_COMPLETE ** 8,Idle:A ** ______________________________________________________________________ MP+RX_VERSION_REQ -,* ** ** ______________________________________________________________________ MP+ADD_REQ 5,Add:B ** ** ______________________________________________________________________ MP+ADD_RSP 6,+ ** ** ______________________________________________________________________ MP+ADD_COMP ** ** 9,Idle:A ______________________________________________________________________ MP+RX_RM_REQ 10,+ 10,+ 10,+ ______________________________________________________________________ MP+RX_RM_RSP 11,+ 11,+ 11,+ ______________________________________________________________________ MP+RX_RM_RX_REQ 12,+ 12,+ 12,+ ______________________________________________________________________ MP+RX_RM_TX_REQ 13,+ 13,+ 13,+ ______________________________________________________________________ MP+RX_RM_TX_RSP 14,+ 14,+ 14,+ ______________________________________________________________________ MP+RX_REMOVE_REQ -,* ** ** ______________________________________________________________________ MP+START_RM 15,* 15,* 15,* ______________________________________________________________________ MP+SEND_RMS 16,* 16,* 16,* ______________________________________________________________________ MP+SEND_RMM 17,* 17,* 17,* ______________________________________________________________________ MP+RECV_RMM 18,* 18,* 18,* ______________________________________________________________________ MP+STOP_RM 19,* 19,* 19,* ______________________________________________________________________ All other events ** ** ** ______________________________________________________________________

Table 4: Add State Machine

Actions:

1 Phone numbers (may) have been reserved, they must be released

    before the normal error processing occurs.
            Release all reserved phone numbers
            Do  Error Close Action.

2 Phone nubmers (may) have been reserved, they must be released

    before the normal close processing occurs.
            Release all reserved phone numbers
            Do  Term Action.

3 Do Timer Action

4 Note that a bandwidth change has been reqested. This will be

    processed the next time IDLE state is entered.

5 An add collision has occured. Since the answerer has sent phone

    numbers we will try to use what he as sent, within the limits of
    the local system.
            Compare local channels to add with current channels to
            add.
            If the local channels to add is less than the remote
            channels to add
                    If the remote number of channels requested will
                    put us over the maximum number of channels
                    allowed for the session reduce the channel count
                    and set an add lock.
                    Re-reserve the channels.  If the number reserved
                    are less than the number of phone numbers
                    provided by the far end, set an add lock and
                    reduce the number of channels to add to what we
                    could reserve.
            Now treat the remote add request as if it were an add
            response and process by:
                    Integrate the phone number returned from the
                    answerer with the original phone number dialed.
                    Request that a session be extended by dialing
                    the integrated phone number.  A callback is
                    passed with the request so call success or
                    failure can be reported back to MP+.
                    Go to ADD:B.  Note:  This change must actually
                    occur before requesting the first outgoing call.
                    If not, the callback could be called (and
                    ignored) because the session is not in the
                    correct state.

6 If the answerer provided fewer phone numbers than requested set

    an add lock.
    If the number of channels is zero send an add complete message
    (there's nothing to do) and go to the IDLE state.
    For each phone number returned
            Integrate the phone number returned from the answerer
            with the original phone number dialed.
            Request that a session be extended by dialing the
            integrated phone number.  A callback is passed with the
            request so call success or failure can be reported back
            to MP+.
    Go to ADD:B.  Note:  This change must actually occur before
    requesting the first outgoing call.  If not, the callback could
    be called (and ignored) because the session is not in the correct
    state.

7 Restart idle timer for abort.

8 Increment the count of calls completed.

    If the call succeeded, increment the count of calls that
    succeeded.
    If the count of calls completed equals the number of calls placed
            If number of calls completed is not the same as the
            nubmer that succeeded set an add lock.
            Build an add complete message and send it to the far end.
            If at least one channel was added clear any remove lock.
            Go to the IDLE state.

9 If number of channels requested not equal to number connected

    set add lock.
    If at least one channel was added clear any remove lock.
    Go to the IDLE state.

10 Do Remote Management Request Action

11 Do Remote Management Response Action

12 Do Remote Management Receive Data Action

13 Do Remote Management Transmit Data Action

14 Do Remote Management Transmit Data Response Action

15 Do Remote management (Master) start Action

16 Do Remote management (Slave) data Action

17 Do Remote management (Master) data Action

18 Do Remote management data acknowledgement Action

19 Do Remote management (Master) stop Action

MP+STATE_REMOVE state machine

The state of a session while processing a remove transaction.

The sub-states are:

    A       Remove request sent, waiting for remove response
    B       Remove response sent, waiting for remove complete

Event Sub-state _________________________________________________________

                            A               B
=============================================

MP+SESSION_DOWN 1,Initial:A 1,Initial:A _________________________________________________________ MP+SESSION_TERM 2,Initial:A 2,Initial:A _________________________________________________________ MP+TIMER_EXPIRED 3,+ 3,+ _________________________________________________________ MP+UTILIZATION 4,* 4,* _________________________________________________________ MP+RX_ADD_REQ 5,+ ** _________________________________________________________ MP+RX_REMOVE_REQ 6,+ ** _________________________________________________________ MP+RX_REMOVE_RSP 7,Idle:A ** _________________________________________________________ MP+RX_REMOVE_COMP ** 8,Idle:A _________________________________________________________ MP+RX_CLOSE_REQ -,* ** _________________________________________________________ MP+RX_RM_REQ 9,* 9,* _________________________________________________________ MP+RX_RM_RSP 10,* 10,* _________________________________________________________ MP+RX_RM_RX_REQ 11,* 11,* _________________________________________________________ MP+RX_RM_TX_REQ 12,* 12,* _________________________________________________________ MP+RX_RM_TX_RSP 13,* 13,* _________________________________________________________ MP+START_RM 14,* 14,* _________________________________________________________ MP+SEND_RMS 15,* 15,* _________________________________________________________ MP+SEND_RMM 16,* 16,* _________________________________________________________ MP+RECV_RMM 17,* 17,* _________________________________________________________ MP+STOP_RM 18,* 18,* _________________________________________________________ All other events ** ** _________________________________________________________

Table 5: Remove State Machine

Actions:

1 Do Error Close Action

2 Do Term Action

3 Do Timer Action

4 Note that a bandwidth change has been reqested. This will be

    processed the next time IDLE state is entered.

5 Our remove conflicted with the remote end Add. The add takes

    preference.
    Set a remove lock.
    If we are the caller Do  Enter Add [remote answerer] Action  .
    Otherwise Do  Enter Add [remote caller] Action  .

6 Two remove requests collided. We give preference to the caller

    (an arbitrary decision).
    If caller, ignore message.
    Else
            Check maximum number of channels needed by the local end.
            Reduce the requested remove count and set a remove lock if
            necessary.
            Build and send a remove response to the remote.
            Go to Remove:B.

7 Compare the number of channels requested with the number allowed

    in the response.  If fewer allowed set a remove lock.
    Look at the current bandwidth.  If the number to remove would
    bring the current bendwidth below requirements reduce the number
    of channels to remove.
    If still channels to remove:
            Remove the channels.
            Clear any add lock.
    Send a remove complete indicating the number of channels removed.

8 If at least one channel was removed clear any add lock.

9 Do Remote Management Request Action

10 Do Remote Management Response Action

11 Do Remote Management Receive Data Action

12 Do Remote Management Transmit Data Action

13 Do Remote Management Transmit Data Response Action

14 Do Remote management (Master) start Action

15 Do Remote management (Slave) data Action

16 Do Remote management (Master) data Action

17 Do Remote management data acknowledgement Action

18 Do Remote management (Master) stop Action

MP+STATE_CLOSE state machine

The close state is used when we are gracefully closing a session or when we were notified that a session terminated mid-transaction.

The sub-states are:

    A       Waiting for call complete after session down notification
    B       Waiting for call complete after session terminate
            notification.
    C       Waiting for close response after session close request
            sent.

Event Sub-state ______________________________________________________________________

                            A               B               C
==========================================================

MP+SESSION_DOWN ** -,* 7,Initial:A ______________________________________________________________________ MP+SESSION_TERM 1,Close:B ** 8,Initial:A ______________________________________________________________________ MP+TIMER_EXPIRED 2,Initial:A 5,Initial:A 6,* ______________________________________________________________________ MP+UTILIZATION -,* -,* 9,* ______________________________________________________________________ MP+CALL_COMPLETE 3,+ 6,Initial:A ** ______________________________________________________________________ MP+ADD_REQ ** -,* 10,+

______________________________________________________________________ MP+REMOVE_REQ ** ** 11,Remove:B ______________________________________________________________________ MP+CLOSE_REQ -,* -,* 12,* ______________________________________________________________________ MP+CLOSE_RSP -,* -,* 13,+ ______________________________________________________________________ MP+START_RM 4,* 4,* 4,* ______________________________________________________________________ All other events ** ** ** ______________________________________________________________________

Table 6: Close State Machine

Actions:

1 The session was closed while waiting for call completes.

    Just go to Close:B.

2 We timed out waiting for completes. Just process the link down,

    now.
    Do Error Close Action.

3 Increment the number of calls complete.

    If equal to the number of calls placed then:
            Do Error Close Action, go to Initial:A.
    Else
            No state change.

4 Log an error message.

    Notify the user interface of remote management failure.

5 We didn't get all the notifications that we expect. Give up and

    close the session anyway.  Do Term Action .

6 Increment the number of calls complete.

    If equal to the number of calls placed then:
            Do  Term Action, go to Initial:A.
    Else
            No state change

7 Do Error Close Action

8 Do Term Action

9 Note that a bandwidth change has been reqested. This will be

    processed the next time IDLE state is entered.

10 This is an Add & Close collision. Add wins. Perform current

    remote add action.
    If we are originator
            Do Add [Remote Answerer] Action
    else
            Do Add [Remote Caller] Action

11 This is a Remove & Close collision, the Remove will win:

            Set remove lock to FALSE
            Do Remove [Remote] Action.

12 This is a Close collision. But since we both agree:

    If we are originator
            Send a Close Response with okToClose set to TRUE.
    Else
            Send a Close Response with okToClose set to FALSE.

13 If Close Response is received with okToClear is TRUE then:

            Do Term Action
    Else
            set remove lock to TRUE and do Enter Idle Action.

PPP LCP Extensions

MP+ Configuration Option

The Multilink Protocol Plus introduces the use of an additional LCP Configuration Option:

0                   1                   2                   3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | type = 22 | length = 4 | Currently unused | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 21: MP+ Option

Type - 22.

NOTE: The current implementation uses option 0. This is not an assigned number, so an IANA assigned official identifier has been obtained (22).

The option, when sent to a peer, advises the peer that:

    the unit is capable of running the MP+ protocol;

The peer can accept or reject the option.

NOTE: The MP+ option MUST NOT be included unless MP is also negotiated.

Security Considerations

Security issues are not discussed in this memo.

References

[1] K. Sklower, B. Lloyd, G. McGregor, D. Carr, "The PPP Multilink

   Protocol (MP)".

[2] Simpson, W., Editor, "The Point-to-Point Protocol (PPP)", STD

   51, RFC 1661, Daydreamer, July 1994.

Author's Address

Kevin Smith Ascend Communications 1275 Harbor Bay Parkway Alameda, CA 94502

Phone: (510) 769-6001 FAX: (510) 814-2300 EMail: [email protected]