RFC6972

From RFC-Wiki

Internet Engineering Task Force (IETF) Y. Zhang Request for Comments: 6972 Coolpad Category: Informational N. Zong ISSN: 2070-1721 Huawei Technologies

                                                           July 2013
             Problem Statement and Requirements of
           the Peer-to-Peer Streaming Protocol (PPSP)

Abstract

Peer-to-Peer (P2P) streaming systems becoming more and more popular on the Internet, and most of them are using proprietary protocols. This document identifies problems associated with proprietary protocols; proposes the development of the Peer-to-Peer Streaming Protocol (PPSP), which includes the tracker and peer protocols; and discusses the scope, requirements, and use cases of PPSP.

Status of This Memo

This document is not an Internet Standards Track specification; it is published for informational purposes.

This document is a product of the Internet Engineering Task Force (IETF). It represents the consensus of the IETF community. It has received public review and has been approved for publication by the Internet Engineering Steering Group (IESG). Not all documents approved by the IESG are a candidate for any level of Internet Standard; see Section 2 of RFC 5741.

Information about the current status of this document, any errata, and how to provide feedback on it may be obtained at http://www.rfc-editor.org/info/rfc6972.

Copyright Notice

Copyright (c) 2013 IETF Trust and the persons identified as the document authors. All rights reserved.

This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (http://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.

 3.3.  Extended Applicability in Mobile and Wireless

4. Tasks of PPSP: Standard Peer-to-Peer Streaming Protocols . . . 7

Introduction

Backgrounds

Streaming traffic is among the largest and fastest growing traffic on the Internet [Cisco]. Peer-to-Peer (P2P) streaming contributes substantially to this growth. With the advantage of high scalability and fault tolerance against a single point of failure, P2P streaming applications are able to distribute large-scale, live, and video-on- demand (VoD) streaming programs to a large audience with only a handful of servers. More and more providers are joining the P2P streaming ecosystem, e.g., Content Distribution Networks (CDN) providers started using P2P technologies to distribute their streaming content.

Given the increasing integration of P2P streaming in the global content delivery infrastructure, there is a need for an open and standard streaming signaling protocol suite. Almost all existing systems use proprietary protocols. Having multiple proprietary protocols that perform similar functions results in repetitious development efforts for new systems, and the lock-in effects lead to substantial integration difficulties with other players (e.g., CDN). For example, in the enhancement of existing caches and CDN systems to support P2P streaming, proprietary protocols may increase the complexity of interactions with different P2P streaming applications.

In this document, we propose the development of an open, P2P Streaming Protocol, which is abbreviated as PPSP, to standardize signaling operations in the P2P streaming system to solve the above- mentioned problems.

Requirements Language

The key words "MUST" and "MUST NOT" in this document are to be interpreted as described in RFC 2119 RFC2119 and indicate requirement levels for compliant implementations.

Terminology and Concepts

CHUNK: A CHUNK is a basic unit of data organized in P2P streaming for storage, scheduling, advertisement, and exchange among peers [VoD]. A CHUNK size varies from several KBs to several MBs in different systems. In the case of the MB size CHUNK scenario, a sub-CHUNK structure named piece is often defined to fit in a single transmitted packet. A streaming system may use different granularities for different usage, e.g., using CHUNKs during data exchange and using a larger unit such as a set of CHUNKs during advertisement.

CHUNK ID: The identifier of a CHUNK in a content stream.

CLIENT: A CLIENT refers to a participant in a P2P streaming system that only receives streaming content. In some cases, a node not having enough computing and storage capabilities will act as a CLIENT. Such a node can be viewed as a specific type of PEER.

CONTENT DISTRIBUTION NETWORK (CDN): A CDN is a collection of nodes that are deployed, in general, at the network edge, like Points of Presence (POP) or Data Centers (DC), and store content provided by the original content servers. Typically, CDN nodes serve content to the users located nearby topologically.

LIVE STREAMING: LIVE STREAMING refers to a scenario where all the audiences receive streaming content for the same ongoing event. It is desired that the lags between the play points of the audiences and streaming source be small.

P2P CACHE: A P2P CACHE refers to a network entity that caches P2P traffic in the network and, either transparently or explicitly, streams content to other PEERs.

PEER: A PEER refers to a participant in a P2P streaming system that not only receives streaming content, but also caches and streams streaming content to other participants.

PEER LIST: A list of PEERs that are in the same SWARM maintained by the TRACKER. A PEER can fetch the PEER LIST of a SWARM from the TRACKER or from other PEERs in order to know which PEERs have the required streaming content.

PEER ID: The identifier of a PEER such that other PEERs, or the TRACKER, can refer to the PEER by using its ID.

PEER-TO-PEER STREAMING PROTOCOL (PPSP): PPSPs refer to the primary signaling protocols among various P2P streaming system components, including the TRACKER and the PEER.

TRACKER: A TRACKER refers to a directory service that maintains a list of PEERs participating in a specific audio/video channel or in the distribution of a streaming file. Also, the TRACKER answers PEER LIST queries received from PEERs. The TRACKER is a logical component that can be centralized or distributed.

VIDEO ON DEMAND (VoD): VIDEO ON DEMAND refers to a scenario in which different audiences may watch different parts of the same recorded streaming with downloaded content.

SWARM: A SWARM refers to a group of PEERs that exchange data to distribute CHUNKs of the same content (e.g., video/audio program, digital file, etc.) at a given time.

SWARM ID: The identifier of a SWARM containing a group of PEERs sharing a common streaming content.

SUPER-NODE: A SUPER-NODE is a special kind of PEER deployed by ISPs. This kind of PEER is more stable with higher computing, storage, and bandwidth capabilities than normal PEERs.

Problem Statement

The problems caused by proprietary protocols for P2P streaming applications are described in this section.

Heterogeneous P2P Traffic and P2P Cache Deployment

ISPs are faced with different P2P streaming applications introducing substantial traffic into their infrastructure, including their backbone and their exchange/interconnection points. P2P caches are used by ISPs to locally store content and hence reduce the P2P traffic. P2P caches usually operate at the chunk or file granularity.

However, unlike web traffic that is represented by HTTP requests and responses and therefore allows any caching device to be served (as long as it supports HTTP), P2P traffic is originated by multiple P2P applications that require the ISPs to deploy different type of caches for the different types of P2P streams.

This increases both engineering and operational costs dramatically.

QoS Issue and CDN Deployment

When compared to client/server streaming, P2P streaming is often criticized due to its poorer QoS performance (e.g., longer startup delay, longer seek delay, and channel switch delay). Hybrid CDN/P2P is a good approach to address this problem [CDN-P2P].

In order to form the hybrid P2P+CDN architecture, the CDN must be aware of the specific P2P streaming protocol in the collaboration. Similar to what is described in Section 3.1, proprietary P2P protocols introduce complexity and the deployment cost of CDN.

Extended Applicability in Mobile and Wireless Environments

Mobile and wireless networks, which make considerable use of streaming service, are becoming increasingly important in today's Internet. It's reported that the average volume of video traffic on mobile networks had risen up to 50% in the early part of 2012 [ByteMobile]. There are multiple prior studies exploring P2P streaming in mobile and wireless networks [Mobile-Streaming1] [Mobile-Streaming2].

However, it's difficult to directly apply current P2P streaming protocols (even assuming we can reuse some of the proprietary ones) in mobile and wireless networks.

Following are some illustrative problems:

  First, P2P streaming assumes a stable Internet connection in
  downlink and uplink directions, with decent capacity and peers
  that can run for hours.  This isn't the typical setting for mobile
  terminals.  Usually, the connections are unstable and expensive in
  terms of energy consumption and transmission (especially in uplink
  direction).  To make mobile/wireless P2P streaming feasible,
  trackers may need more information on peers like packet loss rate,
  peer battery status, and processing capability during peer
  selection as compared to fixed peers.  Unfortunately, current
  protocols don't convey this kind of information.
  Second, current practices often use a "bitmap" message in order to
  exchange chunk availability.  The message size is in kilobytes and
  is exchanged frequently, e.g., an interval of several seconds or
  less.  In a mobile environment with scarce bandwidth, the message
  size may need to be shortened, or it may require more efficient
  methods for expressing and distributing chunk-availability
  information, which is different from wireline P2P streaming.
  Third, for resource-constrained peers, like mobile handsets or
  set-top boxes (STB), there are multiple systems competing for
  severely limited resources when using proprietary protocols.  The
  terminal has to install different streaming client software for
  different usages, e.g., some for movies and others for sports.
  Each of these applications will compete for the same set of
  resources, even when one of the applications is running in
  background mode.  PPSP can alleviate this problem with the basic
  idea that the "one common client software with PPSP and different
  scheduling plug-ins" is better than "different client software
  running at the same time" in memory and disk consumption.

Tasks of PPSP: Standard Peer-to-Peer Streaming Protocols

PPSP aims to solve the problems mentioned above by standardizing signaling protocols that support either live or VoD streaming. PPSP supports both centralized and distributed trackers. In distributed trackers, the tracker functionality is distributed in decentralized peers. In this section, the tracker is a logic conception that can be implemented in a dedicated tracker server or in peers.

The PPSP design includes a signaling protocol between trackers and peers (the PPSP "tracker protocol") and a signaling protocol among the peers (the PPSP "peer protocol") as shown in Figure 1. The two protocols enable peers to receive streaming content within the time constraints.

            +------------------------------------------------+
            |                                                |
            |     +--------------------------------+         |
            |     |            Tracker             |         |
            |     +--------------------------------+         |
            |        |     ^                   ^             |
            |Tracker |     | Tracker           |Tracker      |
            |Protocol|     | Protocol          |Protocol     |
            |        |     |                   |             |
            |        V     |                   |             |
            |     +---------+    Peer     +---------+        |
            |     |   Peer  |<----------->|   Peer  |        |
            |     +---------+   Protocol  +---------+        |
            |       | ^                                      |
            |       | |Peer                                  |
            |       | |Protocol                              |
            |       V |                                      |
            |     +---------------+                          |
            |     |      Peer     |                          |
            |     +---------------+                          |
            |                                                |
            |                                                |
            +------------------------------------------------+
                Figure 1: PPSP System Architecture

The PPSP design, in general, needs to solve the following challenges:

  1) When joining a swarm, how does a peer know which peers it
  should contact for content?
  2) After determining a set of peers, how does a peer make contact
  with these peers?  In which manner?
  3) How to choose peers with better service capabilities and how to
  collect such information from peers?
  4) How to improve the efficiency of the communication, e.g., which
  compact on-the-wire message format and suitable underlying
  transport mechanism (UDP or TCP)?
  5) How to improve the robustness of the system using PPSP, e.g.,
  when the tracker fails?  How to make the tracker protocol and the
  peer protocol loosely coupled?

Tasks and Design Issues of the Tracker Protocol

The tracker protocol handles the initial and periodic exchange of meta-information between trackers and peers, such as a peer list and content information.

Therefore, the tracker protocol is best modeled as a request/response protocol between peers and trackers, and will carry information needed for the selection of peers suitable for real-time/VoD streaming.

Special tasks for the design of the tracker protocol are listed below. This is a high-level task list. The detailed requirements on the design of the tracker protocol are explicated in Section 6.

  1) How should a peer be globally identified?  This is related to
  the peer ID definition but irrelevant to how the peer ID is
  generated.
  2) How to identify different peers, e.g., peers with public or
  private IP addresses, peers behind or not behind NAT, peers with
  IPV4 or IPV6 addresses, peers with different properties?
  3) The tracker protocol must be light weight, since a tracker may
  need to serve a large number of peers.  This is related to the
  encoding issue (e.g., Binary based or Text based) and keep-alive
  mechanism.
  4) How can the tracker report an optimized peer list to serve
  particular content?  This is related to the status statistic, with
  which the tracker can be aware of the peer status and content
  status.

The PPSP tracker protocol will consider all these issues in the design according to the requirements from both the peer and tracker perspectives and will also take into consideration deployment and operation perspectives.

Tasks and Design Issues of the Peer Protocol

The peer protocol controls the advertising and exchange of content between the peers.

Therefore, the peer protocol is modeled as a gossip-like protocol with periodic exchanges of neighbor and chunk-availability information.

Special tasks for the design of the peer protocol are listed below. This is a high-level task-list. The detailed requirements on the design of the peer protocol are explicated in Section 6.

  1) How is certain content globally identified and verified?  Since
  the content can be retrieved from everywhere, how to ensure the
  exchanged content between the peers is authentic?
  2) How to identify the chunk availability in certain content?
  This is related to the chunk-addressing and chunk-state
  maintenance.  Considering the large amount of chunks in certain
  content, light-weight expression is necessary.
  3) How to ensure the peer protocol efficiency?  As we mentioned in
  Section 3, the chunk availability information exchange is quite
  frequent.  How to balance the information exchange size and amount
  is a big challenge.

The PPSP peer protocol will consider all the above issues in the design according to the requirements from the peer perspective.

Use Cases of PPSP

This section is not a to-do list for the WG; it provides details on how PPSP could be used in practice.

Worldwide Provision of Live/VoD Streaming

The content provider can increase live streaming coverage by introducing PPSP between different providers. This is quite similar to the case described in CDNI RFC6707 RFC6770.

Let us assume a scenario in which there is only provider A (e.g., in China) providing live streaming service in provider B's (e.g., in the USA) and C's (e.g., in Europe) coverage. Without PPSP, when a user (e.g., a Chinese American) in the USA requests the program to the tracker (which is located in A's coverage), the tracker may generally return a peer list to the user including most of the peers in China, because generally most users are in China and there are only few

users in the USA. This may affect the user experience. But, if we can use the PPSP tracker protocol to involve B and C in the cooperative provision, as shown in Figure 2, even when the streaming does no attract many users in the USA and Europe, the tracker in A can optimally return a peer list to the user including B's and C's Super-Nodes (SN for short) to provide a better user performance. Furthermore, B's User2 and C's User3 can exchange data (availability) with these local SNs using the peer protocol.

+-------------------------------------------------------------------+ | | | +------------------+ | | +------------>| A's Tracker |<----------+ | | | +------------------+ | | | Tracker| ^ ^ | | | Protocol| Tracker| |Tracker |Tracker | | | Protocol| |Protocol |Protocol | | | | | | | | | | | | | | v v v v | | +------+ Peer +------+ +------+ +------+ | | | B's |<------->| B's | | C's | | C's | | | | SN1 |Protocol | SN2 | | SN1 | | SN2 | | | +------+ +------+ +------+ +------+ | | ^ ^ ^ ^ | | | | | | | | | | Peer Protocol Peer Protocol| | | | Peer | +-------------+ +--------------+ |Peer | | Protocol| | | |Protocol| | | | | | | | | | | | | | | | | | | | v v v v | | +------+ Peer +------+ +---------+ Peer +---------+ | | | A's |<------> | B's | |A's |<------> |C's | | | | User1|Protocol | User2| | User1 |Protocol | User3 | | | +------+ +------+ +---------+ +---------+ | | | +-------------------------------------------------------------------+

             Figure 2: Cooperative Vendors Interaction

Enabling CDN for P2P VoD Streaming

Figure 3 shows an example of enabling CDN to support P2P VoD streaming from different content providers by introducing PPSP inside CDN overlays. It is similar to Figure 2, except that the intermediate SNs are replaced by 3rd party CDN surrogates. The CDN nodes talk with the different streaming systems (including trackers and peers) using the same PPSP protocols.

+-------------------------------------------------------------------+ | | | +-------------+ +--------------+ | | +----->| A's Tracker | | B's Tracker |<---+ | | | +-------------+ +--------------+ | | | Tracker| ^ ^ ^ ^ | | | Protocol| Tracker| |Tracker | |Tracker |Tracker | | | Protocol| |Protocol| |Protocol |Protocol| | | | | | | | | | | | | | | | | | v v | | v v | | +------+ Peer +------+| | +------+Internal+------+ | | | CDN |<------>| CDN || | | CDN |<-----> | CDN | | | | Node1|Protocol| Node2|| | | Node3|Protocol| Node4| | | +------+ +------+| | +------+ +------+ | | ^ ^ | | ^ ^ | | | | | | | | | | | | Peer Protocol | | HTTP | | | | Peer | +-------------+ | | +------+ |Peer | | Protocol| | | | | Protocol |Protocol| | | | +-+ | | | | | | | | | | | | | | | | | | | | | v v v v v v | | +------+ Peer +------+ +---------+ Peer +---------+ | | | A's |<------> | A's | |B's |<------> |B's | | | | User1|Protocol | User2| | User3 |Protocol | User4 | | | +------+ +------+ +---------+ +---------+ | | | +-------------------------------------------------------------------+

              Figure 3: CDN Supporting P2P Streaming

Furthermore, the interaction between the CDN nodes can be executed by either existing (maybe proprietary) protocols or the PPSP peer protocol. The peer protocol is useful for building new CDN systems (e.g., operator CDN) that support streaming at a low cost.

Note that for compatibility reasons, both HTTP and P2P streaming can be supported by CDN from the users' perspective.

Cross-Screen Streaming

In this scenario, PC, STB/TV, and mobile terminals from both fixed and mobile/wireless networks share the streaming content. With PPSP, peers can identify the types of access networks, average load, and peer abilities and get to know what content other peers have even in different networks (potentially with the conversion of the content availability expression in different networks) as shown in Figure 4.

+------------------------------------------------------------------+
|                                                                  |
|      Tracker Protocol  +---------+   Tracker Protocol            |
|        +-------------> | Tracker |<------------------+           |
|        |               +---------+                   |           |
|        |                    ^                        |           |
|        |                    |                        |           |
|        |                    |                        |           |
|        V                    |                        V           |
|    +------+                 |                +------------+      |
|    |  STB |           Tracker Protocol       |Mobile Phone|      |
|    +------+                 |                +------------+      |
|        ^                    |                        ^           |
|        |                    |                        |           |
|        |                    |                        |           |
|        |                    V                        |           |
|        |Peer Protocol  +---------+    Peer Protocol  |           |
|        +-------------> |    PC   |<------------------+           |
|                        +---------+                               |
|                                                                  |
+------------------------------------------------------------------+
          Figure 4: Heterogeneous P2P Streaming with PPSP

Such information will play an important role in selecting suitable peers, e.g., a PC or STB is more likely to provide stable content, and a mobile peer within a high-load cell is unlikely to be selected, which may lead to a higher load on the base station.

Cache Service Supporting P2P Streaming

In Figure 5, when peers request the P2P streaming data, the cache nodes intercept the requests and ask for the frequently visited content (or part of) on behalf of the peers. To do this, it asks the tracker for the peer list and the tracker replies with external peers in the peer list. After the cache nodes exchange data with these peers, it can also act as a peer and report what it caches to the tracker and serve inside requesting peers afterward. This operation greatly decreases the inter-network traffic in many conditions and enhances the user experience.

  +----------------------------------------------------------------+
  |                                                                |
  |    Tracker Protocol +---------+                                |
  |  +----------------> | Tracker |                                |
  |  |                  +---------+                                |
  |  |                       ^                                     |
  |  |                       |                                     |
  |  |                       | Tracker Protocol                    |
  |  |                       |                                     |
  |  |                       |                                     |
  |  |             +---------|-------------------------------------|
  |  |             |         V                                     |
  |  |             |     +---------+                               |
  |  |  +----------|---> | Cache   |<-------------------+          |
  |  |  |          |     +---------+        Tracker/Peer|          |
  |  |  | Peer     |                          Protocol  |          |
  |  |  | Protocol |                                    |          |
  |  |  |          |                                    |          |
  |  |  |          |                                    |          |
  |  V  V          |                                    V          |
  |  +-----------+ |        ISP Domain             +------------+  |
  |  |  External | |                               |   Inside   |  |
  |  |  Peer     | |                               |   Peer     |  |
  |  +-----------+ |                               +------------+  |
  +----------------------------------------------------------------+
      Figure 5: Cache Service Supporting Streaming with PPSP

The cache nodes do not need to update their library when new applications supporting PPSP are introduced, which reduces the cost.

Proxy Service Supporting P2P Streaming

Home Networking Scenario

For applications where the peer is not colocated with the Media Player in the same device (e.g., the peer is located in a Home Media Gateway), we can use a PPSP Proxy, as shown in Figure 6.

   +---------------------------------------------------------------+
   |                                                               |
   |    Tracker Protocol +--------+                                |
   |  +----------------> | Tracker|                                |
   |  |                  +--------+                                |
   |  |                       ^                                    |
   |  |                       |                                    |
   |  |                       | Tracker Protocol                   |
   |  |                       |                                    |
   |  |             +---------|------------------------------------|
   |  |             |         V                                    |
   |  |             |     +--------+                               |
   |  |  +----------|---> |  PPSP   |<------------------+          |
   |  |  |          |     |  Proxy  |       DLNA         |         |
   |  |  | Peer     |     +--------+       Protocol     |          |
   |  |  | Protocol|                                    |          |
   |  |  |          |                                    |         |
   |  V  V          |                                    V         |
   |  +-----------+ |        Home Domain            +-----------+  |
   |  |  External | |                               |DLNA  Pres.|  |
   |  |  Peer     | |                               |Devices    |  |
   |  +-----------+ |                               +-----------+  |
   +---------------------------------------------------------------+
         Figure 6: Proxy Service Supporting P2P Streaming

As shown in Figure 6, the PPSP Proxy terminates both the tracker and peer protocol, allowing the legacy presentation devices to access P2P streaming content. In Figure 6, the Digital Living Network Alliance (DLNA) protocol [DLNA] is used in order to communicate with the presentation devices, thanks to its wide deployment. Obviously, other protocols can also be used.

Browser-Based HTTP Streaming

P2P Plug-ins are often used in browser-based environments to stream content. With P2P plug-ins, HTTP streaming can be turned into P2P streaming. From the browser (and hence the user) perspective, it's just HTTP-based streaming, but the PPSP-capable plug-in can actually accelerate the process by leveraging streams from multiple sources/

peers [P2PYoutube]. In this case, the plug-ins behave just like the proxy.

Requirements of PPSP

This section enumerates the requirements that should be considered when designing PPSP.

Basic Requirements

PPSP.REQ-1: Each peer MUST have a unique ID (i.e., peer ID).

  It's a basic requirement for a peer to be uniquely identified in a
  P2P streaming system so that other peers or trackers can refer to
  the peer by ID.
  Note that a peer can join multiple swarms with a unique ID or
  change swarm without changing its ID.

PPSP.REQ-2: The streaming content MUST be uniquely identified by a swarm ID.

  A swarm refers to a group of peers sharing the same streaming
  content.  A swarm ID uniquely identifies a swarm.  The swarm ID
  can be used in two cases: 1) a peer requests the tracker for the
  peer list indexed by a swarm ID; 2) a peer tells the tracker about
  the swarms it belongs to.

PPSP.REQ-3: The streaming content MUST be partitioned into chunks.

PPSP.REQ-4: Each chunk MUST have a unique ID (i.e., chunk ID) in the swarm.

  Each chunk must have a unique ID in the swarm so that the peer can
  understand which chunks are stored in which peers and which chunks
  are requested by other peers.

Operational and Management Requirements

This section lists some operational and management requirements based on the checklist presented in Appendix A of RFC5706.

Operational Considerations

PPSP.OAM.REQ-1: PPSP MUST be sufficiently configurable.

  According to basic requirements, when setting up PPSP, a content
  provider should generate chunk IDs and a swarm ID for each stream
  of content.  An original content server and tracker are configured
  and set up.  The content provider should then publish this
  information, typically by creating web links.
  The configuration should allow the proxy-based and end-client
  scenarios.

PPSP.OAM.REQ-2: PPSP MUST implement a set of configuration parameters with default values.

PPSP.OAM.REQ-3: PPSP MUST support diagnostic operations.

  Mechanisms must be supported by PPSP to verify correct operation.
  The PPSP tracker should collect the status of the peers including
  the peer's activity, whether it obtained chunks in time, etc.
  Such information can be used to monitor the streaming behavior of
  PPSP.

PPSP.OAM.REQ-4: PPSP MUST facilitate achieving quality acceptable to the streaming application.

  There are basic quality requirements for streaming systems.  The
  setup time to receive a new streaming channel or to switch between
  channels should be reasonably small.  End-to-end delay, which
  consists of the time between content generation (e.g., a camera)
  and content consumption (e.g., a monitor), will become critical in
  case of live streaming, especially in provisioning of sporting
  events where an end-to-end delay of 1 minute or more are not
  acceptable.
  For instance, the tracker and peer protocol can carry quality
  related parameters (e.g., video quality and delay requirements)
  together with the priorities of these parameters, in addition to
  the measured QoS situation (e.g., performance, available uplink
  bandwidth) of content providing peers.
  PPSP implementations may use techniques such as scalable streaming
  to handle bandwidth shortages without disrupting playback.

Management Considerations

PPSP.OAM.REQ-5: When management objectives need to be supported in implementations, PPSP MUST support remote management using a standard interface, as well as a basic set of management information.

  Due to large-scale peer networks, PPSP tracker service or seeders
  should remotely collect information from peers and expose the
  information via a standard interface for management purposes.
  Peer information can be collected via a PPSP tracker protocol or
  peer protocol.
  The minimum set of management objects should include swarm
  information such as content characteristics and rate limits;
  tracking information such as swarm list and log events; and peer
  information such as peer activity, chunk statistics, and log
  event.

PPSP.OAM.REQ-6: PPSP MUST support fault monitoring including peer and server health, as well as the streaming behavior of peers.

  Peer and server health will at least include node activity and
  connectivity, especially for peers behind NAT.  As mentioned in
  PPSP.OAM.REQ-4, streaming behavior of the peer can be learned from
  chunk distribution information.

PPSP.OAM.REQ-7: PPSP MUST support configuration management to define the configuration parameters.

  A set of configurable parameters related to chunk generation in
  the PPSP setup stage can be defined by content providers via a
  management interface to content servers.

PPSP.OAM.REQ-8: PPSP MUST support performance management with respect to streaming performance based on chunk distribution statistics, network load, and tracker and peer monitoring.

PPSP.OAM.REQ-9: PPSP MUST support security management. See Section 7 of this document.

PPSP Tracker Protocol Requirements

PPSP.TP.REQ-1: The tracker protocol MUST allow the peer to solicit a peer list in a swarm generated and possibly tailored by the tracker in a query and response manner.

  The tracker request message may include the requesting peer's
  preference parameter (e.g., preferred number of peers in the peer
  list) or preferred downloading bandwidth.  The tracker will then
  be able to select an appropriate set of peers for the requesting
  peer according to the preference.
  The tracker may also generate the peer list with the help of
  traffic optimization services, e.g., Application-Layer Traffic
  Optimization [ALTO].

PPSP.TP.REQ-2: The tracker protocol MUST report the peer's activity in the swarm to the tracker.

PPSP.TP.REQ-3: The tracker protocol MUST take the frequency of message exchange and efficient bandwidth use into consideration when communicating chunk availability information.

  For example, the chunk availability information between peer and
  tracker can be presented in a compact method, e.g., to express a
  sequence of continuous "1" more efficiently.

PPSP.TP.REQ-4: The tracker protocol MUST have a provision for the tracker to authenticate the peer.

  This ensures that only the authenticated users can access the
  original content in the P2P streaming system.

PPSP Peer Protocol Requirements

PPSP.PP.REQ-1: The peer protocol MUST allow the peer to solicit the chunk information from other peers in a query and response manner.

PPSP.PP.REQ-2: The chunk information exchanged between a pair of peers MUST NOT be passed to other peers, unless the chunk information is validated (e.g., preventing hearsay and DoS attacks).

PPSP.PP.REQ-3: The peer protocol MUST allow the peer to solicit an additional list of peers to that received from the tracker.

  It is possible that a peer may need additional peers for certain
  streaming content.  Therefore, the peer is allowed to communicate
  with other peers in the current peer list to obtain an additional
  list of peers in the same swarm.

PPSP.PP.REQ-4: When used for soliciting an additional list of peers, the peer protocol MUST contain swarm-membership information of the peers that have explicitly indicated they are part of the swarm, which is verifiable by the receiver.

PPSP.PP.REQ-5: The additional list of peers MUST only contain peers that have been checked to be valid and online recently (e.g., preventing hearsay and DoS attacks).

PPSP.PP.REQ-6: The peer protocol MUST report the peer's chunk availability update.

  Due to the dynamic change of the buffered streaming content in
  each peer and the frequent join/leave of peers in the swarm, the
  streaming content availability among a peer's neighbors (i.e., the
  peers known to a peer by getting the peer list from either the
  tracker or peers) always changes, and thus requires being updated
  on time.  This update should be done at least on demand.  For
  example, when a peer requires finding more peers with certain
  chunks, it sends a message to some other peers in the swarm for a
  streaming content availability update.  Alternatively, each peer
  in the swarm can advertise its streaming content availability to
  some other peers periodically.  However, the detailed mechanisms
  for this update, such as how far to spread the update message, how
  often to send this update message, etc., should be left to the
  algorithms, rather than protocol concerns.

PPSP.PP.REQ-7: The peer protocol MUST take the frequency of message exchange and efficient bandwidth use into consideration when communicating chunk information.

  For example, the chunk availability information between peers can
  be presented in a compact method.

PPSP.PP.REQ-8: The peer protocol MUST exchange additional information, e.g., status about the peers.

  This information can be, for instance, information about the
  access link or information about whether a peer is running on
  battery or is connected to a power supply.  With such information,
  a peer can select more appropriate peers for streaming.

Security Considerations

This document discusses the problem statement and requirements around P2P streaming protocols without specifying the protocols. However, we believe it is important for the reader to understand areas of security introduced by the P2P nature of the proposed solution. The main issue is the usage of untrusted entities (peers) for service provisioning. For example, malicious peers/trackers may:

o Originate DoS attacks to the trackers by sending a large number of

  requests with the tracker protocol;

o Originate fake information on behalf of other peers;

o Originate fake information about chunk availability;

o Originate fake reply messages on behalf of the tracker;

o Leak private information about other peers or trackers.

We list some important security requirements for PPSP protocols below:

PPSP.SEC.REQ-1: PPSP MUST support closed swarms, where the peers are authenticated or in a private network.

  This ensures that only the trusted peers can access the original
  content in the P2P streaming system.  This can be achieved by
  security mechanisms such as peer authentication and/or key
  management schemes.
  Another aspect is that confidentiality of the streaming content in
  PPSP needs to be supported.  In order to achieve this, PPSP should
  provide mechanisms to encrypt the data exchange among the peers.

PPSP.SEC.REQ-2: Integrity of the streaming content in PPSP MUST be supported to provide a peer with the possibility of identifying unauthentic content (undesirable modifications by other entities rather than its genuine source).

  In a P2P live streaming system, a polluter can introduce corrupted
  chunks.  Each receiver integrates into its playback stream the
  polluted chunks it receives from its neighbors.  Since the peers
  forward chunks to other peers, the polluted content can
  potentially spread through the P2P streaming network.
  The PPSP protocol specifications will document the expected
  threats (and how they will be mitigated by each protocol) and also
  considerations on threats and mitigations when combining both
  protocols in an application.  This will include privacy of the
  users and protection of the content distribution.

PPSP.SEC.REQ-3: The security mechanisms in PPSP, such as key management and checksum distribution, MUST scale well in P2P streaming systems.

Acknowledgements

Thanks to J. Seng, G. Camarillo, R. Yang, C. Schmidt, R. Cruz, Y. Gu, A. Bakker, and S. Previdi for contributing to many sections of this document. Thank you to C. Williams, V. Pascual, and L. Xiao for contributing to the PPSP requirements section.

We would like to acknowledge the following people who provided review, feedback, and suggestions to this document: M. Stiemerling, D. Bryan, E. Marocco, V. Gurbani, R. Even, H. Zhang, D. Zhang, J. Lei, H. Song, X. Jiang, J. Seedorf, D. Saumitra, A. Rahman, J. Pouwelse, W. Eddy, B. Claise, D. Harrington, J. Arkko, and all the AD reviewers.

References

Normative References

RFC2119 Bradner, S., "Key words for use in RFCs to Indicate

          Requirement Levels", BCP 14, RFC 2119, March 1997.

RFC5706 Harrington, D., "Guidelines for Considering Operations and

          Management of New Protocols and Protocol Extensions",
          RFC 5706, November 2009.

RFC6707 Niven-Jenkins, B., Le Faucheur, F., and N. Bitar, "Content

          Distribution Network Interconnection (CDNI) Problem
          Statement", RFC 6707, September 2012.

RFC6770 Bertrand, G., Stephan, E., Burbridge, T., Eardley, P., Ma,

          K., and G. Watson, "Use Cases for Content Delivery Network
          Interconnection", RFC 6770, November 2012.

Informative References

[ALTO] Alimi, R., Penno, R., and Y. Yang, "ALTO Protocol", Work

          in Progress, December 2009.

[ByteMobile]

          Bytemobile, "Mobile Video Traffic Hits Nearly 70% on
          Certain Networks", February 2012,
          <http://www.bytemobile.com/news-events/2012/
          archive_230212.html>.

[CDN-P2P] Xu, D., Kulkarni, S., Rosenberg, C., and H-K. Chai,

          "Analysis of a CDN-P2P Hybrid Architecture for
          Cost-Effective Streaming Media Distribution", Multimedia
          Systems, vol. 11, no. 4, pp. 383-399, 2006.

[Cisco] Cisco, "Cisco Visual Networking Index: Forecast and

          Methodology, 2012 - 2017", Visual Networking Index (VNI),
          <http://www.cisco.com/en/US/solutions/collateral/ns341/
          ns525/ns537/ns705/ns827/ white_paper_c11-481360_
          ns827_Networking_Solutions_White_Paper.html>.

[DLNA] "DLNA", <http://www.dlna.org>.

[Mobile-Streaming1]

          Noh, J., Makar, M., and B. Girod, "Streaming To Mobile
          Users In A Peer-to-Peer Network", MOBIMEDIA , 2009.

[Mobile-Streaming2]

          Peltotalo, J., Harju, J., Saukkoh, M., Vaatamoinen, L.,
          Bouazizi, I., Curcio, I., and J. van Gassel, "A Real-Time
          Peer-to-Peer Streaming System for Mobile Networking
          Environment", Proceedings of the INFOCOM and Workshop on
          Mobile Video Delivery (MoVID '09), 2009.

[P2PYoutube]

          "Youtube Extension-Opera Add-Ons", Opera Software,
          <https://addons.opera.com/en/extensions/details/
          p2p-youtube/>.

[VoD] Huang, Y., Fu, T., Chiu, D-M., Lui, J., and C. Huang,

          "Challenges, Design and Analysis of a Large-Scale P2P-VoD
          System", SIGCOMM , 2008.

Authors' Addresses

Yunfei Zhang Coolpad

EMail: [email protected]

Ning Zong Huawei Technologies

EMail: [email protected]