RFC872

From RFC-Wiki


 RFC 872                                            September 1982
                                                            M82-48




                           TCP-ON-A-LAN











                          M.A. PADLIPSKY
                       THE MITRE CORPORATION
                      Bedford, Massachusetts�
 



                             Abstract
 


      The sometimes-held position that the DoD Standard
 Transmission Control Protocol (TCP) and Internet Protocol (IP)
 are inappropriate for use "on" a Local Area Network (LAN) is
 shown to be fallacious.  The paper is a companion piece to
 M82-47, M82-49, M82-50, and M82-51.





















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                          "TCP-ON-A-LAN"
                          M. A. Padlipsky
 Thesis
      It is the thesis of this paper that fearing "TCP-on-a-LAN"
 is a Woozle which needs slaying.  To slay the "TCP-on-a-LAN"
 Woozle, we need to know three things:  What's a Woozle?  What's a
 LAN?  What's a TCP?
 Woozles
      The first is rather straightforward [1]:
           One fine winter's day when Piglet was brushing away the
      snow in front of his house, he happened to look up, and
      there was Winnie-the-Pooh.  Pooh was walking round and round
      in a circle, thinking of something else, and when Piglet
      called to him, he just went on walking.
           "Hallo!" said Piglet, "what are you doing?"
           "Hunting," said Pooh.
           "Hunting what?"
           "Tracking something," said Winnie-the-Pooh very
      mysteriously.
           "Tracking what?" said Piglet, coming closer.
           "That's just what I ask myself.  I ask myself, What?"
           "What do you think you'll answer?"
           "I shall have to wait until I catch up with it," said
      Winnie-the-Pooh.  "Now look there."  He pointed to the
      ground in front of him.  "What do you see there?
           "Tracks," said Piglet, "Paw-marks."  he gave a little
      squeak of excitement.  "Oh, Pooh!  Do you think it's a--a--a
      Woozle?"
      Well, they convince each other that it is a Woozle, keep
 "tracking," convince each other that it's a herd of Hostile
 Animals, and get duly terrified before Christopher Robin comes
 along and points out that they were following their own tracks
 all the long.
      In other words, it is our contention that expressed fears
 about the consequences of using a particular protocol named "TCP"
 in a particular environment called a Local Area Net stem from
 misunderstandings of the protocol and the environment, not from
 the technical facts of the situation.




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 RFC 872                                            September 1982


 LAN's
      The second thing we need to know is somewhat less
 straightforward:  A LAN is, properly speaking [2], a
 communications mechanism (or subnetwork) employing a transmission
 technology suitable for relatively short distances (typically a
 few kilometers) at relatively high bit-per-second rates
 (typically greater than a few hundred kilobits per second) with
 relatively low error rates, which exists primarily to enable
 suitably attached computer systems (or "Hosts") to exchange bits,
 and secondarily, though not necessarily, to allow terminals of
 the teletypewriter and CRT classes to exchange bits with Hosts.
 The Hosts are, at least in principle, heterogeneous; that is,
 they are not merely multiple instances of the same operating
 system.  The Hosts are assumed to communicate by means of layered
 protocols in order to achieve what the ARPANET tradition calls
 "resource sharing" and what the newer ISO tradition calls "Open
 System Interconnection."  Addressing typically can be either
 Host-Host (point-to-point) or "broadcast." (In some environments,
 e.g., Ethernet, interesting advantage can be taken of broadcast
 addressing; in other environments, e.g., LAN's which are
 constituents of ARPA- or ISO-style "internets", broadcast
 addressing is deemed too expensive to implement throughout the
 internet as a whole and so may be ignored in the constituent LAN
 even if available as part of the Host-LAN interface.)
      Note that no assumptions are made about the particular
 transmission medium or the particular topology in play.  LAN
 media can be twisted-pair wires, CATV or other coaxial-type
 cables, optical fibers, or whatever.  However, if the medium is a
 processor-to-processor bus it is likely that the system in
 question is going to turn out to "be" a moderately closely
 coupled distributed processor or a somewhat loosely coupled
 multiprocessor rather than a LAN, because the processors are
 unlikely to be using either ARPANET or ISO-style layered
 protocols.  (They'll usually -- either be homogeneous processors
 interpreting only the protocol necessary to use the transmission
 medium, or heterogeneous with one emulating the expectations of
 the other.)  Systems like "PDSC" or "NMIC" (the evolutionarily
 related, bus-oriented, multiple PDP-11 systems in use at the
 Pacific Data Services Center and the National Military
 Intelligence Center, respectively), then, aren't LANs.
      LAN topologies can be either "bus," "ring," or "star".  That
 is, a digital PBX can be a LAN, in the sense of furnishing a
 transmission medium/communications subnetwork for Hosts to do
 resource sharing/Open System Interconnection over, though it
 might not present attractive speed or failure mode properties.
 (It might, though.)  Topologically, it would probably be a
 neutron star.


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 RFC 872                                            September 1982


      For our purposes, the significant properties of a LAN are
 the high bit transmission capacity and the good error properties.
 Intuitively, a medium with these properties in some sense
 "shouldn't require a heavy-duty protocol designed for long-haul
 nets," according to some.  (We will not address the issue of
 "wasted bandwidth" due to header sizes. [2], pp. 1509f, provides
 ample refutation of that traditional communications notion.)
 However, it must be borne in mind that for our purposes the
 assumption of resource-sharing/OSI type protocols between/among
 the attached Hosts is also extremely significant.  That is, if
 all you're doing is letting some terminals access some different
 Hosts, but the Hosts don't really have any intercomputer
 networking protocols between them, what you have should be viewed
 as a Localized Communications Network (LCN), not a LAN in the
 sense we're talking about here.
 TCP
      The third thing we have to know can be either
 straightforward or subtle, depending largely on how aware we are
 of the context estabished by ARPANET-style prococols:  For the
 visual-minded, Figure 1 and Figure 2 might be all that need be
 "said."  Their moral is meant to be that in ARPANET-style
 layering, layers aren't monoliths.  For those who need more
 explanation, here goes:  TCP [3] (we'll take IP later) is a
 Host-Host protocol (roughly equivalent to the functionality
 implied by some of ISO Level 5 and all of ISO Level 4).  Its most
 significant property is that it presents reliable logical
 connections to protocols above itself.  (This point will be
 returned to subsequently.)  Its next most significant property is
 that it is designed to operate in a "catenet" (also known as the,
 or an, "internet"); that is, its addressing discipline is such
 that Hosts attached to communications subnets other than the one
 a given Host is attached to (the "proximate net") can be
 communicated with as well as Hosts on the proximate net.  Other
 significant properties are those common to the breed:  Host-Host
 protocols (and Transport protocols) "all" offer mechanisms for
 flow Control, Out-of-Band Signals, Logical Connection management,
 and the like.
      Because TCP has a catenet-oriented addressing mechanism
 (that is, it expresses foreign Host addresses as the
 "two-dimensional" entity Foreign Net/Foreign Host because it
 cannot assume that the Foreign Host is attached to the proximate
 net), to be a full Host-Host protocol it needs an adjunct to deal
 with the proximate net.  This adjunct, the Internet Protocol (IP)
 was designed as a separate protocol from TCP, however, in order
 to allow it to play the same role it plays for TCP for other
 Host-Host protocols too.



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 RFC 872                                            September 1982


      In order to "deal with the proximate net", IP possess the
 following significant properties:  An IP implementation maps from
 a virtualization (or common intermediate representation) of
 generic proximate net qualities (such as precedence, grade of
 service, security labeling) to the closest equivalent on the
 proximate net. It determines whether the "Internet Address" of a
 given transmission is on the proximate net or not; if so, it
 sends it; if not, it sends it to a "Gateway" (where another IP
 module resides).  That is, IP handles internet routing, whereas
 TCP (or some other Host-Host  protocol) handles only internet
 addressing.  Because some proximate nets will accept smaller
 transmissions ("packets") than others, IP, qua protocol, also has
 a discipline for allowing packets to be fragmented while in the
 catenet and reassembled at their destination.  Finally (for our
 purposes), IP offers a mechanism to allow the particular protocol
 it was called by (for a given packet) to be identified so that
 the receiver can demultiplex transmissions based on IP-level
 information only. (This is in accordance with the Principle of
 Layering:  you don't want to have to look at the data IP is
 conveying to find out what to do with it.)
      Now that all seems rather complex, even though it omits a
 number of mechanisms.  (For a more complete discussion, see
 Reference [4].)  But it should be just about enough to slay the
 Woozle, especially if just one more protocol's most significant
 property can be snuck in.  An underpublicized member of the
 ARPANET suite of protocols is called UDP--the "User Datagram
 Protocol."  UDP is designed for speed rather than accuracy.  That
 is, it's not "reliable."  All there is to UDP, basically, is a
 mechanism to allow a given packet to be associated with a given
 logical connection. Not a TCP logical connection, mind you, but a
 UDP logical connection.  So if all you want is the ability to
 demultiplex data streams from your Host-Host protocol, you use
 UDP, not TCP.  ("You" is usually supposed to be a Packetized
 Speech protocol, but doesn't have to be.)  (And we'll worry about
 Flow Control some other time.)
 TCP-on-a-LAN
      So whether you're a Host proximate to a LAN or not, and even
 whether your TCP/IP is "inboard" or "outboard" of you, if you're
 talking to a Host somewhere out there on the catenet, you use IP;
 and if you're exercising some process-level/applications protocol
 (roughly equivalent to some of some versions of ISO L5 and all of
 L6 and L7) that expects TCP/IP as its Host-Host protocol (because
 it "wants" reliable, flow controlled, ordered delivery [whoops,
 forgot that "ordered" property earlier--but it doesn't matter all
 that much for present purposes] over logical connections which
 allow it to be



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 RFC 872                                            September 1982


 addressed via a Well-Known Socket), you use TCP "above" IP
 regardless of whether the other Host is on your proximate net or
 not.  But if your application doesn't require the properties of
 TCP (say for Packetized Speech), don't use it--regardless of
 where or what you are.  And if you want to make the decision
 about whether you're talking to a proximate Host explicitly and
 not even go through IP, you can even arrange to do that (though
 it might make for messy implementation under some circumstances).
 That is, if you want to take advantage of the properties of your
 LAN "in the raw" and have or don't need appropriate applications
 protocols, the Reference Model to which TCP/IP were designed
 won't stop you.  See Figure 2 if you're visual.  A word of
 caution, though:  those applications probably will need protocols
 of some sort--and they'll probably need some sort of Host-Host
 protocol under them, so unless you relish maintaining "parallel"
 suites of protocols....  that is, you really would be better off
 with TCP most of the time locally anyway, because you've got to
 have it to talk to the catenet and it's a nuisance to have
 "something else" to talk over the LAN--when, of course, what
 you're talking requires a Host-Host protocol.
      We'll touch on "performance" issues in a bit more detail
 later. At this level, though, one point really does need to be
 made:  On the "reliability" front, many (including the author) at
 first blush take the TCP checksum to be "overkill" for use on a
 LAN, which does, after all, typically present extremely good
 error properties. Interestingly enough, however, metering of TCP
 implementations on several Host types in the research community
 shows that the processing time expended on the TCP checksum is
 only around 12% of the per-transmission processing time anyway.
 So, again, it's not clear that it's worthwhile to bother with an
 alternate Host-Host protocol for local use (if, that is, you need
 the rest of the properties of TCP other than "reliability"--and,
 of course, always assuming you've got a LAN, not an LCN, as
 distinguished earlier.)
      Take that, Woozle!
 Other Significant Properties
      Oh, by the way, one or two other properties of TCP/IP really
 do bear mention:
      1.   Protocol interpreters for TCP/IP exist for a dozen or
           two different operating systems.
      2.   TCP/IP work, and have been working (though in less
           refined versions) for several years.



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 RFC 872                                            September 1982


      3.   IP levies no constraints on the interface protocol
           presented by the proximate net (though some protocols
           at that level are more wasteful than others).
      4.   IP levies no constraints on its users; in particular,
           any proximate net that offers alternate routing can be
           taken advantage of (unlike X.25, which appears to
           preclude alternate routing).
      5.   IP-bearing Gateways both exist and present and exploit
           properties 3 and 4.
      6.   TCP/IP are Department of Defense Standards.
      7.   Process (or application) protocols compatible with
           TCP/IP for Virtual Terminal and File Transfer
           (including "electronic mail") exist and have been
           implemented on numerous operating systems.
      8.   "Vendor-style" specifications of TCP/IP are being
           prepared under the aegis of the DoD Protocol Standards
           Technical Panel, for those who find the
           research-community-provided specs not to their liking.
      9.   The research community has recently reported speeds in
           excess of 300 kb/s on an 800 kb/s subnet, 1.2 Mb/s on a
           3 Mb/s subnet, and 9.2 kbs on a 9.6 kb/s phone
           line--all using TCP.  (We don't know of any numbers for
           alternative protocol suites, but it's unlikely they'd
           be appreciably better if they confer like
           functionality--and they may well be worse if they
           represent implementations which haven't been around
           enough to have been iterated a time or three.)
      With the partial exception of property 8, no other
 resource-sharing protocol suite can make those claims.
      Note particularly well that none of the above should be
 construed as eliminating the need for extremely careful
 measurement of TCP/IP performance in/on a LAN.  (You do, after
 all, want to know their limitations, to guide you in when to
 bother ringing in "local" alternatives--but be very careful:  1.
 they're hard to measure commensurately with alternative
 protocols; and 2.  most conventional Hosts can't take [or give]
 as many bits per second as you might imagine.)  It merely
 dramatically refocuses the motivation for doing such measurement.
 (And levies a constraint or two on how you outboard, if you're
 outboarding.)



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 RFC 872                                            September 1982


 Other Contextual Data
      Our case could really rest here, but some amplification of
 the aside above about Host capacities is warranted, if only to
 suggest that some quantification is available to supplement the a
 priori argument:  Consider the previously mentioned PDSC.  Its
 local terminals operate in a screen-at-a-time mode, each
 screen-load comprising some 16 kb.  How many screens can one of
 its Hosts handle in a given second?  Well, we're told that each
 disk fetch requires 17 ms average latency, and each context
 switch costs around 2 ms, so allowing 1 ms for transmission of
 the data from the disk and to the "net" (it makes the arithmetic
 easy), that would add up to 20 ms "processing" time per screen,
 even if no processing were done to the disk image.  Thus, even if
 the Host were doing nothing else, and  even if the native disk
 I/O software were optimized to do 16 kb reads, it could only
 present 50 screens to its communications mechanism
 (processor-processor bus) per second.  That's 800 kb/s. And
 that's well within the range of TCP-achievable rates (cf.  Other
 Significant Property 9).  So in a realistic sample environment,
 it would certainly seem that typical Hosts can't necessarily
 present so many bits as to overtax the protocols anyway.  (The
 analysis of how many bits typical Hosts can accept is more
 difficult because it depends more heavily on system internals.
 However, the point is nearly moot in that even in the intuitively
 unlikely event that receiving were appreciably faster in
 principle [unlikely because of typical operating system
 constraints on address space sizes, the need to do input to a
 single address space, and the need to share buffers in the
 address space among several processes], you can't accept more
 than you can be given.)
 Conclusion
      The sometimes-expressed fear that using TCP on a local net
 is a bad idea is unfounded.
 References
 [1]  Milne, A. A., "Winnie-the-Pooh", various publishers.
 [2]  The LAN description is based on Clark, D. D.  et al., "An
      Introduction to Local Area Networks,"  IEEE Proc., V. 66, N.
      11, November 1978, pp. 1497-1517, several year's worth of
      conversations with Dr. Clark, and the author's observations
      of both the open literature and the Oral Tradition (which
      were sufficiently well-thought of to have prompted The MITRE
      Corporation/NBS/NSA Local Nets "Brain Picking Panel" to have



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 RFC 872                                            September 1982


      solicited his testimony during the year he was in FACC's
      employ.*)
 [3]  The TCP/IP descriptions are based on Postel, J. B.,
      "Internet Protocol Specification," and "Transmission Control
      Specification" in DARPA Internet Program Protocol
      Specifications, USC Information Sciences Institute,
      September, 1981, and on more than 10 years' worth of
      conversations with Dr. Postel, Dr. Clark (now the DARPA
      "Internet Architect") and Dr. Vinton G. Cerf (co-originator
      of TCP), and on numerous discussions with several other
      members of the TCP/IP design team, on having edited the
      referenced documents for the PSTP, and, for that matter, on
      having been one of the developers of the ARPANET "Reference
      Model."
 [4]  Padlipsky, M. A., "A Perspective on the ARPANET Reference
      Model", M82-47, The MITRE Corporation, September 1982; also
      available in Proc. INFOCOM '83.
 ________________
 *  In all honesty, as far as I know I started the rumor that TCP
    might be overkill for a LAN at that meeting.  At the next TCP
    design meeting, however, they separated IP out from TCP, and
    everything's been alright for about three years now--except
    for getting the rumor killed.  (I'd worry about Woozles
    turning into roosting chickens if it weren't for the facts
    that:  1.  People tend to ignore their local guru; 2.  I was
    trying to encourage the IP separation; and 3.  All I ever
    wanted was some empirical data.)
 NOTE:  FIGURE 1. ARM in the Abstract, and FIGURE 2.  ARMS,
    Somewhat Particularized, may be obtained by writing to:  Mike
    Padlipsky, MITRE Corporation, P.O. Box 208, Bedford,
    Massachusetts, 01730, or sending computer mail to
    Padlipsky@USC-ISIA.









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